Both servers and proxies share a common set of parameters for outgoing
connections, and since they're not stored in a similar structure, a lot
of code is duplicated in the connection setup, which is one sensible
area.
Let's first define a common struct for these settings and make use of it.
Next patches will de-duplicate code.
This change also fixes a build breakage that happens when USE_LINUX_TPROXY
is not set but USE_CTTPROXY is set, which seem to be very unlikely
considering that the issue was introduced almost 2 years ago an never
reported.
When the PROXY protocol header is expected and fails, leading to an
abort of the incoming connection, we now emit a log message. If option
dontlognull is set and it was just a port probe, then nothing is logged.
Since the introduction of SSL, it became quite annoying not to get any useful
info in logs about handshake failures. Let's improve reporting for embryonic
sessions by checking a per-connection error code and reporting it into the logs
if an error happens before the session is completely instanciated.
The "dontlognull" option is supported in that if a connection does not talk
before being aborted, nothing will be emitted.
At the moment, only timeouts are considered for SSL and the PROXY protocol,
but next patches will handle more errors.
Instead of storing a couple of (int, ptr) in the struct connection
and the struct session, we use a different method : we only store a
pointer to an integer which is stored inside the target object and
which contains a unique type identifier. That way, the pointer allows
us to retrieve the object type (by dereferencing it) and the object's
address (by computing the displacement in the target structure). The
NULL pointer always corresponds to OBJ_TYPE_NONE.
This reduces the size of the connection and session structs. It also
simplifies target assignment and compare.
In order to improve the generated code, we try to put the obj_type
element at the beginning of all the structs (listener, server, proxy,
si_applet), so that the original and target pointers are always equal.
A lot of code was touched by massive replaces, but the changes are not
that important.
Before connections were introduced, it was possible to connect an
external task to a stream interface. However it was left as an
exercise for the brave implementer to find how that ought to be
done.
The feature was broken since the introduction of connections and
was never fixed since due to lack of users. Better remove this dead
code now.
This is the first step of a series of changes aiming at making the
polling totally event-driven. This first change consists in only
remembering at the connection level whether an FD was enabled or not,
regardless of the fact it was being polled or cached. From now on, an
EAGAIN will always be considered as a change so that the pollers are
able to manage a cache and to flush it based on such events. One of
the noticeable effect is that conn_fd_handler() is called once more
per session (6 instead of 5 min) but other update functions are less
called.
Note that the performance loss caused by this change at the moment is
quite significant, around 2.5%, but the change is needed to have SSL
working correctly in all situations, even when data were read from the
socket and stored in the invisible cache, waiting for some room in the
channel's buffer.
The struct target contains one int and one pointer, causing it to be
64-bit aligned on 64-bit platforms. By marking it "packed", we can
save 8 bytes in struct connection and as many in struct session on
such platforms.
When we start logging SSL information, we need the SSL struct to be
present even past the conn_xprt_close() call. In order to achieve this,
we should use refcounting on the connection and the transport layer. At
the moment it's not worth using plain refcounting as only the logs require
this, so instead of real refcounting we just use a flag which will be set
by the log subsystem when SSL data need to be logged.
What happens then is that the xprt->close() call is ignored and the
transport layer is closed again during session_free(), after the log
line is emitted.
This callback sends a PROXY protocol line on the outgoing connection,
with the local and remote endpoint information. This is used for local
connections (eg: health checks) where the other end needs to have a
valid address and no connection is relayed.
Just like ->init(), ->wake() may now be used to return an error and
abort the connection. Currently this is not used but will be with
embryonic sessions.
We now check the connection flags for changes in order not to call the
data->wake callback when there is no activity. Activity means a change
on any of the CO_FL_*_SH, CO_FL_ERROR, CO_FL_CONNECTED, CO_FL_WAIT_CONN*
flags, as well as a call to data->recv or data->send.
The connection flags have progressively been added one after the other
and were not very well organized. Some of them are often used together
and a number of operations are performed on the DATA/SOCK ENA/POL flags.
Thus, they have been reorganized so that flags that work together are
close to each other (allows immediate operands on ARM) and that polling
changes can be detected with fewer operations using a simple shift and
xor. The handshakes are now the last ones so that it will be easier to
add new ones after without risking a collision. All activity-related
flags are also grouped together.
The generic data-layer init callback is now used after the transport
layer is complete and before calling the data layer recv/send callbacks.
This allows the session to switch from the embryonic session data layer
to the complete stream interface data layer, by making conn_session_complete()
the data layer's init callback.
It sill looks awkwards that the init() callback must be used opon error,
but except by adding yet another one, it does not seem to be mergeable
into another function (eg: it should probably not be merged with ->wake
to avoid unneeded calls during the handshake, though semantically that
would make sense).
Instead of calling conn_notify_si() from the connection handler, we
now call data->wake(), which will allow us to use a different callback
with health checks.
Note that we still rely on a flag in order to decide whether or not
to call this function. The reason is that with embryonic sessions,
the callback is already initialized to si_conn_cb without the flag,
and we can't call the SI notify function in the leave path before
the stream interface is initialized.
This issue should be addressed by involving a different data_cb for
embryonic sessions and for stream interfaces, that would be changed
during session_complete() for the final data_cb.
Now conn->data will designate the data layer which is the client for
the transport layer. In practice it's the stream interface and will
soon also be the health checks.
While working on the changes required to make the health checks use the
new connections, it started to become obvious that some naming was not
logical at all in the connections. Specifically, it is not logical to
call the "data layer" the layer which is in charge for all the handshake
and which does not yet provide a data layer once established until a
session has allocated all the required buffers.
In fact, it's more a transport layer, which makes much more sense. The
transport layer offers a medium on which data can transit, and it offers
the functions to move these data when the upper layer requests this. And
it is the upper layer which iterates over the transport layer's functions
to move data which should be called the data layer.
The use case where it's obvious is with embryonic sessions : an incoming
SSL connection is accepted. Only the connection is allocated, not the
buffers nor stream interface, etc... The connection handles the SSL
handshake by itself. Once this handshake is complete, we can't use the
data functions because the buffers and stream interface are not there
yet. Hence we have to first call a specific function to complete the
session initialization, after which we'll be able to use the data
functions. This clearly proves that SSL here is only a transport layer
and that the stream interface constitutes the data layer.
A similar change will be performed to rename app_cb => data, but the
two could not be in the same commit for obvious reasons.
This will be needed to find the stream interface from the connection
once they're detached, but in the more immediate term, we'll need this
for health checks since they don't use a stream interface.
Polling flags were set for data and sock layer, but while this does make
sense for the ENA flag, it does not for the POL flag which translates the
detection of an EAGAIN condition. So now we remove the {DATA,SOCK}_POL*
flags and instead introduce two new layer-independant flags (WANT_RD and
WANT_WR). These flags are only set when an EAGAIN is encountered so that
polling can be enabled.
In order for these flags to have any meaning they are not persistent and
have to be cleared by the connection handler before calling the I/O and
data callbacks. For this reason, changes detection has been slightly
improved. Instead of comparing the WANT_* flags with CURR_*_POL, we only
check if the ENA status changes, or if the polling appears, since we don't
want to detect the useless poll to ena transition. Tests show that this
has eliminated one useless call to __fd_clr().
Finally the conn_set_polling() function which was becoming complex and
required complex operations from the caller was split in two and replaced
its two only callers (conn_update_data_polling and conn_update_sock_polling).
The two functions are now much smaller due to the less complex conditions.
Note that it would be possible to re-merge them and only pass a mask but
this does not appear much interesting.
The PROXY protocol is now decoded in the connection before other
handshakes. This means that it may be extracted from a TCP stream
before SSL is decoded from this stream.
When an incoming connection request is accepted, a connection
structure is needed to store its state. However we don't want to
fully initialize a session until the data layer is about to be
ready.
As long as the connection is physically stored into the session,
it's not easy to split both allocations.
As such, we only initialize the minimum requirements of a session,
which results in what we call an embryonic session. Then once the
data layer is ready, we can complete the function's initialization.
Doing so avoids buffers allocation and ensures that a session only
sees ready connections.
The frontend's client timeout is used as the handshake timeout. It
is likely that another timeout will be used in the future.
SSL need to initialize the data layer before proceeding with data. At
the moment, this data layer is automatically initialized from itself,
which will not be possible once we extract connection from sessions
since we'll only create the data layer once the handshake is finished.
So let's have the application layer initialize the data layer before
using it.
The last uses of the stream interfaces were in tcp_connect_server() and
could easily and more appropriately be moved to its callers, si_connect()
and connect_server(), making a lot more sense.
Now the function should theorically be usable for health checks.
It also appears more obvious that the file is split into two distinct
parts :
- the protocol layer used at the connection level
- the tcp analysers executing tcp-* rules and their samples/acls.
We need to have the source and destination addresses in the connection.
They were lying in the stream interface so let's move them. The flags
SI_FL_FROM_SET and SI_FL_TO_SET have been moved as well.
It's worth noting that tcp_connect_server() almost does not use the
stream interface anymore except for a few flags.
It has been identified that once we detach the connection from the SI,
it will probably be needed to keep a copy of the server-side addresses
in the SI just for logging purposes. This has not been implemented right
now though.
Some parts of the sock_ops structure were only used by the stream
interface and have been moved into si_ops. Some of them were callbacks
to the stream interface from the connection and have been moved into
app_cp as they're the application seen from the connection (later,
health-checks will need to use them). The rest has moved to data_ops.
Normally at this point the connection could live without knowing about
stream interfaces at all.
This is the start of the stream connection iterator which calls the
data-layer reader. This still looks a bit tricky but is OK. Splicing
is not handled at all at the moment.
The conflicts we're facing with polling is that handshake handlers have
precedence over data handlers and may change the polling requirements
regardless of what is expected by the data layer. This causes issues
such as missed events.
The real need is to have three polling levels :
- the "current" one, which is effective at any moment
- the data one, which reflects what the data layer asks for
- the sock one, which reflects what the socket layer asks for
Depending on whether a handshake is in progress or not, either one of the
last two will replace the current one, and the change will be propagated
to the lower layers.
At the moment, the shutdown status is not considered, and only handshakes
are used to decide which layer to chose. This will probably change.
Handshakes is not called anymore from the data handlers, they're only
called from the connection handler when their flag is set.
Also, this move has uncovered an issue with the stream interface notifier :
it doesn't consider the FD_WAIT_* flags possibly set by the handshake
handlers. This will result in a stuck handshake when no data is in the
output buffer. In order to cover this, for now we'll perform the EV_FD_SET
in the SSL handshake function, but this needs to be addressed separately
from the stream interface operations.
This new flag is used to indicate that the connection was already
connected. It can be used by I/O handlers to know that a connection
has just completed. It is used by stream_sock_update_conn(), allowing
the sock_opt handlers not to manipulate the SI timeout nor the
BF_WRITE_NULL flag anymore.
The socket data layer code must only focus on moving data between a
socket and a buffer. We need a special stream interface handler to
update the stream interface and the file descriptor status.
At the moment the code works but suffers from a race condition caused
by its API : the read/write callbacks still make use of the fd instead
of using the connection. And when a double shutdown is performed, a call
to ->write() after ->read() processed an error results in dereferencing
a NULL fdtab[]->owner. This is only a temporary issue which doesn't need
to be fixed now since this will automatically go away when the functions
change to use the connection instead.
This handshake handler must be independant, so move it away from
proto_tcp. It has a dedicated connection flag. It is tested before
I/O handlers and automatically removes the CO_FL_WAIT_L4_CONN flag
upon success.
It also sets the BF_WRITE_NULL flag on the stream interface and
stops the SI timeout. However it does not perform the task_wakeup(),
and relies on the data handler to do so for now. The SI wakeup will
have to be moved elsewhere anyway.