bind9/lib/isc/lib.c
Ondřej Surý f3753d591f Use thread_local EVP_MD_CTX in isc_iterated_hash()
As this code is on hot path (NSEC3) this introduces an additional
optimization of the EVP_MD API - instead of calling EVP_MD_CTX_new() on
every call to isc_iterated_hash(), we create two thread_local objects
for each thread - a basectx and mdctx, initialize basectx once and then
use EVP_MD_CTX_copy_ex() to flip the initialized state into mdctx.  This
saves us couple more valuable microseconds from the isc_iterated_hash()
call.
2023-01-18 19:36:21 +01:00

70 lines
1.5 KiB
C

/*
* Copyright (C) Internet Systems Consortium, Inc. ("ISC")
*
* SPDX-License-Identifier: MPL-2.0
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, you can obtain one at https://mozilla.org/MPL/2.0/.
*
* See the COPYRIGHT file distributed with this work for additional
* information regarding copyright ownership.
*/
/*! \file */
#include <isc/bind9.h>
#include <isc/iterated_hash.h>
#include <isc/md.h>
#include <isc/mem.h>
#include <isc/os.h>
#include <isc/tls.h>
#include <isc/util.h>
#include <isc/uv.h>
#include <isc/xml.h>
#include "config.h"
#include "mem_p.h"
#include "mutex_p.h"
#include "os_p.h"
#include "trampoline_p.h"
#ifndef ISC_CONSTRUCTOR
#error Either __attribute__((constructor|destructor))__ or DllMain support needed to compile BIND 9.
#endif
/***
*** Functions
***/
void
isc__initialize(void) ISC_CONSTRUCTOR;
void
isc__shutdown(void) ISC_DESTRUCTOR;
void
isc__initialize(void) {
isc__os_initialize();
isc__mutex_initialize();
isc__mem_initialize();
isc__tls_initialize();
isc__trampoline_initialize();
isc__uv_initialize();
isc__xml_initialize();
isc__md_initialize();
isc__iterated_hash_initialize();
(void)isc_os_ncpus();
}
void
isc__shutdown(void) {
isc__iterated_hash_shutdown();
isc__md_shutdown();
isc__xml_shutdown();
isc__uv_shutdown();
isc__trampoline_shutdown();
isc__tls_shutdown();
isc__mem_shutdown();
isc__mutex_shutdown();
isc__os_shutdown();
}