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https://github.com/isc-projects/bind9.git
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163 lines
5 KiB
C
163 lines
5 KiB
C
/*
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* Copyright (C) 2011, 2012 Internet Systems Consortium, Inc. ("ISC")
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*
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* Permission to use, copy, modify, and/or distribute this software for any
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* purpose with or without fee is hereby granted, provided that the above
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* copyright notice and this permission notice appear in all copies.
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*
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* THE SOFTWARE IS PROVIDED "AS IS" AND ISC DISCLAIMS ALL WARRANTIES WITH
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* REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY
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* AND FITNESS. IN NO EVENT SHALL ISC BE LIABLE FOR ANY SPECIAL, DIRECT,
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* INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM
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* LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE
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* OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
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* PERFORMANCE OF THIS SOFTWARE.
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*/
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/*
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* This is a generic implementation of a two-lock concurrent queue.
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* There are built-in mutex locks for the head and tail of the queue,
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* allowing elements to be safely added and removed at the same time.
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*
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* NULL is "end of list"
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* -1 is "not linked"
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*/
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#ifndef ISC_QUEUE_H
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#define ISC_QUEUE_H 1
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#include <isc/assertions.h>
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#include <isc/boolean.h>
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#include <isc/mutex.h>
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#ifdef ISC_QUEUE_CHECKINIT
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#define ISC_QLINK_INSIST(x) ISC_INSIST(x)
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#else
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#define ISC_QLINK_INSIST(x) (void)0
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#endif
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#define ISC_QLINK(type) struct { type *prev, *next; }
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#define ISC_QLINK_INIT(elt, link) \
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do { \
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(elt)->link.next = (elt)->link.prev = (void *)(-1); \
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} while(0)
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#define ISC_QLINK_LINKED(elt, link) ((void*)(elt)->link.next != (void*)(-1))
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#define ISC_QUEUE(type) struct { \
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type *head, *tail; \
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isc_mutex_t headlock, taillock; \
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}
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#define ISC_QUEUE_INIT(queue, link) \
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do { \
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(void) isc_mutex_init(&(queue).taillock); \
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(void) isc_mutex_init(&(queue).headlock); \
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(queue).tail = (queue).head = NULL; \
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} while (0)
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#define ISC_QUEUE_EMPTY(queue) ISC_TF((queue).head == NULL)
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#define ISC_QUEUE_DESTROY(queue) \
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do { \
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ISC_QLINK_INSIST(ISC_QUEUE_EMPTY(queue)); \
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isc_mutex_destroy(&(queue).taillock); \
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isc_mutex_destroy(&(queue).headlock); \
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} while (0)
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/*
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* queues are meant to separate the locks at either end. For best effect, that
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* means keeping the ends separate - i.e. non-empty queues work best.
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*
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* a push to an empty queue has to take the pop lock to update
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* the pop side of the queue.
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* Popping the last entry has to take the push lock to update
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* the push side of the queue.
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*
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* The order is (pop, push), because a pop is presumably in the
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* latency path and a push is when we're done.
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*
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* We do an MT hot test in push to see if we need both locks, so we can
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* acquire them in order. Hopefully that makes the case where we get
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* the push lock and find we need the pop lock (and have to release it) rare.
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*
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* > 1 entry - no collision, push works on one end, pop on the other
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* 0 entry - headlock race
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* pop wins - return(NULL), push adds new as both head/tail
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* push wins - updates head/tail, becomes 1 entry case.
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* 1 entry - taillock race
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* pop wins - return(pop) sets head/tail NULL, becomes 0 entry case
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* push wins - updates {head,tail}->link.next, pop updates head
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* with new ->link.next and doesn't update tail
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*
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*/
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#define ISC_QUEUE_PUSH(queue, elt, link) \
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do { \
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isc_boolean_t headlocked = ISC_FALSE; \
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ISC_QLINK_INSIST(!ISC_QLINK_LINKED(elt, link)); \
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if ((queue).head == NULL) { \
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LOCK(&(queue).headlock); \
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headlocked = ISC_TRUE; \
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} \
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LOCK(&(queue).taillock); \
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if ((queue).tail == NULL && !headlocked) { \
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UNLOCK(&(queue).taillock); \
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LOCK(&(queue).headlock); \
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LOCK(&(queue).taillock); \
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headlocked = ISC_TRUE; \
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} \
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(elt)->link.prev = (queue).tail; \
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(elt)->link.next = NULL; \
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if ((queue).tail != NULL) \
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(queue).tail->link.next = (elt); \
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(queue).tail = (elt); \
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UNLOCK(&(queue).taillock); \
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if (headlocked) { \
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if ((queue).head == NULL) \
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(queue).head = (elt); \
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UNLOCK(&(queue).headlock); \
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} \
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} while (0)
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#define ISC_QUEUE_POP(queue, link, ret) \
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do { \
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LOCK(&(queue).headlock); \
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ret = (queue).head; \
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while (ret != NULL) { \
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if (ret->link.next == NULL) { \
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LOCK(&(queue).taillock); \
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if (ret->link.next == NULL) { \
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(queue).head = (queue).tail = NULL; \
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UNLOCK(&(queue).taillock); \
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break; \
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}\
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UNLOCK(&(queue).taillock); \
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} \
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(queue).head = ret->link.next; \
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(queue).head->link.prev = NULL; \
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break; \
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} \
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UNLOCK(&(queue).headlock); \
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if (ret != NULL) \
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(ret)->link.next = (ret)->link.prev = (void *)(-1); \
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} while(0)
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#define ISC_QUEUE_UNLINK(queue, elt, link) \
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do { \
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ISC_QLINK_INSIST(ISC_QLINK_LINKED(elt, link)); \
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LOCK(&(queue).headlock); \
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LOCK(&(queue).taillock); \
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if ((elt)->link.prev == NULL) \
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(queue).head = (elt)->link.next; \
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else \
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(elt)->link.prev->link.next = (elt)->link.next; \
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if ((elt)->link.next == NULL) \
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(queue).tail = (elt)->link.prev; \
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else \
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(elt)->link.next->link.prev = (elt)->link.prev; \
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UNLOCK(&(queue).taillock); \
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UNLOCK(&(queue).headlock); \
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(elt)->link.next = (elt)->link.prev = (void *)(-1); \
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} while(0)
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#endif /* ISC_QUEUE_H */
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