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This commit converts the license handling to adhere to the REUSE
specification. It specifically:
1. Adds used licnses to LICENSES/ directory
2. Add "isc" template for adding the copyright boilerplate
3. Changes all source files to include copyright and SPDX license
header, this includes all the C sources, documentation, zone files,
configuration files. There are notes in the doc/dev/copyrights file
on how to add correct headers to the new files.
4. Handle the rest that can't be modified via .reuse/dep5 file. The
binary (or otherwise unmodifiable) files could have license places
next to them in <foo>.license file, but this would lead to cluttered
repository and most of the files handled in the .reuse/dep5 file are
system test files.
(cherry picked from commit 58bd26b6cf)
82 lines
1.9 KiB
C
82 lines
1.9 KiB
C
/*
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* Copyright (C) Internet Systems Consortium, Inc. ("ISC")
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*
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* SPDX-License-Identifier: MPL-2.0
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*
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, you can obtain one at https://mozilla.org/MPL/2.0/.
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*
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* See the COPYRIGHT file distributed with this work for additional
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* information regarding copyright ownership.
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*/
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#include <process.h>
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#include <isc/mutex.h>
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#include <isc/once.h>
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#include <isc/strerr.h>
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#include <isc/thread.h>
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#include <isc/util.h>
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#include "trampoline_p.h"
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void
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isc_thread_create(isc_threadfunc_t start, isc_threadarg_t arg,
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isc_thread_t *threadp) {
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isc_thread_t thread;
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unsigned int id;
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isc__trampoline_t *trampoline_arg;
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trampoline_arg = isc__trampoline_get(start, arg);
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thread = (isc_thread_t)_beginthreadex(NULL, 0, isc__trampoline_run,
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trampoline_arg, 0, &id);
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if (thread == NULL) {
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char strbuf[ISC_STRERRORSIZE];
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strerror_r(errno, strbuf, sizeof(strbuf));
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isc_error_fatal(__FILE__, __LINE__, "_beginthreadex failed: %s",
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strbuf);
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}
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*threadp = thread;
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return;
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}
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void
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isc_thread_join(isc_thread_t thread, isc_threadresult_t *rp) {
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DWORD result;
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result = WaitForSingleObject(thread, INFINITE);
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if (result != WAIT_OBJECT_0) {
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isc_error_fatal(__FILE__, __LINE__,
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"WaitForSingleObject() != WAIT_OBJECT_0");
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}
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if (rp != NULL && !GetExitCodeThread(thread, rp)) {
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isc_error_fatal(__FILE__, __LINE__,
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"GetExitCodeThread() failed: %d",
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GetLastError());
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}
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(void)CloseHandle(thread);
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}
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void
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isc_thread_setconcurrency(unsigned int level) {
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/*
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* This is unnecessary on Win32 systems, but is here so that the
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* call exists
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*/
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}
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void
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isc_thread_setname(isc_thread_t thread, const char *name) {
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UNUSED(thread);
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UNUSED(name);
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}
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isc_result_t
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isc_thread_setaffinity(int cpu) {
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/* no-op on Windows for now */
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return (ISC_R_SUCCESS);
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}
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