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This commit converts the license handling to adhere to the REUSE specification. It specifically: 1. Adds used licnses to LICENSES/ directory 2. Add "isc" template for adding the copyright boilerplate 3. Changes all source files to include copyright and SPDX license header, this includes all the C sources, documentation, zone files, configuration files. There are notes in the doc/dev/copyrights file on how to add correct headers to the new files. 4. Handle the rest that can't be modified via .reuse/dep5 file. The binary (or otherwise unmodifiable) files could have license places next to them in <foo>.license file, but this would lead to cluttered repository and most of the files handled in the .reuse/dep5 file are system test files.
208 lines
6.2 KiB
C
208 lines
6.2 KiB
C
/*
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* Copyright (C) Internet Systems Consortium, Inc. ("ISC")
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*
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* SPDX-License-Identifier: MPL-2.0 AND ISC
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*
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, you can obtain one at https://mozilla.org/MPL/2.0/.
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*
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* See the COPYRIGHT file distributed with this work for additional
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* information regarding copyright ownership.
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*/
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/*
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* Copyright (C) 2001 Nominum, Inc.
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*
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* Permission to use, copy, modify, and/or distribute this software for any
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* purpose with or without fee is hereby granted, provided that the above
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* copyright notice and this permission notice appear in all copies.
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*
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* THE SOFTWARE IS PROVIDED "AS IS" AND ISC AND NOMINUM DISCLAIMS ALL
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* WARRANTIES WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES
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* OF MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL ISC BE LIABLE FOR ANY
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* SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
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* WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
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* ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
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* OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
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*/
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#pragma once
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#include <inttypes.h>
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#include <isc/util.h>
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/*! \file isccc/util.h
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* \brief
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* Macros for dealing with unaligned numbers.
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*
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* \note no side effects are allowed when invoking these macros!
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*/
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#define GET8(v, w) \
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do { \
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v = *w; \
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w++; \
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} while (0)
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#define GET16(v, w) \
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do { \
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v = (unsigned int)w[0] << 8; \
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v |= (unsigned int)w[1]; \
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w += 2; \
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} while (0)
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#define GET24(v, w) \
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do { \
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v = (unsigned int)w[0] << 16; \
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v |= (unsigned int)w[1] << 8; \
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v |= (unsigned int)w[2]; \
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w += 3; \
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} while (0)
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#define GET32(v, w) \
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do { \
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v = (unsigned int)w[0] << 24; \
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v |= (unsigned int)w[1] << 16; \
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v |= (unsigned int)w[2] << 8; \
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v |= (unsigned int)w[3]; \
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w += 4; \
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} while (0)
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#define GET64(v, w) \
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do { \
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v = (uint64_t)w[0] << 56; \
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v |= (uint64_t)w[1] << 48; \
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v |= (uint64_t)w[2] << 40; \
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v |= (uint64_t)w[3] << 32; \
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v |= (uint64_t)w[4] << 24; \
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v |= (uint64_t)w[5] << 16; \
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v |= (uint64_t)w[6] << 8; \
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v |= (uint64_t)w[7]; \
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w += 8; \
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} while (0)
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#define GETC16(v, w, d) \
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do { \
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GET8(v, w); \
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if (v == 0) { \
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d = ISCCC_TRUE; \
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} else { \
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d = ISCCC_FALSE; \
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if (v == 255) \
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GET16(v, w); \
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} \
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} while (0)
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#define GETC32(v, w) \
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do { \
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GET24(v, w); \
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if (v == 0xffffffu) { \
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GET32(v, w); \
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} \
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} while (0)
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#define GET_OFFSET(v, w) GET32(v, w)
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#define GET_MEM(v, c, w) \
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do { \
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memmove(v, w, c); \
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w += c; \
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} while (0)
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#define GET_TYPE(v, w) \
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do { \
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GET8(v, w); \
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if (v > 127) { \
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if (v < 255) { \
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v = ((v & 0x7f) << 16) | ISCCC_RDATATYPE_SIG; \
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} else { \
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GET32(v, w); \
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} \
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} \
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} while (0)
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#define PUT8(v, w) \
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do { \
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*w = (v & 0x000000ffU); \
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w++; \
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} while (0)
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#define PUT16(v, w) \
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do { \
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w[0] = (v & 0x0000ff00U) >> 8; \
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w[1] = (v & 0x000000ffU); \
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w += 2; \
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} while (0)
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#define PUT24(v, w) \
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do { \
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w[0] = (v & 0x00ff0000U) >> 16; \
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w[1] = (v & 0x0000ff00U) >> 8; \
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w[2] = (v & 0x000000ffU); \
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w += 3; \
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} while (0)
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#define PUT32(v, w) \
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do { \
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w[0] = (v & 0xff000000U) >> 24; \
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w[1] = (v & 0x00ff0000U) >> 16; \
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w[2] = (v & 0x0000ff00U) >> 8; \
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w[3] = (v & 0x000000ffU); \
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w += 4; \
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} while (0)
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#define PUT64(v, w) \
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do { \
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w[0] = (v & 0xff00000000000000ULL) >> 56; \
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w[1] = (v & 0x00ff000000000000ULL) >> 48; \
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w[2] = (v & 0x0000ff0000000000ULL) >> 40; \
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w[3] = (v & 0x000000ff00000000ULL) >> 32; \
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w[4] = (v & 0x00000000ff000000ULL) >> 24; \
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w[5] = (v & 0x0000000000ff0000ULL) >> 16; \
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w[6] = (v & 0x000000000000ff00ULL) >> 8; \
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w[7] = (v & 0x00000000000000ffULL); \
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w += 8; \
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} while (0)
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#define PUTC16(v, w) \
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do { \
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if (v > 0 && v < 255) { \
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PUT8(v, w); \
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} else { \
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PUT8(255, w); \
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PUT16(v, w); \
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} \
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} while (0)
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#define PUTC32(v, w) \
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do { \
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if (v < 0xffffffU) { \
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PUT24(v, w); \
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} else { \
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PUT24(0xffffffU, w); \
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PUT32(v, w); \
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} \
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} while (0)
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#define PUT_OFFSET(v, w) PUT32(v, w)
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#include <string.h>
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#define PUT_MEM(s, c, w) \
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do { \
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memmove(w, s, c); \
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w += c; \
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} while (0)
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/*
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* Regions.
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*/
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#define REGION_SIZE(r) ((unsigned int)((r).rend - (r).rstart))
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#define REGION_EMPTY(r) ((r).rstart == (r).rend)
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#define REGION_FROMSTRING(r, s) \
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do { \
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(r).rstart = (unsigned char *)s; \
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(r).rend = (r).rstart + strlen(s); \
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} while (0)
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