haproxy/include/types/compression.h

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MEDIUM: HTTP compression (zlib library support) This commit introduces HTTP compression using the zlib library. http_response_forward_body has been modified to call the compression functions. This feature includes 3 algorithms: identity, gzip and deflate: * identity: this is mostly for debugging, and it was useful for developping the compression feature. With Content-Length in input, it is making each chunk with the data available in the current buffer. With chunks in input, it is rechunking, the output chunks will be bigger or smaller depending of the size of the input chunk and the size of the buffer. Identity does not apply any change on data. * gzip: same as identity, but applying a gzip compression. The data are deflated using the Z_NO_FLUSH flag in zlib. When there is no more data in the input buffer, it flushes the data in the output buffer (Z_SYNC_FLUSH). At the end of data, when it receives the last chunk in input, or when there is no more data to read, it writes the end of data with Z_FINISH and the ending chunk. * deflate: same as gzip, but with deflate algorithm and zlib format. Note that this algorithm has ambiguous support on many browsers and no support at all from recent ones. It is strongly recommended not to use it for anything else than experimentation. You can't choose the compression ratio at the moment, it will be set to Z_BEST_SPEED (1), as tests have shown very little benefit in terms of compression ration when going above for HTML contents, at the cost of a massive CPU impact. Compression will be activated depending of the Accept-Encoding request header. With identity, it does not take care of that header. To build HAProxy with zlib support, use USE_ZLIB=1 in the make parameters. This work was initially started by David Du Colombier at Exceliance.
2012-10-23 04:25:10 -04:00
/*
* include/types/compression.h
* This file defines everything related to compression.
*
* Copyright 2012 Exceliance, David Du Colombier <dducolombier@exceliance.fr>
William Lallemand <wlallemand@exceliance.fr>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation, version 2.1
* exclusively.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#ifndef _TYPES_COMP_H
#define _TYPES_COMP_H
MAJOR: compression: integrate support for libslz This library is designed to emit a zlib-compatible stream with no memory usage and to favor resource savings over compression ratio. While zlib requires 256 kB of RAM per compression context (and can only support 4000 connections per GB of RAM), the stateless compression offered by libslz does not need to retain buffers between subsequent calls. In theory this slightly reduces the compression ratio but in practice it does not have that much of an effect since the zlib window is limited to 32kB. Libslz is available at : http://git.1wt.eu/web?p=libslz.git It was designed for web compression and provides a lot of savings over zlib in haproxy. Here are the preliminary results on a single core of a core2-quad 3.0 GHz in 32-bit for only 300 concurrent sessions visiting the home page of www.haproxy.org (76 kB) with the default 16kB buffers : BW In BW Out BW Saved Ratio memory VSZ/RSS zlib 237 Mbps 92 Mbps 145 Mbps 2.58 84M / 69M slz 733 Mbps 380 Mbps 353 Mbps 1.93 5.9M / 4.2M So while the compression ratio is lower, the bandwidth savings are much more important due to the significantly lower compression cost which allows to consume even more data from the servers. In the example above, zlib became the bottleneck at 24% of the output bandwidth. Also the difference in memory usage is obvious. More tests run on a single core of a core i5-3320M, with 500 concurrent users and the default 16kB buffers : At 100% CPU (no limit) : BW In BW Out BW Saved Ratio memory VSZ/RSS hits/s zlib 480 Mbps 188 Mbps 292 Mbps 2.55 130M / 101M 744 slz 1700 Mbps 810 Mbps 890 Mbps 2.10 23.7M / 9.7M 2382 At 85% CPU (limited) : BW In BW Out BW Saved Ratio memory VSZ/RSS hits/s zlib 1240 Mbps 976 Mbps 264 Mbps 1.27 130M / 100M 1738 slz 1600 Mbps 976 Mbps 624 Mbps 1.64 23.7M / 9.7M 2210 The most important benefit really happens when the CPU usage is limited by "maxcompcpuusage" or the BW limited by "maxcomprate" : in order to preserve resources, haproxy throttles the compression ratio until usage is within limits. Since slz is much cheaper, the average compression ratio is much higher and the input bandwidth is quite higher for one Gbps output. Other tests made with some reference files : BW In BW Out BW Saved Ratio hits/s daniels.html zlib 1320 Mbps 163 Mbps 1157 Mbps 8.10 1925 slz 3600 Mbps 580 Mbps 3020 Mbps 6.20 5300 tv.com/listing zlib 980 Mbps 124 Mbps 856 Mbps 7.90 310 slz 3300 Mbps 553 Mbps 2747 Mbps 5.97 1100 jquery.min.js zlib 430 Mbps 180 Mbps 250 Mbps 2.39 547 slz 1470 Mbps 764 Mbps 706 Mbps 1.92 1815 bootstrap.min.css zlib 790 Mbps 165 Mbps 625 Mbps 4.79 777 slz 2450 Mbps 650 Mbps 1800 Mbps 3.77 2400 So on top of saving a lot of memory, slz is constantly 2.5-3.5 times faster than zlib and results in providing more savings for a fixed CPU usage. For links smaller than 100 Mbps, zlib still provides a better compression ratio, at the expense of a much higher CPU usage. Larger input files provide slightly higher bandwidth for both libs, at the expense of a bit more memory usage for zlib (it converges to 256kB per connection).
2015-03-28 21:32:06 -04:00
#if defined(USE_SLZ)
#ifdef USE_ZLIB
#error "Cannot build with both USE_SLZ and USE_ZLIB at the same time."
#endif
MAJOR: compression: integrate support for libslz This library is designed to emit a zlib-compatible stream with no memory usage and to favor resource savings over compression ratio. While zlib requires 256 kB of RAM per compression context (and can only support 4000 connections per GB of RAM), the stateless compression offered by libslz does not need to retain buffers between subsequent calls. In theory this slightly reduces the compression ratio but in practice it does not have that much of an effect since the zlib window is limited to 32kB. Libslz is available at : http://git.1wt.eu/web?p=libslz.git It was designed for web compression and provides a lot of savings over zlib in haproxy. Here are the preliminary results on a single core of a core2-quad 3.0 GHz in 32-bit for only 300 concurrent sessions visiting the home page of www.haproxy.org (76 kB) with the default 16kB buffers : BW In BW Out BW Saved Ratio memory VSZ/RSS zlib 237 Mbps 92 Mbps 145 Mbps 2.58 84M / 69M slz 733 Mbps 380 Mbps 353 Mbps 1.93 5.9M / 4.2M So while the compression ratio is lower, the bandwidth savings are much more important due to the significantly lower compression cost which allows to consume even more data from the servers. In the example above, zlib became the bottleneck at 24% of the output bandwidth. Also the difference in memory usage is obvious. More tests run on a single core of a core i5-3320M, with 500 concurrent users and the default 16kB buffers : At 100% CPU (no limit) : BW In BW Out BW Saved Ratio memory VSZ/RSS hits/s zlib 480 Mbps 188 Mbps 292 Mbps 2.55 130M / 101M 744 slz 1700 Mbps 810 Mbps 890 Mbps 2.10 23.7M / 9.7M 2382 At 85% CPU (limited) : BW In BW Out BW Saved Ratio memory VSZ/RSS hits/s zlib 1240 Mbps 976 Mbps 264 Mbps 1.27 130M / 100M 1738 slz 1600 Mbps 976 Mbps 624 Mbps 1.64 23.7M / 9.7M 2210 The most important benefit really happens when the CPU usage is limited by "maxcompcpuusage" or the BW limited by "maxcomprate" : in order to preserve resources, haproxy throttles the compression ratio until usage is within limits. Since slz is much cheaper, the average compression ratio is much higher and the input bandwidth is quite higher for one Gbps output. Other tests made with some reference files : BW In BW Out BW Saved Ratio hits/s daniels.html zlib 1320 Mbps 163 Mbps 1157 Mbps 8.10 1925 slz 3600 Mbps 580 Mbps 3020 Mbps 6.20 5300 tv.com/listing zlib 980 Mbps 124 Mbps 856 Mbps 7.90 310 slz 3300 Mbps 553 Mbps 2747 Mbps 5.97 1100 jquery.min.js zlib 430 Mbps 180 Mbps 250 Mbps 2.39 547 slz 1470 Mbps 764 Mbps 706 Mbps 1.92 1815 bootstrap.min.css zlib 790 Mbps 165 Mbps 625 Mbps 4.79 777 slz 2450 Mbps 650 Mbps 1800 Mbps 3.77 2400 So on top of saving a lot of memory, slz is constantly 2.5-3.5 times faster than zlib and results in providing more savings for a fixed CPU usage. For links smaller than 100 Mbps, zlib still provides a better compression ratio, at the expense of a much higher CPU usage. Larger input files provide slightly higher bandwidth for both libs, at the expense of a bit more memory usage for zlib (it converges to 256kB per connection).
2015-03-28 21:32:06 -04:00
#include <slz.h>
#elif defined(USE_ZLIB)
MEDIUM: HTTP compression (zlib library support) This commit introduces HTTP compression using the zlib library. http_response_forward_body has been modified to call the compression functions. This feature includes 3 algorithms: identity, gzip and deflate: * identity: this is mostly for debugging, and it was useful for developping the compression feature. With Content-Length in input, it is making each chunk with the data available in the current buffer. With chunks in input, it is rechunking, the output chunks will be bigger or smaller depending of the size of the input chunk and the size of the buffer. Identity does not apply any change on data. * gzip: same as identity, but applying a gzip compression. The data are deflated using the Z_NO_FLUSH flag in zlib. When there is no more data in the input buffer, it flushes the data in the output buffer (Z_SYNC_FLUSH). At the end of data, when it receives the last chunk in input, or when there is no more data to read, it writes the end of data with Z_FINISH and the ending chunk. * deflate: same as gzip, but with deflate algorithm and zlib format. Note that this algorithm has ambiguous support on many browsers and no support at all from recent ones. It is strongly recommended not to use it for anything else than experimentation. You can't choose the compression ratio at the moment, it will be set to Z_BEST_SPEED (1), as tests have shown very little benefit in terms of compression ration when going above for HTML contents, at the cost of a massive CPU impact. Compression will be activated depending of the Accept-Encoding request header. With identity, it does not take care of that header. To build HAProxy with zlib support, use USE_ZLIB=1 in the make parameters. This work was initially started by David Du Colombier at Exceliance.
2012-10-23 04:25:10 -04:00
#include <zlib.h>
MAJOR: compression: integrate support for libslz This library is designed to emit a zlib-compatible stream with no memory usage and to favor resource savings over compression ratio. While zlib requires 256 kB of RAM per compression context (and can only support 4000 connections per GB of RAM), the stateless compression offered by libslz does not need to retain buffers between subsequent calls. In theory this slightly reduces the compression ratio but in practice it does not have that much of an effect since the zlib window is limited to 32kB. Libslz is available at : http://git.1wt.eu/web?p=libslz.git It was designed for web compression and provides a lot of savings over zlib in haproxy. Here are the preliminary results on a single core of a core2-quad 3.0 GHz in 32-bit for only 300 concurrent sessions visiting the home page of www.haproxy.org (76 kB) with the default 16kB buffers : BW In BW Out BW Saved Ratio memory VSZ/RSS zlib 237 Mbps 92 Mbps 145 Mbps 2.58 84M / 69M slz 733 Mbps 380 Mbps 353 Mbps 1.93 5.9M / 4.2M So while the compression ratio is lower, the bandwidth savings are much more important due to the significantly lower compression cost which allows to consume even more data from the servers. In the example above, zlib became the bottleneck at 24% of the output bandwidth. Also the difference in memory usage is obvious. More tests run on a single core of a core i5-3320M, with 500 concurrent users and the default 16kB buffers : At 100% CPU (no limit) : BW In BW Out BW Saved Ratio memory VSZ/RSS hits/s zlib 480 Mbps 188 Mbps 292 Mbps 2.55 130M / 101M 744 slz 1700 Mbps 810 Mbps 890 Mbps 2.10 23.7M / 9.7M 2382 At 85% CPU (limited) : BW In BW Out BW Saved Ratio memory VSZ/RSS hits/s zlib 1240 Mbps 976 Mbps 264 Mbps 1.27 130M / 100M 1738 slz 1600 Mbps 976 Mbps 624 Mbps 1.64 23.7M / 9.7M 2210 The most important benefit really happens when the CPU usage is limited by "maxcompcpuusage" or the BW limited by "maxcomprate" : in order to preserve resources, haproxy throttles the compression ratio until usage is within limits. Since slz is much cheaper, the average compression ratio is much higher and the input bandwidth is quite higher for one Gbps output. Other tests made with some reference files : BW In BW Out BW Saved Ratio hits/s daniels.html zlib 1320 Mbps 163 Mbps 1157 Mbps 8.10 1925 slz 3600 Mbps 580 Mbps 3020 Mbps 6.20 5300 tv.com/listing zlib 980 Mbps 124 Mbps 856 Mbps 7.90 310 slz 3300 Mbps 553 Mbps 2747 Mbps 5.97 1100 jquery.min.js zlib 430 Mbps 180 Mbps 250 Mbps 2.39 547 slz 1470 Mbps 764 Mbps 706 Mbps 1.92 1815 bootstrap.min.css zlib 790 Mbps 165 Mbps 625 Mbps 4.79 777 slz 2450 Mbps 650 Mbps 1800 Mbps 3.77 2400 So on top of saving a lot of memory, slz is constantly 2.5-3.5 times faster than zlib and results in providing more savings for a fixed CPU usage. For links smaller than 100 Mbps, zlib still provides a better compression ratio, at the expense of a much higher CPU usage. Larger input files provide slightly higher bandwidth for both libs, at the expense of a bit more memory usage for zlib (it converges to 256kB per connection).
2015-03-28 21:32:06 -04:00
#endif
#include <common/buffer.h>
MEDIUM: HTTP compression (zlib library support) This commit introduces HTTP compression using the zlib library. http_response_forward_body has been modified to call the compression functions. This feature includes 3 algorithms: identity, gzip and deflate: * identity: this is mostly for debugging, and it was useful for developping the compression feature. With Content-Length in input, it is making each chunk with the data available in the current buffer. With chunks in input, it is rechunking, the output chunks will be bigger or smaller depending of the size of the input chunk and the size of the buffer. Identity does not apply any change on data. * gzip: same as identity, but applying a gzip compression. The data are deflated using the Z_NO_FLUSH flag in zlib. When there is no more data in the input buffer, it flushes the data in the output buffer (Z_SYNC_FLUSH). At the end of data, when it receives the last chunk in input, or when there is no more data to read, it writes the end of data with Z_FINISH and the ending chunk. * deflate: same as gzip, but with deflate algorithm and zlib format. Note that this algorithm has ambiguous support on many browsers and no support at all from recent ones. It is strongly recommended not to use it for anything else than experimentation. You can't choose the compression ratio at the moment, it will be set to Z_BEST_SPEED (1), as tests have shown very little benefit in terms of compression ration when going above for HTML contents, at the cost of a massive CPU impact. Compression will be activated depending of the Accept-Encoding request header. With identity, it does not take care of that header. To build HAProxy with zlib support, use USE_ZLIB=1 in the make parameters. This work was initially started by David Du Colombier at Exceliance.
2012-10-23 04:25:10 -04:00
struct comp {
struct comp_algo *algos;
struct comp_type *types;
unsigned int offload;
MEDIUM: HTTP compression (zlib library support) This commit introduces HTTP compression using the zlib library. http_response_forward_body has been modified to call the compression functions. This feature includes 3 algorithms: identity, gzip and deflate: * identity: this is mostly for debugging, and it was useful for developping the compression feature. With Content-Length in input, it is making each chunk with the data available in the current buffer. With chunks in input, it is rechunking, the output chunks will be bigger or smaller depending of the size of the input chunk and the size of the buffer. Identity does not apply any change on data. * gzip: same as identity, but applying a gzip compression. The data are deflated using the Z_NO_FLUSH flag in zlib. When there is no more data in the input buffer, it flushes the data in the output buffer (Z_SYNC_FLUSH). At the end of data, when it receives the last chunk in input, or when there is no more data to read, it writes the end of data with Z_FINISH and the ending chunk. * deflate: same as gzip, but with deflate algorithm and zlib format. Note that this algorithm has ambiguous support on many browsers and no support at all from recent ones. It is strongly recommended not to use it for anything else than experimentation. You can't choose the compression ratio at the moment, it will be set to Z_BEST_SPEED (1), as tests have shown very little benefit in terms of compression ration when going above for HTML contents, at the cost of a massive CPU impact. Compression will be activated depending of the Accept-Encoding request header. With identity, it does not take care of that header. To build HAProxy with zlib support, use USE_ZLIB=1 in the make parameters. This work was initially started by David Du Colombier at Exceliance.
2012-10-23 04:25:10 -04:00
};
struct comp_ctx {
MAJOR: compression: integrate support for libslz This library is designed to emit a zlib-compatible stream with no memory usage and to favor resource savings over compression ratio. While zlib requires 256 kB of RAM per compression context (and can only support 4000 connections per GB of RAM), the stateless compression offered by libslz does not need to retain buffers between subsequent calls. In theory this slightly reduces the compression ratio but in practice it does not have that much of an effect since the zlib window is limited to 32kB. Libslz is available at : http://git.1wt.eu/web?p=libslz.git It was designed for web compression and provides a lot of savings over zlib in haproxy. Here are the preliminary results on a single core of a core2-quad 3.0 GHz in 32-bit for only 300 concurrent sessions visiting the home page of www.haproxy.org (76 kB) with the default 16kB buffers : BW In BW Out BW Saved Ratio memory VSZ/RSS zlib 237 Mbps 92 Mbps 145 Mbps 2.58 84M / 69M slz 733 Mbps 380 Mbps 353 Mbps 1.93 5.9M / 4.2M So while the compression ratio is lower, the bandwidth savings are much more important due to the significantly lower compression cost which allows to consume even more data from the servers. In the example above, zlib became the bottleneck at 24% of the output bandwidth. Also the difference in memory usage is obvious. More tests run on a single core of a core i5-3320M, with 500 concurrent users and the default 16kB buffers : At 100% CPU (no limit) : BW In BW Out BW Saved Ratio memory VSZ/RSS hits/s zlib 480 Mbps 188 Mbps 292 Mbps 2.55 130M / 101M 744 slz 1700 Mbps 810 Mbps 890 Mbps 2.10 23.7M / 9.7M 2382 At 85% CPU (limited) : BW In BW Out BW Saved Ratio memory VSZ/RSS hits/s zlib 1240 Mbps 976 Mbps 264 Mbps 1.27 130M / 100M 1738 slz 1600 Mbps 976 Mbps 624 Mbps 1.64 23.7M / 9.7M 2210 The most important benefit really happens when the CPU usage is limited by "maxcompcpuusage" or the BW limited by "maxcomprate" : in order to preserve resources, haproxy throttles the compression ratio until usage is within limits. Since slz is much cheaper, the average compression ratio is much higher and the input bandwidth is quite higher for one Gbps output. Other tests made with some reference files : BW In BW Out BW Saved Ratio hits/s daniels.html zlib 1320 Mbps 163 Mbps 1157 Mbps 8.10 1925 slz 3600 Mbps 580 Mbps 3020 Mbps 6.20 5300 tv.com/listing zlib 980 Mbps 124 Mbps 856 Mbps 7.90 310 slz 3300 Mbps 553 Mbps 2747 Mbps 5.97 1100 jquery.min.js zlib 430 Mbps 180 Mbps 250 Mbps 2.39 547 slz 1470 Mbps 764 Mbps 706 Mbps 1.92 1815 bootstrap.min.css zlib 790 Mbps 165 Mbps 625 Mbps 4.79 777 slz 2450 Mbps 650 Mbps 1800 Mbps 3.77 2400 So on top of saving a lot of memory, slz is constantly 2.5-3.5 times faster than zlib and results in providing more savings for a fixed CPU usage. For links smaller than 100 Mbps, zlib still provides a better compression ratio, at the expense of a much higher CPU usage. Larger input files provide slightly higher bandwidth for both libs, at the expense of a bit more memory usage for zlib (it converges to 256kB per connection).
2015-03-28 21:32:06 -04:00
#if defined(USE_SLZ)
struct slz_stream strm;
const void *direct_ptr; /* NULL or pointer to beginning of data */
int direct_len; /* length of direct_ptr if not NULL */
struct buffer queued; /* if not NULL, data already queued */
MAJOR: compression: integrate support for libslz This library is designed to emit a zlib-compatible stream with no memory usage and to favor resource savings over compression ratio. While zlib requires 256 kB of RAM per compression context (and can only support 4000 connections per GB of RAM), the stateless compression offered by libslz does not need to retain buffers between subsequent calls. In theory this slightly reduces the compression ratio but in practice it does not have that much of an effect since the zlib window is limited to 32kB. Libslz is available at : http://git.1wt.eu/web?p=libslz.git It was designed for web compression and provides a lot of savings over zlib in haproxy. Here are the preliminary results on a single core of a core2-quad 3.0 GHz in 32-bit for only 300 concurrent sessions visiting the home page of www.haproxy.org (76 kB) with the default 16kB buffers : BW In BW Out BW Saved Ratio memory VSZ/RSS zlib 237 Mbps 92 Mbps 145 Mbps 2.58 84M / 69M slz 733 Mbps 380 Mbps 353 Mbps 1.93 5.9M / 4.2M So while the compression ratio is lower, the bandwidth savings are much more important due to the significantly lower compression cost which allows to consume even more data from the servers. In the example above, zlib became the bottleneck at 24% of the output bandwidth. Also the difference in memory usage is obvious. More tests run on a single core of a core i5-3320M, with 500 concurrent users and the default 16kB buffers : At 100% CPU (no limit) : BW In BW Out BW Saved Ratio memory VSZ/RSS hits/s zlib 480 Mbps 188 Mbps 292 Mbps 2.55 130M / 101M 744 slz 1700 Mbps 810 Mbps 890 Mbps 2.10 23.7M / 9.7M 2382 At 85% CPU (limited) : BW In BW Out BW Saved Ratio memory VSZ/RSS hits/s zlib 1240 Mbps 976 Mbps 264 Mbps 1.27 130M / 100M 1738 slz 1600 Mbps 976 Mbps 624 Mbps 1.64 23.7M / 9.7M 2210 The most important benefit really happens when the CPU usage is limited by "maxcompcpuusage" or the BW limited by "maxcomprate" : in order to preserve resources, haproxy throttles the compression ratio until usage is within limits. Since slz is much cheaper, the average compression ratio is much higher and the input bandwidth is quite higher for one Gbps output. Other tests made with some reference files : BW In BW Out BW Saved Ratio hits/s daniels.html zlib 1320 Mbps 163 Mbps 1157 Mbps 8.10 1925 slz 3600 Mbps 580 Mbps 3020 Mbps 6.20 5300 tv.com/listing zlib 980 Mbps 124 Mbps 856 Mbps 7.90 310 slz 3300 Mbps 553 Mbps 2747 Mbps 5.97 1100 jquery.min.js zlib 430 Mbps 180 Mbps 250 Mbps 2.39 547 slz 1470 Mbps 764 Mbps 706 Mbps 1.92 1815 bootstrap.min.css zlib 790 Mbps 165 Mbps 625 Mbps 4.79 777 slz 2450 Mbps 650 Mbps 1800 Mbps 3.77 2400 So on top of saving a lot of memory, slz is constantly 2.5-3.5 times faster than zlib and results in providing more savings for a fixed CPU usage. For links smaller than 100 Mbps, zlib still provides a better compression ratio, at the expense of a much higher CPU usage. Larger input files provide slightly higher bandwidth for both libs, at the expense of a bit more memory usage for zlib (it converges to 256kB per connection).
2015-03-28 21:32:06 -04:00
#elif defined(USE_ZLIB)
z_stream strm; /* zlib stream */
void *zlib_deflate_state;
void *zlib_window;
void *zlib_prev;
void *zlib_pending_buf;
void *zlib_head;
MAJOR: compression: integrate support for libslz This library is designed to emit a zlib-compatible stream with no memory usage and to favor resource savings over compression ratio. While zlib requires 256 kB of RAM per compression context (and can only support 4000 connections per GB of RAM), the stateless compression offered by libslz does not need to retain buffers between subsequent calls. In theory this slightly reduces the compression ratio but in practice it does not have that much of an effect since the zlib window is limited to 32kB. Libslz is available at : http://git.1wt.eu/web?p=libslz.git It was designed for web compression and provides a lot of savings over zlib in haproxy. Here are the preliminary results on a single core of a core2-quad 3.0 GHz in 32-bit for only 300 concurrent sessions visiting the home page of www.haproxy.org (76 kB) with the default 16kB buffers : BW In BW Out BW Saved Ratio memory VSZ/RSS zlib 237 Mbps 92 Mbps 145 Mbps 2.58 84M / 69M slz 733 Mbps 380 Mbps 353 Mbps 1.93 5.9M / 4.2M So while the compression ratio is lower, the bandwidth savings are much more important due to the significantly lower compression cost which allows to consume even more data from the servers. In the example above, zlib became the bottleneck at 24% of the output bandwidth. Also the difference in memory usage is obvious. More tests run on a single core of a core i5-3320M, with 500 concurrent users and the default 16kB buffers : At 100% CPU (no limit) : BW In BW Out BW Saved Ratio memory VSZ/RSS hits/s zlib 480 Mbps 188 Mbps 292 Mbps 2.55 130M / 101M 744 slz 1700 Mbps 810 Mbps 890 Mbps 2.10 23.7M / 9.7M 2382 At 85% CPU (limited) : BW In BW Out BW Saved Ratio memory VSZ/RSS hits/s zlib 1240 Mbps 976 Mbps 264 Mbps 1.27 130M / 100M 1738 slz 1600 Mbps 976 Mbps 624 Mbps 1.64 23.7M / 9.7M 2210 The most important benefit really happens when the CPU usage is limited by "maxcompcpuusage" or the BW limited by "maxcomprate" : in order to preserve resources, haproxy throttles the compression ratio until usage is within limits. Since slz is much cheaper, the average compression ratio is much higher and the input bandwidth is quite higher for one Gbps output. Other tests made with some reference files : BW In BW Out BW Saved Ratio hits/s daniels.html zlib 1320 Mbps 163 Mbps 1157 Mbps 8.10 1925 slz 3600 Mbps 580 Mbps 3020 Mbps 6.20 5300 tv.com/listing zlib 980 Mbps 124 Mbps 856 Mbps 7.90 310 slz 3300 Mbps 553 Mbps 2747 Mbps 5.97 1100 jquery.min.js zlib 430 Mbps 180 Mbps 250 Mbps 2.39 547 slz 1470 Mbps 764 Mbps 706 Mbps 1.92 1815 bootstrap.min.css zlib 790 Mbps 165 Mbps 625 Mbps 4.79 777 slz 2450 Mbps 650 Mbps 1800 Mbps 3.77 2400 So on top of saving a lot of memory, slz is constantly 2.5-3.5 times faster than zlib and results in providing more savings for a fixed CPU usage. For links smaller than 100 Mbps, zlib still provides a better compression ratio, at the expense of a much higher CPU usage. Larger input files provide slightly higher bandwidth for both libs, at the expense of a bit more memory usage for zlib (it converges to 256kB per connection).
2015-03-28 21:32:06 -04:00
#endif
int cur_lvl;
};
/* Thanks to MSIE/IIS, the "deflate" name is ambigous, as according to the RFC
* it's a zlib-wrapped deflate stream, but MSIE only understands a raw deflate
* stream. For this reason some people prefer to emit a raw deflate stream on
* "deflate" and we'll need two algos for the same name, they are distinguished
* with the config name.
*/
MEDIUM: HTTP compression (zlib library support) This commit introduces HTTP compression using the zlib library. http_response_forward_body has been modified to call the compression functions. This feature includes 3 algorithms: identity, gzip and deflate: * identity: this is mostly for debugging, and it was useful for developping the compression feature. With Content-Length in input, it is making each chunk with the data available in the current buffer. With chunks in input, it is rechunking, the output chunks will be bigger or smaller depending of the size of the input chunk and the size of the buffer. Identity does not apply any change on data. * gzip: same as identity, but applying a gzip compression. The data are deflated using the Z_NO_FLUSH flag in zlib. When there is no more data in the input buffer, it flushes the data in the output buffer (Z_SYNC_FLUSH). At the end of data, when it receives the last chunk in input, or when there is no more data to read, it writes the end of data with Z_FINISH and the ending chunk. * deflate: same as gzip, but with deflate algorithm and zlib format. Note that this algorithm has ambiguous support on many browsers and no support at all from recent ones. It is strongly recommended not to use it for anything else than experimentation. You can't choose the compression ratio at the moment, it will be set to Z_BEST_SPEED (1), as tests have shown very little benefit in terms of compression ration when going above for HTML contents, at the cost of a massive CPU impact. Compression will be activated depending of the Accept-Encoding request header. With identity, it does not take care of that header. To build HAProxy with zlib support, use USE_ZLIB=1 in the make parameters. This work was initially started by David Du Colombier at Exceliance.
2012-10-23 04:25:10 -04:00
struct comp_algo {
char *cfg_name; /* config name */
int cfg_name_len;
char *ua_name; /* name for the user-agent */
int ua_name_len;
int (*init)(struct comp_ctx **comp_ctx, int level);
int (*add_data)(struct comp_ctx *comp_ctx, const char *in_data, int in_len, struct buffer *out);
int (*flush)(struct comp_ctx *comp_ctx, struct buffer *out);
int (*finish)(struct comp_ctx *comp_ctx, struct buffer *out);
int (*end)(struct comp_ctx **comp_ctx);
MEDIUM: HTTP compression (zlib library support) This commit introduces HTTP compression using the zlib library. http_response_forward_body has been modified to call the compression functions. This feature includes 3 algorithms: identity, gzip and deflate: * identity: this is mostly for debugging, and it was useful for developping the compression feature. With Content-Length in input, it is making each chunk with the data available in the current buffer. With chunks in input, it is rechunking, the output chunks will be bigger or smaller depending of the size of the input chunk and the size of the buffer. Identity does not apply any change on data. * gzip: same as identity, but applying a gzip compression. The data are deflated using the Z_NO_FLUSH flag in zlib. When there is no more data in the input buffer, it flushes the data in the output buffer (Z_SYNC_FLUSH). At the end of data, when it receives the last chunk in input, or when there is no more data to read, it writes the end of data with Z_FINISH and the ending chunk. * deflate: same as gzip, but with deflate algorithm and zlib format. Note that this algorithm has ambiguous support on many browsers and no support at all from recent ones. It is strongly recommended not to use it for anything else than experimentation. You can't choose the compression ratio at the moment, it will be set to Z_BEST_SPEED (1), as tests have shown very little benefit in terms of compression ration when going above for HTML contents, at the cost of a massive CPU impact. Compression will be activated depending of the Accept-Encoding request header. With identity, it does not take care of that header. To build HAProxy with zlib support, use USE_ZLIB=1 in the make parameters. This work was initially started by David Du Colombier at Exceliance.
2012-10-23 04:25:10 -04:00
struct comp_algo *next;
};
struct comp_type {
char *name;
int name_len;
struct comp_type *next;
};
#endif /* _TYPES_COMP_H */
/*
* Local variables:
* c-indent-level: 8
* c-basic-offset: 8
* End:
*/