The PR_FL_READY flags must now be set on a proxy at the end of the
configuration validity check to notify it is fully configured and may be
safely used.
For now there is no real usage of this flag. But it will be usefull for
referenced default proxies to finish their configuration only once.
This patch is mandatory to support TCP/HTTP rules in defaults sections.
A proxy may now references the defaults section it is used. To do so, a
pointer on the default proxy was added in the proxy structure. And a
refcount must be used to track proxies using a default proxy. A default
proxy is destroyed iff its refcount is equal to zero and when it drops to
zero.
All this stuff must be performed during init/deinit staged for now. All
unreferenced default proxies are removed after the configuration parsing.
This patch is mandatory to support TCP/HTTP rules in defaults sections.
It is now possible to designate the defaults section to use by adding a name
of the corresponding defaults section and referencing it in the desired
proxy section. However, this introduces an ambiguity. This named defaults
section may still be implicitly used by other proxies if it is the last one
defined. In this case for instance:
default common
...
default frt from common
...
default bck from common
...
frontend fe from frt
...
backend be from bck
...
listen stats
...
Here, it is not really obvious the last section will use the 'bck' defaults
section. And it is probably not the expected behaviour. To help users to
properly configure their haproxy, a warning is now emitted if a defaults
section is explicitly AND implicitly used. The configuration manual was
updated accordingly.
Because this patch adds a warning, it should probably not be backported to
2.4. However, if is is backported, it depends on commit "MINOR: proxy:
Introduce proxy flags to replace disabled bitfield".
This change is required to support TCP/HTTP rules in defaults sections. The
'disabled' bitfield in the proxy structure, used to know if a proxy is
disabled or stopped, is replaced a generic bitfield named 'flags'.
PR_DISABLED and PR_STOPPED flags are renamed to PR_FL_DISABLED and
PR_FL_STOPPED respectively. In addition, everywhere there is a test to know
if a proxy is disabled or stopped, there is now a bitwise AND operation on
PR_FL_DISABLED and/or PR_FL_STOPPED flags.
These two fields are exclusive as they depend on the data type.
Let's move them into a union to save some precious bytes. This
reduces the struct resolv_answer_item size from 600 to 576 bytes.
The struct resolv_answer_item contains an address field of type
"sockaddr" which is only 16 bytes long, but which is used to store
either IPv4 or IPv6. Fortunately, the contents only overlap with
the "target" field that follows it and that is large enough to
absorb the extra bytes needed to store AAAA records. But this is
dangerous as just moving fields around could result in memory
corruption.
The fix uses a union and removes the casts that were used to hide
the problem.
Older versions need to be checked and possibly fixed. This needs
to be backported anyway.
In multi-threaded mode, on operating systems supporting multiple listeners on
the same IP:port, this will automatically create this number of multiple
identical listeners for the same line, all bound to a fair share of the number
of the threads attached to this listener. This can sometimes be useful when
using very large thread counts where the in-kernel locking on a single socket
starts to cause a significant overhead. In this case the incoming traffic is
distributed over multiple sockets and the contention is reduced. Note that
doing this can easily increase the CPU usage by making more threads work a
little bit.
If the number of shards is higher than the number of available threads, it
will automatically be trimmed to the number of threads. A special value
"by-thread" will automatically assign one shard per thread.
This function's purpose will be to duplicate a listener in INIT state.
This will be used to ease declaration of listeners spanning multiple
groups, which will thus require multiple FDs hence multiple receivers.
With groups at some point we'll have to have distinct masks/groups in the
receiver and the bind_conf, because a single bind_conf might require to
instantiate multiple receivers (one per group).
Let's split the thread mask and group to have one for the bind_conf and
another one for the receiver while it remains easy to do. This will later
allow to use different storage for the bind_conf if needed (e.g. support
multiple groups).
In file included from include/haproxy/jwt.h:25:
include/haproxy/jwt-t.h:66:2: error: unknown type name 'EVP_PKEY'
EVP_PKEY *pkey;
^
1 error generated.
Fix this compilation issue by inserting openssl-compat.h in jwt-t.h
This new converter takes a JSON Web Token, an algorithm (among the ones
specified for JWS tokens in RFC 7518) and a public key or a secret, and
it returns a verdict about the signature contained in the token. It does
not simply return a boolean because some specific error cases cas be
specified by returning an integer instead, such as unmanaged algorithms
or invalid tokens. This enables to distinguich malformed tokens from
tampered ones, that would be valid format-wise but would have a bad
signature.
This converter does not perform a full JWT validation as decribed in
section 7.2 of RFC 7519. For instance it does not ensure that the header
and payload parts of the token are completely valid JSON objects because
it would need a complete JSON parser. It only focuses on the signature
and checks that it matches the token's contents.
A JWT signed with the RSXXX or ESXXX algorithm (RSA or ECDSA) requires a
public certificate to be verified and to ensure it is valid. Those
certificates must not be read on disk at runtime so we need a caching
mechanism into which those certificates will be loaded during init.
This is done through a dedicated ebtree that is filled during
configuration parsing. The path to the public certificates will need to
be explicitely mentioned in the configuration so that certificates can
be loaded as early as possible.
This tree is different from the ckch one because ckch entries are much
bigger than the public certificates used in JWT validation process.
This helper function splits a JWT under Compact Serialization format
(dot-separated base64-url encoded strings) into its different sub
strings. Since we do not want to manage more than JWS for now, which can
only have at most three subparts, any JWT that has strictly more than
two dots is considered invalid.
The full list of possible algorithms used to create a JWS signature is
defined in section 3.1 of RFC7518. This patch adds a helper function
that converts the "alg" strings into an enum member.
This fetch can be used to retrieve the data contained in an HTTP
Authorization header when the Bearer scheme is used. This is used when
transmitting JSON Web Tokens for instance.
On receiving CONNECTION_CLOSE frame, the mux is flagged for immediate
connection close. A stream is closed even if there is data not ACKed
left if CONNECTION_CLOSE has been received.
The mux tx buffers have been rewritten with buffers attached to qcs
instances. qc_buf_available and qc_get_buf functions are updated to
manipulates qcs. All occurences of the unused qcc ring buffer are
removed to ease the code maintenance.
Defer the shutting of a qcs if there is still data in its tx buffers. In
this case, the conn_stream is closed but the qcs is kept with a new flag
QC_SF_DETACH.
On ACK reception, the xprt wake up the shut_tl tasklet if the stream is
flagged with QC_SF_DETACH. This tasklet is responsible to free the qcs
and possibly the qcc when all bidirectional streams are removed.
Remove the tx mux ring buffers in qcs, which should be in the qcc. For
the moment, use a simple architecture with 2 simple tx buffers in the
qcs.
The first buffer is used by the h3 layer to prepare the data. The mux
send operation transfer these into the 2nd buffer named xprt_buf. This
buffer is only freed when an ACK has been received.
This architecture is functional but not optimal for two reasons :
- it won't limit the buffer usage by connection
- each transfer on a new stream requires an allocation
This new ssllib_name_startswith precondition check can be used to
distinguish application linked with OpenSSL from the ones linked with
other SSL libraries (LibreSSL or BoringSSL namely). This check takes a
string as input and returns 1 when the SSL library's name starts with
the given string. It is based on the OpenSSL_version function which
returns the same output as the "openssl version" command.
These ones are passed on rule creation for the sole purpose of being
reported in "show sess", which is not done yet. For now the entries
are allocated upon rule creation and freed in free_act_rules().
Rules are currently allocated using calloc() by their caller, which does
not make it very convenient to pass more information such as the file
name and line number.
This patch introduces new_act_rule() which performs the malloc() and
already takes in argument the ruleset (ACT_F_*), the file name and the
line number. This saves the caller from having to assing ->from, and
will allow to improve the internal storage with more info.
Rename __GLOBL and __GLOBL1 to __HA_GLOBL and __HA_GLOBL1, as the former are
already defined on FreeBSD.
This should be backported to 2.4, 2.3 and 2.2.
There have been a large number of issues reported with conn_cur
synchronization because the concept is wrong. In an active-passive
setup, pushing the local connections count from the active node to
the passive one will result in the passive node to have a higher
counter than the real number of connections. Due to this, after a
switchover, it will never be able to close enough connections to
go down to zero. The same commonly happens on reloads since the new
process preloads its values from the old process, and if no connection
happens for a key after the value is learned, it is impossible to reset
the previous ones. In active-active setups it's a bit different, as the
number of connections reflects the number on the peer that pushed last.
This patch solves this by marking the "conn_cur" local and preventing
it from being learned from peers. It is still pushed, however, so that
any monitoring system that collects values from the peers will still
see it.
The patch is tiny and trivially backportable. While a change of behavior
in stable branches is never welcome, it remains possible to fix issues
if reports become frequent.
In the configuration sometimes we'll omit a thread group number to designate
a global thread number range, and sometimes we'll mention the group and
designate IDs within that group. The operation is more complex than it
seems due to the need to check for ranges spanning between multiple groups
and determining groups from threads from bit masks and remapping bit masks
between local/global.
This patch adds a function to perform this operation, it takes a group and
mask on input and updates them on output. It's designed to be used by "bind"
lines but will likely be usable at other places if needed.
For situations where specified threads do not exist in the group, we have
the choice in the code between silently fixing the thread set or failing
with a message. For now the better option seems to return an error, but if
it turns out to be an issue we can easily change that in the future. Note
that it should only happen with "x/even" when group x only has one thread.
This extends the "thread" statement of bind lines to support an optional
thread group number. When unspecified (0) it's an absolute thread range,
and when specified it's one relative to the thread group. Masks are still
used so no more than 64 threads may be specified at once, and a single
group is possible. The directive is not used for now.
This is the equivalent of "tid" for ease of access. In the future if we
make th_cfg a pure thread-local array (not a pointer), it may make sense
to move it there.
ha_set_tid() was randomly used either to explicitly set thread 0 or to
set any possibly incomplete thread during boot. Let's replace it with
a pointer to a valid thread or NULL for any thread. This allows us to
check that the designated threads are always valid, and to ignore the
thread 0's mapping when setting it to NULL, and always use group 0 with
it during boot.
The initialization code is also cleaner, as we don't pass ugly casts
of a thread ID to a pointer anymore.
This will be a convenient way to communicate the thread ID and its
local ID in the group, as well as their respective bits when creating
the threads or when only a pointer is given.
This will ease the reporting of the current thread group ID when coming
from the thread itself, especially since it returns the visible ID,
starting at 1.
This takes care of unassigned threads groups and places unassigned
threads there, in a more or less balanced way. Too sparse allocations
may still fail though. For now with a maximum group number fixed to 1
nothing can really fail.
A the "tg" thread-local variable now always points to the current
thread group. It's pre-initializd to the first one during boot and is
set to point to the thread's one by ha_set_tid(). This last one takes
care of checking whether the thread group was assigned or not because
it may be called during boot before threads are initialized.
This registers a mapping of threads to groups by enumerating for each thread
what group it belongs to, and marking the group as assigned. It takes care of
checking for redefinitions, overlaps, and holes. It supports both individual
numbers and ranges. The thread group is referenced from the thread config.
This creates a struct tgroup_info which knows the thread ID of the first
thread in a group, and the number of threads in it. For now there's only
one thread group supported in the configuration, but it may be forced to
other values for development purposes by defining MAX_TGROUPS, and it's
enabled even when threads are disabled and will need to remain accessible
during boot to keep a simple enough internal API.
For the purpose of easing the configurations which do not specify a thread
group, we're starting group numbering at 1 so that thread group 0 can be
"undefined" (i.e. for "bind" lines or when binding tasks).
The goal will be to later move there some global items that must be
made per-group.
We want to make sure that the current thread_info accessed via "ti" will
remain constant, so that we don't accidentally place new variable parts
there and so that the compiler knows that info retrieved from there is
not expected to have changed between two function calls.
Only a few init locations had to be adjusted to use the array and the
rest is unaffected.
The last 3 fields were 3 list heads that are per-thread, and which are:
- the pool's LRU head
- the buffer_wq
- the streams list head
Moving them into thread_ctx completes the removal of dynamic elements
from the struct thread_info. Now all these dynamic elements are packed
together at a single place for a thread.
The TI_FL_STUCK flag is manipulated by the watchdog and scheduler
and describes the apparent life/death of a thread so it changes
all the time and it makes sense to move it to the thread's context
for an active thread.
The "thread_info" name was initially chosen to store all info about
threads but since we now have a separate per-thread context, there is
no point keeping some of its elements in the thread_info struct.
As such, this patch moves prev_cpu_time, prev_mono_time and idle_pct to
thread_ctx, into the thread context, with the scheduler parts. Instead
of accessing them via "ti->" we now access them via "th_ctx->", which
makes more sense as they're totally dynamic, and will be required for
future evolutions. There's no room problem for now, the structure still
has 84 bytes available at the end.
The scheduler contains a lot of stuff that is thread-local and not
exclusively tied to the scheduler. Other parts (namely thread_info)
contain similar thread-local context that ought to be merged with
it but that is even less related to the scheduler. However moving
more data into this structure isn't possible since task.h is high
level and cannot be included everywhere (e.g. activity) without
causing include loops.
In the end, it appears that the task_per_thread represents most of
the per-thread context defined with generic types and should simply
move to tinfo.h so that everyone can use them.
The struct was renamed to thread_ctx and the variable "sched" was
renamed to "th_ctx". "sched" used to be initialized manually from
run_thread_poll_loop(), now it's initialized by ha_set_tid() just
like ti, tid, tid_bit.
The memset() in init_task() was removed in favor of a bss initialization
of the array, so that other subsystems can put their stuff in this array.
Since the tasklet array has TL_CLASSES elements, the TL_* definitions
was moved there as well, but it's not a problem.
The vast majority of the change in this patch is caused by the
renaming of the structures.
We used to remap SI_TKILL to SI_LWP when SI_TKILL was not available
(e.g. FreeBSD) but that's ugly and since we need this only in a single
switch/case block in wdt.c it's even simpler and cleaner to perform the
two tests there, so let's do this.
The watchdog timer had no more reason for being shared with the struct
thread_info since the watchdog is the only user now. Let's remove it
from the struct and move it to a static array in wdt.c. This removes
some ifdefs and the need for the ugly mapping to empty_t that might be
subject to a cast to a long when compared to TIMER_INVALID. Now timer_t
is not known outside of wdt.c and clock.c anymore.
This removes the knowledge of clockid_t from anywhere but clock.c, thus
eliminating a source of includes burden. The unused clock_id field was
removed from thread_info, and the definition setting of clockid_t was
removed from compat.h. The most visible change is that the function
now_cpu_time_thread() now takes the thread number instead of a tinfo
pointer.
The code that deals with timer creation for the WDT was moved to clock.c
and is called with the few relevant arguments. This removes the need for
awareness of clock_id from wdt.c and as such saves us from having to
share it outside. The timer_t is also known only from both ends but not
from the public API so that we don't have to create a fake timer_t
anymore on systems which do not support it (e.g. macos).
This was previously open-coded in run_thread_poll_loop(). Now that
we have clock.c dedicated to such stuff, let's move the code there
so that we don't need to keep such ifdefs nor to depend on the
clock_id.
Instead of fiddling with before_poll and after_poll in
activity_count_runtime(), the function is now called by
clock_entering_poll() which passes it the number of microseconds
spent working. This allows to remove all calls to
activity_count_runtime() from the pollers.
The entering_poll/leaving_poll/measure_idle functions that were hard
to classify and used to move to various locations have now been placed
into clock.c since it's precisely about time-keeping. The functions
were renamed to clock_*. The samp_time and idle_time values are now
static since there is no reason for them to be read from outside.
There is currently a problem related to time keeping. We're mixing
the functions to perform calculations with the os-dependent code
needed to retrieve and adjust the local time.
This patch extracts from time.{c,h} the parts that are solely dedicated
to time keeping. These are the "now" or "before_poll" variables for
example, as well as the various now_*() functions that make use of
gettimeofday() and clock_gettime() to retrieve the current time.
The "tv_*" functions moved there were also more appropriately renamed
to "clock_*".
Other parts used to compute stolen time are in other files, they will
have to be picked next.
It was brough by an unneeded addition of a local variable after a test
in commit f7f53afcf ("BUILD/MEDIUM: tcp: set-mark setting support for
FreeBSD."). No backport needed.
Remove the quic_conn from the receiver connection_ids tree on
quic_conn_free. This fixes a crash due to dangling references in the
tree after a quic connection release.
This operation must be conducted under the listener lock. For this
reason, the quic_conn now contains a reference to its attached listener.
Following include reorganzation, there is some missing include files for
task.h when compiling with DEBUG_TASK :
- activity.h for task_profiling_mask
- time.h for now_mono_time()
This is present since the following commit
d8b325c748
REORG: task: uninline the loop time measurement code
No need to backport this.
These ones are rarely used or only to waste CPU cycles waiting, and are
the last ones requiring system includes in thread.h. Let's uninline them
and move them to thread.c.
This removes the thread identifiers from struct thread_info and moves
them only in static array in thread.c since it's now the only file that
needs to touch it. It's also the only file that needs to include
pthread.h, beyond haproxy.c which needs it to start the poll loop. As
a result, much less system includes are needed and the LoC reduced by
around 3%.
haproxy.c still has to deal with pthread-specific low-level stuff that
is OS-dependent. We should not have to deal with this there, and we do
not need to access pthread anywhere else.
Let's move these 3 functions to thread.c and keep empty inline ones for
when threads are disabled.
It's not needed to inline it at all (one call per loop) and it introduces
dependencies, let's move it to fd.c.
Removing the few remaining includes that came with it further reduced
by ~0.2% the LoC and the build time is now below 6s.
TV_ETERNITY, TV_ETERNITY_MS and MAX_DELAY_MS may be configured and
ought to be in defaults.h so that they can be inherited from everywhere
without including time.h and could also be redefined if neede
(particularly for MAX_DELAY_MS).
It's pointless to inline this, it's called exactly once per poll loop,
and it depends on time.h which is quite deep. Let's move that to task.c
along with sched_report_idle().
The remaining large functions are those allocating/initializing and
occasionally freeing connections, conn_streams and sockaddr. Let's
move them to connection.c. In fact, cs_free() is the only one-liner
but let's move it along with the other ones since a call will be
small compared to the rest of the work done there.
The following inlined functions are particularly large (and probably not
inlined at all by the compiler), and together represent roughly half of
the file, while they're used at most once per connection. They were moved
to connection.c.
conn_upgrade_mux_fe, conn_install_mux_fe, conn_install_mux_be,
conn_install_mux_chk, conn_delete_from_tree, conn_init, conn_new,
conn_free
No need to include the full tree management code, type files only
need the definitions. Doing so reduces the whole code size by around
3.6% and the build time is down to just 6s.
ebtree is one piece using a lot of inlines and each tree root or node
definition needed by many of our structures requires to parse and
compile all these includes, which is large and painfully slow. Let's
move the very basic definitions to their own file and include it from
ebtree.h.
The following functions are quite heavy and have no reason to be kept
inlined:
srv_release_conn, srv_lookup_conn, srv_lookup_conn_next,
srv_add_to_idle_list
They were moved to server.c. It's worth noting that they're a bit
at the edge between server and connection and that maybe we could
create an idle-conn file for these in the near future.
We do not really need to have them inlined, and having xxhash.h included
by connection.h results in this 4700-lines file being processed 101 times
over the whole project, which accounts for 13.5% of the total size!
Additionally, half of the functions are only needed from connection.c.
Let's move the functions there and get rid of the painful include.
The build time is now down to 6.2s just due to this.
The hash type stored everywhere is XXH64_hash_t, which annoyingly forces
everyone to include the huge xxhash file. We know it's an uint64_t because
that's its purpose and the type is only made to abstract it on machines
where uint64_t is not availble. Let's switch the type to uint64_t
everywhere and avoid including xxhash from the type file.
Plenty of includes were present there only for struct pointers resulting
in them being used from many other places. The LoC reduced again by more
than 1% by cleaning this.
This one is expensive in code size because it comes with xxhash.h at a
low level of dependency that's inherited at plenty of places, and for
a function does doesn't benefit from inlining and could possibly even
benefit from not being inline given that it's large and called from the
scheduler.
Moving it to activity.c reduces the LoC by 1.2% and the binary size by
~1kB.
This function has no reason for being inlined, it's called from non
critical places (once in pollers), is quite large and comes with
dependencies (time and freq_ctr). Let's move it to acitvity.c. That's
another 0.4% less LoC to build.
These are ticks, not timeval, and they're a cause for plenty of files
including time.h just to access now_ms that's only used with ticks
functions. Let's move them over there.
The idle time calculation stuff was moved to task.h by commit 6dfab112e
("REORG: sched: move idle time calculation from time.h to task.h") but
these two variables that are only maintained by task.{c,h} were still
left in time.{c,h}. They have to move as well.
These two counters were the only ones not in the global struct, while
the SSL freq counters or the req counts are already in it, this forces
stats.c to include ssl_sock just to know about them. Let's move them
over there with their friends. This reduces from 408 to 384 the number
of includes of opensslconf.h.
This one has nothing to do with ssl_sock as it manipulates the struct
server only. Let's move it to server.c and remove unneeded dependencies
on ssl_sock.h. This further reduces by 10% the number of includes of
opensslconf.h and by 0.5% the number of compiled lines.
This one doesn't use anything from an SSL context, it only checks the
type of the transport layer of a connection, thus it belongs to
connection.h. This is particularly visible due to all the ifdefs
around it in various call places.
This is exactly the same as for listeners, servers only include
openssl-compat to provide the SSL_CTX type to use as two pointers to
contexts, and to detect if NPN, ALPN, and cipher suites are supported,
and save up to 5 pointers in the ssl_ctx struct if not supported. This
is pointless, as these ones have all been supported for about a decade,
and including this file comes with a long dependency chain that impacts
lots of other files. The ctx was made a void*.
Now the build time was significantly reduced, from 9.2 to 8.1 seconds,
thanks to opensslconf.h being included "only" 456 times instead of 2424
previously!
The total number of lines of code compiled was reduced by 15%.
Listeners only include openssl-compat to provide the SSL_CTX type to
use as two pointers to contexts, and to detect if NPN, ALPN, and cipher
suites are supported, and save up to 5 pointers in the ssl_bind_conf
struct if not supported. This is pointless, as these ones have all been
supported for about a decade, and including this file comes with a long
dependency chain that impacts lots of other files. The initial_ctx and
default_ctx can perfectly remain void* instead of SSL_CTX*.
These functions have no reason for being inlined, and they require some
includes with long dependencies. Let's move them to listener.c and trim
unused includes in listener.h.
This file includes streams, proxies, Lua just for some definitions of
structures for which we only have a pointer. Let's drop this. That's
responsible for 0.2% of all the lines of code.
The lock-debugging code in thread.h has no reason to be inlined. the
functions are quite fat and perform a lot of operations so there's no
saving keeping them inlined. Worse, most of them are in fact not
inlined, resulting in a significantly bigger executable.
This patch moves all this part from thread.h to thread.c. The functions
are still exported in thread.h of course. This results in ~166kB less
code:
text data bss dec hex filename
3165938 99424 897376 4162738 3f84b2 haproxy-before
2991987 99424 897376 3988787 3cdd33 haproxy-after
In addition the build time with thread debugging enabled has shrunk
from 19.2 to 17.7s thanks to much less code to be parsed in thread.h
that is included virtually everywhere.
pool-os.h relies on a number of includes solely because the
pool_alloc_area() function was inlined, and this only because we want
the normal version to be inlined so that we can track the calling
places for the memory profiler. It's worth noting that it already
does not work at -O0, and that when UAF is enabled we don't care a
dime about profiling.
This patch does two things at once:
- force-inline the functions so that pool_alloc_area() is still
inlined at -O0 to help track malloc() users ;
- uninline the UAF version of these (that rely on mmap/munmap)
and move them to pools.c so that we can remove all unneeded
includes.
Doing so reduces by ~270kB or 0.15% the total build size.
These ones are called from a few places in the code and are only provided
by ebtree.h, which is not normal given that some callers do not even use
ebtree.
channel, stream_interface, appctx, buffer, proxy and htx ones are used
in function arguments and most of them are not defined but were inherited
from intermediary inclues. Let's define them here and drop the unneeded
includes.
Some structures are inherited via intermediary includes (e.g. dns_counters
comes from a long path). Let's define the missing ones and includes vars-t
that is needed in the structure.
We're using variable-to-sample conversion at least 4 times in the code,
two of which are bogus. Let's introduce a generic conversion function
that performs the required checks.
This one only handles integers, contrary to its sibling with the suffix
_str that only handles strings. Let's rename it and uninline it since it
may well be used from outside.
The SSL stuff in struct server takes less than 3% of it and requires
lots of annoying ifdefs in the code just to take care of the cases
where the field is absent. Let's get rid of this and stop including
openssl-compat from server.c to detect NPN and ALPN capabilities.
This reduces the total LoC by another 0.4%.