bind9/lib/isc/task.c
David Lawrence 87cafc5e70 Megacommit of many files.
Mostly, several functions that take pointers as arguments, almost
always char * pointers, had those pointers qualified with "const".
Those that returned pointers to previously const-qualified arguments
had their return values qualified as const.  Some structure members
were qualified as const to retain that attribute from the variables
from which they were assigned.

The macro DE_CONST was added to isc/util.h to deal with a handful of very
special places where something is qualified as const but really needs to have
its const qualifier removed.

Also cleaned up a few places where variable names clashed with reserved
identifiers.  (Which mostly works fine, but strictly speaking is undefined
by the standard.)

Minor other ISC style cleanups.
2000-06-01 17:20:56 +00:00

1066 lines
24 KiB
C

/*
* Copyright (C) 1998, 1999, 2000 Internet Software Consortium.
*
* Permission to use, copy, modify, and distribute this software for any
* purpose with or without fee is hereby granted, provided that the above
* copyright notice and this permission notice appear in all copies.
*
* THE SOFTWARE IS PROVIDED "AS IS" AND INTERNET SOFTWARE CONSORTIUM DISCLAIMS
* ALL WARRANTIES WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES
* OF MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL INTERNET SOFTWARE
* CONSORTIUM BE LIABLE FOR ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL
* DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR
* PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS
* ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS
* SOFTWARE.
*/
/*
* Principal Author: Bob Halley
*/
/*
* XXXRTH Need to document the states a task can be in, and the rules
* for changing states.
*/
#include <config.h>
#include <isc/condition.h>
#include <isc/event.h>
#include <isc/mem.h>
#include <isc/string.h>
#include <isc/task.h>
#include <isc/thread.h>
#include <isc/util.h>
#define ISC_TASK_NAMES 1
#ifdef ISC_TASK_TRACE
#define XTRACE(m) printf("task %p thread %lu: %s\n", \
task, isc_thread_self(), (m))
#define XTTRACE(t, m) printf("task %p thread %lu: %s\n", \
(t), isc_thread_self(), (m))
#define XTHREADTRACE(m) printf("thread %lu: %s\n", \
isc_thread_self(), (m))
#else
#define XTRACE(m)
#define XTTRACE(t, m)
#define XTHREADTRACE(m)
#endif
/***
*** Types.
***/
typedef enum {
task_state_idle, task_state_ready, task_state_running,
task_state_done
} task_state_t;
#define TASK_MAGIC 0x5441534BU /* TASK. */
#define VALID_TASK(t) ((t) != NULL && \
(t)->magic == TASK_MAGIC)
struct isc_task {
/* Not locked. */
unsigned int magic;
isc_taskmgr_t * manager;
isc_mutex_t lock;
/* Locked by task lock. */
task_state_t state;
unsigned int references;
isc_eventlist_t events;
isc_eventlist_t on_shutdown;
unsigned int quantum;
unsigned int flags;
#ifdef ISC_TASK_NAMES
char name[16];
void * tag;
#endif
/* Locked by task manager lock. */
LINK(isc_task_t) link;
LINK(isc_task_t) ready_link;
};
#define TASK_F_SHUTTINGDOWN 0x01
#define TASK_SHUTTINGDOWN(t) (((t)->flags & TASK_F_SHUTTINGDOWN) \
!= 0)
#define TASK_MANAGER_MAGIC 0x54534B4DU /* TSKM. */
#define VALID_MANAGER(m) ((m) != NULL && \
(m)->magic == TASK_MANAGER_MAGIC)
struct isc_taskmgr {
/* Not locked. */
unsigned int magic;
isc_mem_t * mctx;
isc_mutex_t lock;
unsigned int workers;
isc_thread_t * threads;
/* Locked by task manager lock. */
unsigned int default_quantum;
LIST(isc_task_t) tasks;
LIST(isc_task_t) ready_tasks;
isc_condition_t work_available;
isc_boolean_t exiting;
};
#define DEFAULT_DEFAULT_QUANTUM 5
#define FINISHED(m) ((m)->exiting && EMPTY((m)->tasks))
/***
*** Tasks.
***/
static void
task_finished(isc_task_t *task) {
isc_taskmgr_t *manager = task->manager;
REQUIRE(EMPTY(task->events));
REQUIRE(EMPTY(task->on_shutdown));
REQUIRE(task->references == 0);
REQUIRE(task->state == task_state_done);
XTRACE("task_finished");
LOCK(&manager->lock);
UNLINK(manager->tasks, task, link);
if (FINISHED(manager)) {
/*
* All tasks have completed and the
* task manager is exiting. Wake up
* any idle worker threads so they
* can exit.
*/
BROADCAST(&manager->work_available);
}
UNLOCK(&manager->lock);
(void)isc_mutex_destroy(&task->lock);
task->magic = 0;
isc_mem_put(manager->mctx, task, sizeof *task);
}
isc_result_t
isc_task_create(isc_taskmgr_t *manager, unsigned int quantum,
isc_task_t **taskp)
{
isc_task_t *task;
isc_boolean_t exiting;
REQUIRE(VALID_MANAGER(manager));
REQUIRE(taskp != NULL && *taskp == NULL);
task = isc_mem_get(manager->mctx, sizeof *task);
if (task == NULL)
return (ISC_R_NOMEMORY);
XTRACE("create");
task->manager = manager;
if (isc_mutex_init(&task->lock) != ISC_R_SUCCESS) {
isc_mem_put(manager->mctx, task, sizeof *task);
UNEXPECTED_ERROR(__FILE__, __LINE__,
"isc_mutex_init() failed");
return (ISC_R_UNEXPECTED);
}
task->state = task_state_idle;
task->references = 1;
INIT_LIST(task->events);
INIT_LIST(task->on_shutdown);
task->quantum = quantum;
task->flags = 0;
#ifdef ISC_TASK_NAMES
memset(task->name, 0, sizeof task->name);
task->tag = NULL;
#endif
INIT_LINK(task, link);
INIT_LINK(task, ready_link);
exiting = ISC_FALSE;
LOCK(&manager->lock);
if (!manager->exiting) {
if (task->quantum == 0)
task->quantum = manager->default_quantum;
APPEND(manager->tasks, task, link);
} else
exiting = ISC_TRUE;
UNLOCK(&manager->lock);
if (exiting) {
isc_mutex_destroy(&task->lock);
isc_mem_put(manager->mctx, task, sizeof *task);
return (ISC_R_SHUTTINGDOWN);
}
task->magic = TASK_MAGIC;
*taskp = task;
return (ISC_R_SUCCESS);
}
void
isc_task_attach(isc_task_t *source, isc_task_t **targetp) {
/*
* Attach *targetp to source.
*/
REQUIRE(VALID_TASK(source));
REQUIRE(targetp != NULL && *targetp == NULL);
XTTRACE(source, "attach");
LOCK(&source->lock);
source->references++;
UNLOCK(&source->lock);
*targetp = source;
}
static inline isc_boolean_t
task_shutdown(isc_task_t *task) {
isc_boolean_t was_idle = ISC_FALSE;
isc_event_t *event, *prev;
/*
* Caller must be holding the task's lock.
*/
XTRACE("task_shutdown");
if (! TASK_SHUTTINGDOWN(task)) {
XTRACE("shutting down");
task->flags |= TASK_F_SHUTTINGDOWN;
if (task->state == task_state_idle) {
INSIST(EMPTY(task->events));
task->state = task_state_ready;
was_idle = ISC_TRUE;
}
INSIST(task->state == task_state_ready ||
task->state == task_state_running);
/*
* Note that we post shutdown events LIFO.
*/
for (event = TAIL(task->on_shutdown);
event != NULL;
event = prev) {
prev = PREV(event, ev_link);
DEQUEUE(task->on_shutdown, event, ev_link);
ENQUEUE(task->events, event, ev_link);
}
}
return (was_idle);
}
static inline void
task_ready(isc_task_t *task) {
isc_taskmgr_t *manager = task->manager;
REQUIRE(VALID_MANAGER(manager));
REQUIRE(task->state == task_state_ready);
XTRACE("task_ready");
LOCK(&manager->lock);
ENQUEUE(manager->ready_tasks, task, ready_link);
SIGNAL(&manager->work_available);
UNLOCK(&manager->lock);
}
static inline isc_boolean_t
task_detach(isc_task_t *task) {
/*
* Caller must be holding the task lock.
*/
REQUIRE(task->references > 0);
XTRACE("detach");
task->references--;
if (task->references == 0 && task->state == task_state_idle) {
INSIST(EMPTY(task->events));
/*
* There are no references to this task, and no
* pending events. We could try to optimize and
* either initiate shutdown or clean up the task,
* depending on its state, but it's easier to just
* make the task ready and allow run() to deal with
* shutting down and termination.
*/
task->state = task_state_ready;
return (ISC_TRUE);
}
return (ISC_FALSE);
}
void
isc_task_detach(isc_task_t **taskp) {
isc_task_t *task;
isc_boolean_t was_idle;
/*
* Detach *taskp from its task.
*/
REQUIRE(taskp != NULL);
task = *taskp;
REQUIRE(VALID_TASK(task));
XTRACE("isc_task_detach");
LOCK(&task->lock);
was_idle = task_detach(task);
UNLOCK(&task->lock);
if (was_idle)
task_ready(task);
*taskp = NULL;
}
static inline isc_boolean_t
task_send(isc_task_t *task, isc_event_t **eventp) {
isc_boolean_t was_idle = ISC_FALSE;
isc_event_t *event;
/*
* Caller must be holding the task lock.
*/
REQUIRE(eventp != NULL);
event = *eventp;
REQUIRE(event != NULL);
REQUIRE(event->ev_sender != NULL);
REQUIRE(event->ev_type > 0);
REQUIRE(task->state != task_state_done);
XTRACE("task_send");
if (task->state == task_state_idle) {
was_idle = ISC_TRUE;
INSIST(EMPTY(task->events));
task->state = task_state_ready;
}
INSIST(task->state == task_state_ready ||
task->state == task_state_running);
ENQUEUE(task->events, event, ev_link);
*eventp = NULL;
return (was_idle);
}
void
isc_task_send(isc_task_t *task, isc_event_t **eventp) {
isc_boolean_t was_idle;
/*
* Send '*event' to 'task'.
*/
REQUIRE(VALID_TASK(task));
XTRACE("isc_task_send");
/*
* We're trying hard to hold locks for as short a time as possible.
* We're also trying to hold as few locks as possible. This is why
* some processing is deferred until after the lock is released.
*/
LOCK(&task->lock);
was_idle = task_send(task, eventp);
UNLOCK(&task->lock);
if (was_idle) {
/*
* We need to add this task to the ready queue.
*
* We've waited until now to do it because making a task
* ready requires locking the manager. If we tried to do
* this while holding the task lock, we could deadlock.
*
* We've changed the state to ready, so no one else will
* be trying to add this task to the ready queue. The
* only way to leave the ready state is by executing the
* task. It thus doesn't matter if events are added,
* removed, or a shutdown is started in the interval
* between the time we released the task lock, and the time
* we add the task to the ready queue.
*/
task_ready(task);
}
}
void
isc_task_sendanddetach(isc_task_t **taskp, isc_event_t **eventp) {
isc_boolean_t idle1, idle2;
isc_task_t *task;
/*
* Send '*event' to '*taskp' and then detach '*taskp' from its
* task.
*/
REQUIRE(taskp != NULL);
task = *taskp;
REQUIRE(VALID_TASK(task));
XTRACE("isc_task_sendanddetach");
LOCK(&task->lock);
idle1 = task_send(task, eventp);
idle2 = task_detach(task);
UNLOCK(&task->lock);
/*
* If idle1, then idle2 shouldn't be true as well since we're holding
* the task lock, and thus the task cannot switch from ready back to
* idle.
*/
INSIST(!(idle1 && idle2));
if (idle1 || idle2)
task_ready(task);
*taskp = NULL;
}
#define PURGE_OK(event) (((event)->ev_attributes & ISC_EVENTATTR_NOPURGE) == 0)
static unsigned int
dequeue_events(isc_task_t *task, void *sender, isc_eventtype_t first,
isc_eventtype_t last, void *tag,
isc_eventlist_t *events, isc_boolean_t purging)
{
isc_event_t *event, *next_event;
unsigned int count = 0;
REQUIRE(VALID_TASK(task));
REQUIRE(last >= first);
XTRACE("dequeue_events");
/*
* Events matching 'sender', whose type is >= first and <= last, and
* whose tag is 'tag' will be dequeued. If 'purging', matching events
* which are marked as unpurgable will not be dequeued.
*
* sender == NULL means "any sender", and tag == NULL means "any tag".
*/
LOCK(&task->lock);
for (event = HEAD(task->events); event != NULL; event = next_event) {
next_event = NEXT(event, ev_link);
if (event->ev_type >= first && event->ev_type <= last &&
(sender == NULL || event->ev_sender == sender) &&
(tag == NULL || event->ev_tag == tag) &&
(!purging || PURGE_OK(event))) {
DEQUEUE(task->events, event, ev_link);
ENQUEUE(*events, event, ev_link);
count++;
}
}
UNLOCK(&task->lock);
return (count);
}
unsigned int
isc_task_purgerange(isc_task_t *task, void *sender, isc_eventtype_t first,
isc_eventtype_t last, void *tag)
{
unsigned int count;
isc_eventlist_t events;
isc_event_t *event, *next_event;
/*
* Purge events from a task's event queue.
*/
XTRACE("isc_task_purgerange");
ISC_LIST_INIT(events);
count = dequeue_events(task, sender, first, last, tag, &events,
ISC_TRUE);
for (event = HEAD(events); event != NULL; event = next_event) {
next_event = NEXT(event, ev_link);
isc_event_free(&event);
}
/*
* Note that purging never changes the state of the task.
*/
return (count);
}
unsigned int
isc_task_purge(isc_task_t *task, void *sender, isc_eventtype_t type,
void *tag)
{
/*
* Purge events from a task's event queue.
*/
XTRACE("isc_task_purge");
return (isc_task_purgerange(task, sender, type, type, tag));
}
isc_boolean_t
isc_task_purgeevent(isc_task_t *task, isc_event_t *event) {
isc_event_t *curr_event, *next_event;
/*
* Purge 'event' from a task's event queue.
*
* XXXRTH: WARNING: This method may be removed before beta.
*/
REQUIRE(VALID_TASK(task));
/*
* If 'event' is on the task's event queue, it will be purged,
* unless it is marked as unpurgeable. 'event' does not have to be
* on the task's event queue; in fact, it can even be an invalid
* pointer. Purging only occurs if the event is actually on the task's
* event queue.
*
* Purging never changes the state of the task.
*/
LOCK(&task->lock);
for (curr_event = HEAD(task->events);
curr_event != NULL;
curr_event = next_event) {
next_event = NEXT(curr_event, ev_link);
if (curr_event == event && PURGE_OK(event)) {
DEQUEUE(task->events, curr_event, ev_link);
break;
}
}
UNLOCK(&task->lock);
if (curr_event == NULL)
return (ISC_FALSE);
isc_event_free(&curr_event);
return (ISC_TRUE);
}
unsigned int
isc_task_unsendrange(isc_task_t *task, void *sender, isc_eventtype_t first,
isc_eventtype_t last, void *tag,
isc_eventlist_t *events)
{
/*
* Remove events from a task's event queue.
*/
XTRACE("isc_task_unsendrange");
return (dequeue_events(task, sender, first, last, tag, events,
ISC_FALSE));
}
unsigned int
isc_task_unsend(isc_task_t *task, void *sender, isc_eventtype_t type,
void *tag, isc_eventlist_t *events)
{
/*
* Remove events from a task's event queue.
*/
XTRACE("isc_task_unsend");
return (dequeue_events(task, sender, type, type, tag, events,
ISC_FALSE));
}
isc_result_t
isc_task_onshutdown(isc_task_t *task, isc_taskaction_t action, const void *arg)
{
isc_boolean_t disallowed = ISC_FALSE;
isc_result_t result = ISC_R_SUCCESS;
isc_event_t *event;
/*
* Send a shutdown event with action 'action' and argument 'arg' when
* 'task' is shutdown.
*/
REQUIRE(VALID_TASK(task));
REQUIRE(action != NULL);
event = isc_event_allocate(task->manager->mctx,
NULL,
ISC_TASKEVENT_SHUTDOWN,
action,
arg,
sizeof *event);
if (event == NULL)
return (ISC_R_NOMEMORY);
LOCK(&task->lock);
if (TASK_SHUTTINGDOWN(task)) {
disallowed = ISC_TRUE;
result = ISC_R_SHUTTINGDOWN;
} else
ENQUEUE(task->on_shutdown, event, ev_link);
UNLOCK(&task->lock);
if (disallowed)
isc_mem_put(task->manager->mctx, event, sizeof *event);
return (result);
}
void
isc_task_shutdown(isc_task_t *task) {
isc_boolean_t was_idle;
/*
* Shutdown 'task'.
*/
REQUIRE(VALID_TASK(task));
LOCK(&task->lock);
was_idle = task_shutdown(task);
UNLOCK(&task->lock);
if (was_idle)
task_ready(task);
}
void
isc_task_destroy(isc_task_t **taskp) {
/*
* Destroy '*taskp'.
*/
REQUIRE(taskp != NULL);
isc_task_shutdown(*taskp);
isc_task_detach(taskp);
}
void
isc_task_setname(isc_task_t *task, const char *name, void *tag) {
/*
* Name 'task'.
*/
REQUIRE(VALID_TASK(task));
#ifdef ISC_TASK_NAMES
LOCK(&task->lock);
memset(task->name, 0, sizeof(task->name));
strncpy(task->name, name, sizeof(task->name) - 1);
task->tag = tag;
UNLOCK(&task->lock);
#else
(void)name;
(void)tag;
#endif
}
/***
*** Task Manager.
***/
static isc_threadresult_t
#ifdef _WIN32
WINAPI
#endif
run(void *uap) {
isc_taskmgr_t *manager = uap;
isc_task_t *task;
XTHREADTRACE("start");
REQUIRE(VALID_MANAGER(manager));
/*
* Again we're trying to hold the lock for as short a time as possible
* and to do as little locking and unlocking as possible.
*
* In both while loops, the appropriate lock must be held before the
* while body starts. Code which acquired the lock at the top of
* the loop would be more readable, but would result in a lot of
* extra locking. Compare:
*
* Straightforward:
*
* LOCK();
* ...
* UNLOCK();
* while (expression) {
* LOCK();
* ...
* UNLOCK();
*
* Unlocked part here...
*
* LOCK();
* ...
* UNLOCK();
* }
*
* Note how if the loop continues we unlock and then immediately lock.
* For N iterations of the loop, this code does 2N+1 locks and 2N+1
* unlocks. Also note that the lock is not held when the while
* condition is tested, which may or may not be important, depending
* on the expression.
*
* As written:
*
* LOCK();
* while (expression) {
* ...
* UNLOCK();
*
* Unlocked part here...
*
* LOCK();
* ...
* }
* UNLOCK();
*
* For N iterations of the loop, this code does N+1 locks and N+1
* unlocks. The while expression is always protected by the lock.
*/
LOCK(&manager->lock);
while (!FINISHED(manager)) {
/*
* For reasons similar to those given in the comment in
* isc_task_send() above, it is safe for us to dequeue
* the task while only holding the manager lock, and then
* change the task to running state while only holding the
* task lock.
*/
while (EMPTY(manager->ready_tasks) && !FINISHED(manager)) {
XTHREADTRACE("wait");
WAIT(&manager->work_available, &manager->lock);
XTHREADTRACE("awake");
}
XTHREADTRACE("working");
task = HEAD(manager->ready_tasks);
if (task != NULL) {
unsigned int dispatch_count = 0;
isc_boolean_t done = ISC_FALSE;
isc_boolean_t requeue = ISC_FALSE;
isc_boolean_t finished = ISC_FALSE;
isc_event_t *event;
INSIST(VALID_TASK(task));
/*
* Note we only unlock the manager lock if we actually
* have a task to do. We must reacquire the manager
* lock before exiting the 'if (task != NULL)' block.
*/
DEQUEUE(manager->ready_tasks, task, ready_link);
UNLOCK(&manager->lock);
LOCK(&task->lock);
INSIST(task->state == task_state_ready);
task->state = task_state_running;
XTRACE("running");
do {
if (!EMPTY(task->events)) {
event = HEAD(task->events);
DEQUEUE(task->events, event, ev_link);
/*
* Execute the event action.
*/
XTRACE("execute action");
if (event->ev_action != NULL) {
UNLOCK(&task->lock);
(event->ev_action)(task,event);
LOCK(&task->lock);
}
dispatch_count++;
}
if (task->references == 0 &&
EMPTY(task->events) &&
!TASK_SHUTTINGDOWN(task)) {
isc_boolean_t was_idle;
/*
* There are no references and no
* pending events for this task,
* which means it will not become
* runnable again via an external
* action (such as sending an event
* or detaching).
*
* We initiate shutdown to prevent
* it from becoming a zombie.
*
* We do this here instead of in
* the "if EMPTY(task->events)" block
* below because:
*
* If we post no shutdown events,
* we want the task to finish.
*
* If we did post shutdown events,
* will still want the task's
* quantum to be applied.
*/
was_idle = task_shutdown(task);
INSIST(!was_idle);
}
if (EMPTY(task->events)) {
/*
* Nothing else to do for this task
* right now.
*/
XTRACE("empty");
if (task->references == 0 &&
TASK_SHUTTINGDOWN(task)) {
/*
* The task is done.
*/
XTRACE("done");
finished = ISC_TRUE;
task->state = task_state_done;
} else
task->state = task_state_idle;
done = ISC_TRUE;
} else if (dispatch_count >= task->quantum) {
/*
* Our quantum has expired, but
* there is more work to be done.
* We'll requeue it to the ready
* queue later.
*
* We don't check quantum until
* dispatching at least one event,
* so the minimum quantum is one.
*/
XTRACE("quantum");
task->state = task_state_ready;
requeue = ISC_TRUE;
done = ISC_TRUE;
}
} while (!done);
UNLOCK(&task->lock);
if (finished)
task_finished(task);
LOCK(&manager->lock);
if (requeue) {
/*
* We know we're awake, so we don't have
* to wakeup any sleeping threads if the
* ready queue is empty before we requeue.
*
* A possible optimization if the queue is
* empty is to 'goto' the 'if (task != NULL)'
* block, avoiding the ENQUEUE of the task
* and the subsequent immediate DEQUEUE
* (since it is the only executable task).
* We don't do this because then we'd be
* skipping the exit_requested check. The
* cost of ENQUEUE is low anyway, especially
* when you consider that we'd have to do
* an extra EMPTY check to see if we could
* do the optimization. If the ready queue
* were usually nonempty, the 'optimization'
* might even hurt rather than help.
*/
ENQUEUE(manager->ready_tasks, task,
ready_link);
}
}
}
UNLOCK(&manager->lock);
XTHREADTRACE("exit");
return ((isc_threadresult_t)0);
}
static void
manager_free(isc_taskmgr_t *manager) {
isc_mem_t *mctx;
(void)isc_condition_destroy(&manager->work_available);
(void)isc_mutex_destroy(&manager->lock);
isc_mem_put(manager->mctx, manager->threads,
manager->workers * sizeof (isc_thread_t));
manager->magic = 0;
mctx = manager->mctx;
isc_mem_put(mctx, manager, sizeof *manager);
isc_mem_detach(&mctx);
}
isc_result_t
isc_taskmgr_create(isc_mem_t *mctx, unsigned int workers,
unsigned int default_quantum, isc_taskmgr_t **managerp)
{
unsigned int i, started = 0;
isc_taskmgr_t *manager;
isc_thread_t *threads;
/*
* Create a new task manager.
*/
REQUIRE(workers > 0);
REQUIRE(managerp != NULL && *managerp == NULL);
manager = isc_mem_get(mctx, sizeof *manager);
if (manager == NULL)
return (ISC_R_NOMEMORY);
manager->magic = TASK_MANAGER_MAGIC;
manager->mctx = NULL;
threads = isc_mem_get(mctx, workers * sizeof (isc_thread_t));
if (threads == NULL) {
isc_mem_put(mctx, manager, sizeof *manager);
return (ISC_R_NOMEMORY);
}
manager->threads = threads;
manager->workers = 0;
if (isc_mutex_init(&manager->lock) != ISC_R_SUCCESS) {
isc_mem_put(mctx, threads, workers * sizeof (isc_thread_t));
isc_mem_put(mctx, manager, sizeof *manager);
UNEXPECTED_ERROR(__FILE__, __LINE__,
"isc_mutex_init() failed");
return (ISC_R_UNEXPECTED);
}
if (default_quantum == 0)
default_quantum = DEFAULT_DEFAULT_QUANTUM;
manager->default_quantum = default_quantum;
INIT_LIST(manager->tasks);
INIT_LIST(manager->ready_tasks);
if (isc_condition_init(&manager->work_available) != ISC_R_SUCCESS) {
(void)isc_mutex_destroy(&manager->lock);
isc_mem_put(mctx, threads, workers * sizeof (isc_thread_t));
isc_mem_put(mctx, manager, sizeof *manager);
UNEXPECTED_ERROR(__FILE__, __LINE__,
"isc_condition_init() failed");
return (ISC_R_UNEXPECTED);
}
manager->exiting = ISC_FALSE;
manager->workers = 0;
isc_mem_attach(mctx, &manager->mctx);
LOCK(&manager->lock);
/*
* Start workers.
*/
for (i = 0; i < workers; i++) {
if (isc_thread_create(run, manager,
&manager->threads[manager->workers]) ==
ISC_R_SUCCESS) {
manager->workers++;
started++;
}
}
UNLOCK(&manager->lock);
if (started == 0) {
manager_free(manager);
return (ISC_R_NOTHREADS);
}
*managerp = manager;
return (ISC_R_SUCCESS);
}
void
isc_taskmgr_destroy(isc_taskmgr_t **managerp) {
isc_taskmgr_t *manager;
isc_task_t *task;
unsigned int i;
/*
* Destroy '*managerp'.
*/
REQUIRE(managerp != NULL);
manager = *managerp;
REQUIRE(VALID_MANAGER(manager));
XTHREADTRACE("isc_taskmgr_destroy");
/*
* Only one non-worker thread may ever call this routine.
* If a worker thread wants to initiate shutdown of the
* task manager, it should ask some non-worker thread to call
* isc_taskmgr_destroy(), e.g. by signalling a condition variable
* that the startup thread is sleeping on.
*/
/*
* Unlike elsewhere, we're going to hold this lock a long time.
* We need to do so, because otherwise the list of tasks could
* change while we were traversing it.
*
* This is also the only function where we will hold both the
* task manager lock and a task lock at the same time.
*/
LOCK(&manager->lock);
/*
* Make sure we only get called once.
*/
INSIST(!manager->exiting);
manager->exiting = ISC_TRUE;
/*
* Post shutdown event(s) to every task (if they haven't already been
* posted).
*/
for (task = HEAD(manager->tasks);
task != NULL;
task = NEXT(task, link)) {
LOCK(&task->lock);
if (task_shutdown(task))
ENQUEUE(manager->ready_tasks, task, ready_link);
UNLOCK(&task->lock);
}
/*
* Wake up any sleeping workers. This ensures we get work done if
* there's work left to do, and if there are already no tasks left
* it will cause the workers to see manager->exiting.
*/
BROADCAST(&manager->work_available);
UNLOCK(&manager->lock);
/*
* Wait for all the worker threads to exit.
*/
for (i = 0; i < manager->workers; i++)
(void)isc_thread_join(manager->threads[i], NULL);
manager_free(manager);
*managerp = NULL;
}