Commit graph

11 commits

Author SHA1 Message Date
Patrick Hemmer
0355dabd7c MINOR: queue: replace the linked list with a tree
We'll need trees to manage the queues by priorities. This change replaces
the list with a tree based on a single key. It's effectively a list but
allows us to get rid of the list management right now.
2018-08-10 15:06:27 +02:00
Patrick Hemmer
da282f4a8f MINOR: queue: store the queue index in the stream when enqueuing
We store the queue index in the stream and check it on dequeueing to
figure how many entries were processed in between. This way we'll be
able to count the elements that may later be added before ours.
2018-08-10 15:06:25 +02:00
Willy Tarreau
3201e4e428 MEDIUM: queue: get rid of the pendconn lock
This lock was necessary to manipulate the pendconn element between
concurrent places, but was causing great difficulties in the list walk
by having to iterate over multiple entries instead of being able to
safely pick the first one (in fact the first element was always the
right one but the locking model was hard to prove).

Here since we know we can always rely on the queue's locks, we take
the queue's lock every time we need to modify the element. In practice
it was already the case everywhere except in pendconn_dequeue() which
only works on an element that was already detached. This function had
to be protected against the risk of meeting an incompletely detached
element (which could be unlinked but not yet assigned). By taking the
queue lock around the LIST_ISEMPTY test, it's enough to ensure that a
concurrent thread either didn't begin or had completed the operation.

The true benefit really is in pendconn_process_next_strm() where we
can again safely work with the first element of each queue. This will
significantly simplify next updates to this code.
2018-07-26 17:32:51 +02:00
Willy Tarreau
88930dd364 MINOR: queue: use a distinct variable for the assigned server and the queue
The pendconn struct uses ->px and ->srv to designate where the element is
queued. There is something confusing regarding threads though, because we
have to lock the appropriate queue before inserting/removing elements, and
this queue may only be determined by looking at ->srv (if it's not NULL
it's the server, otherwise use the proxy). But pendconn_grab_from_px() and
pendconn_process_next_strm() both assign this ->srv field, making it
complicated to know what queue to lock before manipulating the element,
which is exactly why we have the pendconn_lock in the first place.

This commit introduces pendconn->target which is the target server that
the two aforementioned functions will set when assigning the server.
Thanks to this, the server pointer may always be relied on to determine
what queue to use.
2018-07-26 17:32:51 +02:00
Christopher Faulet
5cd4bbd7ab BUG/MAJOR: threads/queue: Fix thread-safety issues on the queues management
The management of the servers and the proxies queues was not thread-safe at
all. First, the accesses to <strm>->pend_pos were not protected. So it was
possible to release it on a thread (for instance because the stream is released)
and to use it in same time on another one (because we redispatch pending
connections for a server). Then, the accesses to stream's information (flags and
target) from anywhere is forbidden. To be safe, The stream's state must always
be updated in the context of process_stream.

So to fix these issues, the queue module has been refactored. A lock has been
added in the pendconn structure. And now, when we try to dequeue a pending
connection, we start by unlinking it from the server/proxy queue and we wake up
the stream. Then, it is the stream reponsibility to really dequeue it (or
release it). This way, we are sure that only the stream can create and release
its <pend_pos> field.

However, be careful. This new implementation should be thread-safe
(hopefully...). But it is not optimal and in some situations, it could be really
slower in multi-threaded mode than in single-threaded one. The problem is that,
when we try to dequeue pending connections, we process it from the older one to
the newer one independently to the thread's affinity. So we need to wait the
other threads' wakeup to really process them. If threads are blocked in the
poller, this will add a significant latency. This problem happens when maxconn
values are very low.

This patch must be backported in 1.8.
2018-03-19 10:03:06 +01:00
Willy Tarreau
87b09668be REORG/MAJOR: session: rename the "session" entity to "stream"
With HTTP/2, we'll have to support multiplexed streams. A stream is in
fact the largest part of what we currently call a session, it has buffers,
logs, etc.

In order to catch any error, this commit removes any reference to the
struct session and tries to rename most "session" occurrences in function
names to "stream" and "sess" to "strm" when that's related to a session.

The files stream.{c,h} were added and session.{c,h} removed.

The session will be reintroduced later and a few parts of the stream
will progressively be moved overthere. It will more or less contain
only what we need in an embryonic session.

Sample fetch functions and converters will have to change a bit so
that they'll use an L5 (session) instead of what's currently called
"L4" which is in fact L6 for now.

Once all changes are completed, we should see approximately this :

   L7 - http_txn
   L6 - stream
   L5 - session
   L4 - connection | applet

There will be at most one http_txn per stream, and a same session will
possibly be referenced by multiple streams. A connection will point to
a session and to a stream. The session will hold all the information
we need to keep even when we don't yet have a stream.

Some more cleanup is needed because some code was already far from
being clean. The server queue management still refers to sessions at
many places while comments talk about connections. This will have to
be cleaned up once we have a server-side connection pool manager.
Stream flags "SN_*" still need to be renamed, it doesn't seem like
any of them will need to move to the session.
2015-04-06 11:23:56 +02:00
Thierry FOURNIER
ac836baad1 MINOR: includes: fix a lot of missing or useless includes
These modifications are done for resolving cross-dependent
includes in the upcoming LUA code.

<proto/channel.h> misses <types/channel.h>.

<types/acl.h> doesn't use <types/session.h> because the session
is already declared in the file as undefined pointer.

appsession.c misses <unistd.h> to use "write()".

Declare undefined pointer "struct session" for <types/proxy.h>
and <types/queue.h>. These includes dont need the detail of this
struct.
2015-02-28 23:12:32 +01:00
Willy Tarreau
e4d7e55061 [MAJOR] ported pendconn to mempools v2
A pool_destroy() was also missing in deinit()
2007-05-13 20:19:55 +02:00
Willy Tarreau
e3ba5f0aaa [CLEANUP] included common/version.h everywhere 2006-06-29 18:54:54 +02:00
Willy Tarreau
2dd0d4799e [CLEANUP] renamed include/haproxy to include/common 2006-06-29 17:53:05 +02:00
Willy Tarreau
baaee00406 [BIGMOVE] exploded the monolithic haproxy.c file into multiple files.
The files are now stored under :
  - include/haproxy for the generic includes
  - include/types.h for the structures needed within prototypes
  - include/proto.h for function prototypes and inline functions
  - src/*.c for the C files

Most include files are now covered by LGPL. A last move still needs
to be done to put inline functions under GPL and not LGPL.

Version has been set to 1.3.0 in the code but some control still
needs to be done before releasing.
2006-06-26 02:48:02 +02:00