This commit simplifies code flow in the tls_cycle_input() and makes
the incoming data processing similar to that in TCP DNS. In
particular, now we decipher all the the incoming data before making a
single isc__nm_process_sock_buffer() call. Previously we would try to
decipher data bit-by-bit before trying to process the deciphered bit
via isc__nm_process_sock_buffer(). Doing like before made the code
much less predictable, in particular in the areas like when reading is
paused or resumed.
The newer approach also allowed us to get rid of some old kludges.
Change all the non-locked operations on 'quota->used' and
'quota->waiting' to "acq/rel" for inter-thread synchronization. Some
loads are left as "relaxed", because they are under a locked mutex
which also provides protection.
This commit bumps the total number of active streams (= the opened
streams for which a request is received, but response is not ready) to
60% of the total streams limit.
The previous limit turned out to be too tight as revealed by
longer (≥1h) runs of "stress:long:rpz:doh+udp:linux:*" tests.
(cherry picked from commit eaad0aefe6)
The check, while not active by default, is not valid since the commit
8b8f4d500d.
See 'if (total == 0) { ...' below branch to understand why.
(cherry picked from commit 217a1ebd79)
Previously, the code would try to avoid sending any data regardless of
what it is unless:
a) The flush limit is reached;
b) There are no sends in flight.
This strategy is used to avoid too numerous send requests with little
amount of data. However, it has been proven to be too aggressive and,
in fact, harms performance in some cases (e.g., on longer (≥1h) runs
of "stress:long:rpz:doh+udp:linux:*").
Now, additionally to the listed cases, we also:
c) Flush the buffer and perform a send operation when there is an
outgoing DNS message passed to the code (which is indicated by the
presence of a send callback).
That helps improve performance for "stress:long:rpz:doh+udp:linux:*"
tests.
(cherry picked from commit c5f7968856)
Previously, a function for continuing IO processing on the next UV
tick was introduced (http_do_bio_async()). The intention behind this
function was to ensure that http_do_bio() is eventually called at
least once in the future. However, the current implementation allows
queueing multiple such delayed requests needlessly. There is currently
no need for these excessive requests as http_do_bio() can requeue them
if needed. At the same time, each such request can lead to a memory
allocation, particularly in BIND 9.18.
This commit ensures that the number of enqueued delayed IO processing
requests never exceeds one in order to avoid potentially bombarding IO
threads with the delayed requests needlessly.
(cherry picked from commit 0e1b02868a)
This commit significantly simplifies the code flow in the
http_do_bio() function, which is responsible for processing incoming
and outgoing HTTP/2 data. It seems that the way it was structured
before was indirectly caused by the presence of the missing callback
calls bug, fixed in 8b8f4d500d.
The change introduced by this commit is known to remove a bottleneck
and allows reproducible and measurable performance improvement for
long runs (>= 1h) of "stress:long:rpz:doh+udp:linux:*" tests.
Additionally, it fixes a similar issue with potentially missing send
callback calls processing and hardens the code against use-after-free
errors related to the session object (they can potentially occur).
(cherry picked from commit 0956fb9b9e)
The value returned by http_send_outgoing() is not used anywhere, so we
make it not return anything (void). Probably it is an omission from
older times.
(cherry picked from commit 2adabe835a)
When handling outgoing data, there were a couple of rarely executed
code paths that would not take into account that the callback MUST be
called.
It could lead to potential memory leaks and consequent shutdown hangs.
(cherry picked from commit 8b8f4d500d)
This commit changes the way how the number of active HTTP streams is
calculated and allows it to scale with the values of the maximum
amount of streams per connection, instead of effectively capping at
STREAM_CLIENTS_PER_CONN.
The original limit, which is intended to define the pipelining limit
for TCP/DoT. However, it appeared to be too restrictive for DoH, as it
works quite differently and implements pipelining at protocol level by
the means of multiplexing multiple streams. That renders each stream
to be effectively a separate connection from the point of view of the
rest of the codebase.
(cherry picked from commit a22bc2d7d4)
Previously we would limit the amount of incoming data to process based
solely on the presence of not completed send requests. That worked,
however, it was found to severely degrade performance in certain
cases, as was revealed during extended testing.
Now we switch to keeping track of how much data is in flight (or ready
to be in flight) and limit the amount of processed incoming data when
the amount of in flight data surpasses the given threshold, similarly
to like we do in other transports.
(cherry picked from commit 05e8a50818)
The uv_req union member of struct isc__nm_uvreq contained libuv request
types that we don't use. Turns out that uv_getnameinfo_t is 1000 bytes
big and unnecessarily enlarged the whole structure. Remove all the
unused members from the uv_req union.
After removing sockaddr_unix from isc_sockaddr, we can also remove
sockaddr_storage and reduce the isc_sockaddr size from 152 bytes to just
48 bytes needed to hold IPv6 addresses.
(cherry picked from commit 2367b6a2e1)
We started using isc_nm_bad_request() more actively throughout
codebase. In the case of HTTP/2 it can lead to a large count of
useless "Bad Request" messages in the BIND log, as often we attempt to
send such request over effectively finished HTTP/2 sessions.
This commit fixes that.
(cherry picked from commit 937b5f8349)
This commit introduces manual read timer control as used by StreamDNS
and its underlying transports. Before that, DoH code would rely on the
timer control provided by TCP, which would reset the timer any time
some data arrived. Now, the timer is restarted only when a full DNS
message is processed in line with other DNS transports.
That change is required because we should not stop the timer when
reading from the network is paused due to throttling. We need a way to
drop timed-out clients, particularly those who refuse to read the data
we send.
(cherry picked from commit 609a41517b)
This commit adds logic to make code better protected against clients
that send valid HTTP/2 data that is useless from a DNS server
perspective.
Firstly, it adds logic that protects against clients who send too
little useful (=DNS) data. We achieve that by adding a check that
eventually detects such clients with a nonfavorable useful to
processed data ratio after the initial grace period. The grace period
is limited to processing 128 KiB of data, which should be enough for
sending the largest possible DNS message in a GET request and then
some. This is the main safety belt that would detect even flooding
clients that initially behave well in order to fool the checks server.
Secondly, in addition to the above, we introduce additional checks to
detect outright misbehaving clients earlier:
The code will treat clients that open too many streams (50) without
sending any data for processing as flooding ones; The clients that
managed to send 1.5 KiB of data without opening a single stream or
submitting at least some DNS data will be treated as flooding ones.
Of course, the behaviour described above is nothing else but
heuristical checks, so they can never be perfect. At the same time,
they should be reasonable enough not to drop any valid clients,
realatively easy to implement, and have negligible computational
overhead.
(cherry picked from commit 3425e4b1d0)
Initially, our DNS-over-HTTP(S) implementation would try to process as
much incoming data from the network as possible. However, that might
be undesirable as we might create too many streams (each effectively
backed by a ns_client_t object). That is too forgiving as it might
overwhelm the server and trash its memory allocator, causing high CPU
and memory usage.
Instead of doing that, we resort to processing incoming data using a
chunk-by-chunk processing strategy. That is, we split data into small
chunks (currently 256 bytes) and process each of them
asynchronously. However, we can process more than one chunk at
once (up to 4 currently), given that the number of HTTP/2 streams has
not increased while processing a chunk.
That alone is not enough, though. In addition to the above, we should
limit the number of active streams: these streams for which we have
received a request and started processing it (the ones for which a
read callback was called), as it is perfectly fine to have more opened
streams than active ones. In the case we have reached or surpassed the
limit of active streams, we stop reading AND processing the data from
the remote peer. The number of active streams is effectively decreased
only when responses associated with the active streams are sent to the
remote peer.
Overall, this strategy is very similar to the one used for other
stream-based DNS transports like TCP and TLS.
(cherry picked from commit 9846f395ad)
This commit adds isc__nm_async_run() which is very similar to
isc_async_run() in newer versions of BIND: it allows calling a
callback asynchronously.
Potentially, it can be used to replace some other async operations in
other networking code, in particular the delayed I/O calls in TLS a
TCP DNS transports to name a few and remove quiet a lot of code, but
it we are unlikely to do that for the strictly maintenance only
branch, so it is protected with DoH-related #ifdefs.
It is implemented in a "universal" way mainly because doing it in the
specific code requires the same amount of code and is not simpler.
This commit adds a manual TLS read timer control mode which is
supposed to override automatic resetting of the timer when any data is
received.
It both depends and complements similar functionality in TCP.
This commit adds a manual TCP read timer control mode which is
supposed to override automatic resetting of the timer when any data is
received. That can be accomplished by
`isc__nmhandle_set_manual_timer()`.
This functionality is supposed to be used by multilevel networking
transports which require finer grained control over the read
timer (TLS Stream, DoH).
The commit is essentially an implementation of the functionality from
newer versions of BIND.
When isc_rwlock_trylock() fails to get a read lock because another
writer was faster, it should wake up other waiting writers in case
there are no other readers, but the current code forgets about
the currently active writer when evaluating 'cntflag'.
Unset the WRITER_ACTIVE bit in 'cntflag' before checking to see if
there are other readers, otherwise the waiting writers, if they exist,
might not wake up.
Upstream code doesn't do regular releases, so we need to regularly
sync the code from the upstream repository. This is synchronization up
to the commit f8d0513 from Jan 29, 2024.
(cherry picked from commit d14a76e115)
This global limit is not reset on query restarts and is a hard limit
for any client request.
Note: This commit has been significantly modified because of many
merge conflicts due to the dns_resolver_createfetch api changes.
(cherry picked from commit 16b3bd1cc7)
The root cause is the fix for CVE-2024-0760 (part 3), which resets
the TCP connection on a failed send. Specifically commit
4b7c6138 stops reading on the socket
because the TCP connection is throttling.
When the tcpdns_send_cb callback thinks about restarting reading
on the socket, this fails because the socket is a client socket.
And nsupdate is a client and is using the same netmgr code.
This commit removes the requirement that the socket must be a server
socket, allowing reading on the socket again after being throttled.
(manually picked from commit aa24b77d8b)
The DLZ modules are poorly maintained as we only ensure they can still
be compiled, the DLZ interface is blocking, so anything that blocks the
query to the database blocks the whole server and they should not be
used except in testing. The DLZ interface itself should be scheduled
for removal.
(cherry picked from commit a6cce753e2)
Currently, the outgoing UDP sockets have enabled
SO_REUSEADDR (SO_REUSEPORT on BSDs) which allows multiple UDP sockets to
bind to the same address+port. There's one caveat though - only a
single (the last one) socket is going to receive all the incoming
traffic. This in turn could lead to incoming DNS message matching to
invalid dns_dispatch and getting dropped.
Disable setting the SO_REUSEADDR on the outgoing UDP sockets. This
needs to be done explicitly because `uv_udp_open()` silently enables the
option on the socket.
(cherry picked from commit eec30c33c2)
As the relaxed memory ordering doesn't ensure any memory
synchronization, it is possible that the increment will succeed even
in the case when it should not - there is a race between
atomic_fetch_sub(..., acq_rel) and atomic_fetch_add(..., relaxed).
Only the result is consistent, but the previous value for both calls
could be same when both calls are executed at the same time.
(cherry picked from commit 88227ea665)
We currently set SO_INCOMING_CPU incorrectly, and testing by Ondrej
shows that fixing the issue and setting affinities is worse than letting
the kernel schedule threads without constraints. So we should not set
SO_INCOMING_CPU anymore.
(cherry picked from commit 8b8149cdd2)
If the operating system UDP queue gets full and the outgoing UDP sending
starts to be delayed, BIND 9 could exhibit memory spikes as it tries to
enqueue all the outgoing UDP messages. As those are not going to be
delivered anyway (as we argued when we stopped enlarging the operating
system send and receive buffers), try to send the UDP messages directly
using `uv_udp_try_send()` and if that fails, drop the outgoing UDP
message.
(cherry picked from commit b576c4c977)
Administrators may wish to constrain the set of cores that BIND 9 runs
on via the 'taskset', 'cpuset' or 'numactl' programs (or equivalent on
other O/S), for example to achieve higher (or more stable) performance
by more closely associating threads with individual NIC rx queues. If
the admin has used taskset, it follows that BIND ought to
automatically use the given number of CPUs rather than the system wide
count.
Co-Authored-By: Ray Bellis <ray@isc.org>
(cherry picked from commit 5a2df8caf5)
Although the nanual page of malloc_usable_size says:
Although the excess bytes can be over‐written by the application
without ill effects, this is not good programming practice: the
number of excess bytes in an allocation depends on the underlying
implementation.
it looks like the premise is broken with _FORTIFY_SOURCE=3 on newer
systems and it might return a value that causes program to stop with
"buffer overflow" detected from the _FORTIFY_SOURCE. As we do have own
implementation that tracks the allocation size that we can use to track
the allocation size, we can stop relying on this introspection function.
Also the newer manual page for malloc_usable_size changed the NOTES to:
The value returned by malloc_usable_size() may be greater than the
requested size of the allocation because of various internal
implementation details, none of which the programmer should rely on.
This function is intended to only be used for diagnostics and
statistics; writing to the excess memory without first calling
realloc(3) to resize the allocation is not supported. The returned
value is only valid at the time of the call.
Remove usage of both malloc_usable_size() and malloc_size() to be on the
safe size and only use the internal size tracking mechanism when
jemalloc is not available.
(cherry picked from commit d61712d14e)
The ISC_ATTR_UNUSED macro was missing in BIND 9.18, which
complicated things when backporting merge requests from main.
As __attribute__((__unused__)) is ubiquitous, just define the
macro.
New version of clang (19) has introduced a stricter checks when mixing
integer (and float types) with enums. In this case, we used enum {}
as C17 doesn't have constexpr yet. Change the time conversion constants
to be #defined constants because of RHEL 8 compiler doesn't consider
static const unsigned int to be constant.
(cherry picked from commit b03e90e0d4)
Instead of directly using the result of dirfd() in the unlinkat() call,
check whether the returned file descriptor is actually valid. That
doesn't really change the logic as the unlinkat() would fail with
invalid descriptor anyway, but this is cleaner and will report the right
error returned directly by dirfd() instead of EBADF from unlinkat().
(cherry picked from commit 59f4fdebc0)
The getifaddr() works fine for years, so we don't have to
keep the callback to parse /proc/net/if_inet6 anymore.
(cherry picked from commit 2fbf9757b8)
The clang-scan 19 has reported that we are ignoring errno after the call
to rewind(). As we don't really care about the result, just silence the
error, the whole code will be removed in the development version anyway
as it is not needed.
(cherry picked from commit dda5ba53df)
When the SSL object was destroyed, it would invalidate all SSL_SESSION
objects including the cached, but not yet used, TLS session objects.
Properly disassociate the SSL object from the SSL_SESSION before we
store it in the TLS session cache, so we can later destroy it without
invalidating the cached TLS sessions.
Co-authored-by: Ondřej Surý <ondrej@isc.org>
Co-authored-by: Artem Boldariev <artem@isc.org>
Co-authored-by: Aram Sargsyan <aram@isc.org>
(cherry picked from commit c11b736e44)
When TLS connection (TLSstream) connection was accepted, the children
listening socket was not attached to sock->server and thus it could have
been freed before all the accepted connections were actually closed.
In turn, this would cause us to call isc_tls_free() too soon - causing
cascade errors in pending SSL_read_ex() in the accepted connections.
Properly attach and detach the children listening socket when accepting
and closing the server connections.
(cherry picked from commit 684f3eb8e6)
Don't run more events than already scheduled. If the quantum is set to
a high value, the task_run() would execute already scheduled, and all
new events that result from running event->ev_action().
Setting quantum to a number of scheduled events will postpone events
scheduled after we enter the loop here to the next task_run()
invocation.
Instead of randomly using -1 or 1 as a failure status, properly utilize
the EXIT_FAILURE define that's platform specific (as it should be).
(cherry picked from commit76997983fde02d9c32aa23bda30b65f1ebd4178c)