As a convenience, return the next server instance from servers list on
free_server.
This is particularily useful when using this function on the servers
list without having to save of the next pointer before calling it.
Implements a way of checking the running openssl version:
If the OpenSSL support was not compiled within HAProxy it will returns a
error, so it's recommanded to do a SSL feature check before:
$ ./haproxy -cc 'feature(OPENSSL) && openssl_version_atleast(0.9.8zh) && openssl_version_before(3.0.0)'
This will allow to select the SSL reg-tests more carefully.
Include the correct .h files in http_client.c and http_client.h.
The api.h is needed in http_client.c and http_client-t.h is now include
directly from http_client.h
The X509_STORE_CTX_get0_cert did not exist yet on OpenSSL 1.0.2 and
neither did X509_STORE_CTX_get0_chain, which was not actually needed
since its get1 equivalent already existed.
Most of the SSL sample fetches related to the client certificate were
based on the SSL_get_peer_certificate function which returns NULL when
the verification process failed. This made it impossible to use those
fetches in a log format since they would always be empty.
The patch adds a reference to the X509 object representing the client
certificate in the SSL structure and makes use of this reference in the
fetches.
The reference can only be obtained in ssl_sock_bind_verifycbk which
means that in case of an SSL error occurring before the verification
process ("no shared cipher" for instance, which happens while processing
the Client Hello), we won't ever start the verification process and it
will be impossible to get information about the client certificate.
This patch also allows most of the ssl_c_XXX fetches to return a usable
value in case of connection failure (because of a verification error for
instance) by making the "conn->flags & CO_FL_WAIT_XPRT" test (which
requires a connection to be established) less strict.
Thanks to this patch, a log-format such as the following should return
usable information in case of an error occurring during the verification
process :
log-format "DN=%{+Q}[ssl_c_s_dn] serial=%[ssl_c_serial,hex] \
hash=%[ssl_c_sha1,hex]"
It should answer to GitHub issue #693.
This commit implements a very simple HTTP Client API.
A client can be operated by several functions:
- httpclient_new(), httpclient_destroy(): create
and destroy the struct httpclient instance.
- httpclient_req_gen(): generate a complete HTX request using the
the absolute URL, the method and a list of headers. This request
is complete and sets the HTX End of Message flag. This is limited
to small request we don't need a body.
- httpclient_start() fill a sockaddr storage with a IP extracted
from the URL (it cannot resolve an fqdm for now), start the
applet. It also stores the ptr of the caller which could be an
appctx or something else.
- hc->ops contains a list of callbacks used by the
HTTPClient, they should be filled manually after an
httpclient_new():
* res_stline(): the client received a start line, its content
will be stored in hc->res.vsn, hc->res.status, hc->res.reason
* res_headers(): the client received headers, they are stored in
hc->res.hdrs.
* res_payload(): the client received some payload data, they are
stored in the hc->res.buf buffer and could be extracted with the
httpclient_res_xfer() function, which takes a destination buffer
as a parameter
* res_end(): this callback is called once we finished to receive
the response.
While http_parse_scheme() extracts a scheme from a URI by extracting
exactly the valid characters and stopping on delimiters, this new
function performs the same on a fixed-size string.
This new class exposes methods to manipulate HTTP messages from a filter
written in lua. Like for the HTTP class, there is a bunch of methods to
manipulate the message headers. But there are also methods to manipulate the
message payload. This part is similar to what is available in the Channel
class. Thus the payload can be duplicated, erased, modified or
forwarded. For now, only DATA blocks can be retrieved and modified because
the current API is limited. No HTTPMessage method is able to yield. Those
manipulating the headers are always called on messages containing all the
headers, so there is no reason to yield. Those manipulating the payload are
called from the http_payload filters callback function where yielding is
forbidden.
When an HTTPMessage object is instantiated, the underlying Channel object
can be retrieved via the ".channel" field.
For now this class is not used because the HTTP filtering is not supported
yet. It will be the purpose of another commit.
There is no documentation for now.
A lua TXN can be created when a sample fetch, an action or a filter callback
function is executed. A flag is now used to track the execute context.
Respectively, HLUA_TXN_SMP_CTX, HLUA_TXN_ACT_CTX and HLUA_TXN_FLT_CTX. The
filter flag is not used for now.
When a script is executed, a flag is used to allow it to yield. An error is
returned if a lua function yield, explicitly or not. But there is no way to
get this capability in C functions. So there is no way to choose to yield or
not depending on this capability.
To fill this gap, the flag HLUA_NOYIELD is introduced and added on the lua
context if the current script execution is not authorized to yield. Macros
to set, clear and test this flags are also added.
This feature will be usefull to fix some bugs in lua actions execution.
Implement a mechanism to free a started check on runtime for dynamic
servers. A new function check_purge is created for this. The check task
will be marked for deletion and scheduled to properly close connection
elements and free the task/tasklet/buf_wait elements.
This function will be useful to delete a dynamic server wich checks.
It is necessary to have a refcount mechanism on dynamic servers to be
able to enable check support. Indeed, when deleting a dynamic server
with check activated, the check will be asynchronously removed. This is
mandatory to properly free the check resources in a thread-safe manner.
The server instance must be kept alive for this.
Remove static qualifier on init_srv_check, init_srv_agent_check and
start_check_task. These functions will be called in server.c for dynamic
servers with checks.
Implement an equivalent of task_kill for tasklets. This function can be
used to request a tasklet deletion in a thread-safe way.
Currently this function is unused.
There was no way to access the SPOE filter configuration from the agent
object. However it could be handy to have it. And in fact, this will be
required to fix a bug.
Right now we're using a DWCAS to atomically set the running_mask while
being constrained by the thread_mask. This DWCAS is annoying because we
may seriously need it later when adding support for thread groups, for
checking that the running_mask applies to the correct group.
It turns out that the DWCAS is not strictly necessary because we never
need it to set the thread_mask based on the running_mask, only the other
way around. And in fact, the running_mask is always cleared alone, and
the thread_mask is changed alone as well. The running_mask is only
relevant to indicate a takeover when the thread_mask matches it. Any
bit set in running and not present in thread_mask indicates a transition
in progress.
As such, it is possible to re-arrange this by using a regular CAS around a
consistency check between running_mask and thread_mask in fd_update_events
and by making a CAS on running_mask then an atomic store on the thread_mask
in fd_takeover(). The only other case is fd_delete() but that one already
sets the running_mask before clearing the thread_mask, which is compatible
with the consistency check above.
This change has happily survived 10 billion takeovers on a 16-thread
machine at 800k requests/s.
The fd-migration doc was updated to reflect this change.
This one is set whenever an FD is reported by a poller with a null owner,
regardless of the thread_mask. It has become totally meaningless because
it only indicates a migrated FD that was not yet reassigned to a thread,
but as soon as a thread uses it, the status will change to skip_fd. Thus
there is no reason to distinguish between the two, it adds more confusion
than it helps. Let's simply drop it.
The current principle of running under isolation was made to access
sensitive data while being certain that no other thread was using them
in parallel, without necessarily having to place locks everywhere. The
main use case are "show sess" and "show fd" which run over long chains
of pointers.
The thread_isolate() call relies on the "harmless" bit that indicates
for a given thread that it's not currently doing such sensitive things,
which is advertised using thread_harmless_now() and which ends usings
thread_harmless_end(), which also waits for possibly concurrent threads
to complete their work if they took this opportunity for starting
something tricky.
As some system calls were notoriously slow (e.g. mmap()), a bunch of
thread_harmless_now() / thread_harmless_end() were placed around them
to let waiting threads do their work while such other threads were not
able to modify memory contents.
But this is not sufficient for performing memory modifications. One such
example is the server deletion code. By modifying memory, it not only
requires that other threads are not playing with it, but are not either
in the process of touching it. The fact that a pool_alloc() or pool_free()
on some structure may call thread_harmless_now() and let another thread
start to release the same object's memory is not acceptable.
This patch introduces the concept of "idle threads". Threads entering
the polling loop are idle, as well as those that are waiting for all
others to become idle via the new function thread_isolate_full(). Once
thread_isolate_full() is granted, the thread is not idle anymore, and
it is released using thread_release() just like regular isolation. Its
users have to keep in mind that across this call nothing is granted as
another thread might have performed shared memory modifications. But
such users are extremely rare and are actually expecting this from their
peers as well.
Note that that in case of backport, this patch depends on previous patch:
MINOR: threads: make thread_release() not wait for other ones to complete
This patch splits the disabled state of a proxy into a PR_DISABLED and a
PR_STOPPED state.
The first one is set when the proxy is disabled in the configuration
file, and the second one is set upon a stop_proxy().
Rename the 'dontloglegacyconnerr' option to 'log-error-via-logformat'
which is much more self-explanatory and readable.
Note: only legacy keywords don't use hyphens, it is recommended to
separate words with them in new keywords.
The x86-tso model makes the load and store barriers unneeded for our
usage as long as they perform at least a compiler barrier: the CPU
will respect store ordering and store vs load ordering. It's thus
safe to remove the lfence and sfence which are normally needed only
to communicate with external devices. Let's keep the mfence though,
to make sure that reads of same memory location after writes report
the value from memory and not the one snooped from the write buffer
for too long.
An in-depth review of all use cases tends to indicate that this is
okay in the rest of the code. Some parts could be cleaned up to
use atomic stores and atomic loads instead of explicit barriers
though.
Doing this reliably increases the overall performance by about 2-2.5%
on a 8c-16t Xeon thanks to less frequent flushes (it's likely that the
biggest gain is in the MT lists which use them a lot, and that this
results in less cache line flushes).
The atomic_load/atomic_store/atomic_xchg operations were all forced to
__ATOMIC_SEQ_CST, which results in explicit store or even full barriers
even on x86-tso while we do not need them: we're not communicating with
external devices for example and are only interested in respecting the
proper ordering of loads and stores between each other.
These ones being rarely used, the emitted code on x86 remains almost the
same (barring a handful of locations). However they will allow to place
correct barriers at other places where atomics are accessed a bit lightly.
The patch is marked medium because we can never rule out the risk of some
bugs on more relaxed platforms due to the rest of the code.
update_freq_ctr_period() was using relaxed atomics without using barriers,
which usually works fine on x86 but not everywhere else. In addition, some
values were read without being enclosed by barriers, allowing the compiler
to possibly prefetch them a bit earlier. Finally, freq_ctr_total() was also
reading these without enough barriers. Let's make explicit use of atomic
loads and atomic stores to get rid of this situation. This required to
slightly rearrange the freq_ctr_total() loop, which could possibly slightly
improve performance under extreme contention by avoiding to reread all
fields.
A backport may be done to 2.4 if a problem is encountered, but last tests
on arm64 with LSE didn't show any issue so this can possibly stay as-is.
This function already performs a number of checks prior to calling the
IOCB, and detects the change of thread (FD migration). Half of the
controls are still in each poller, and these pollers also maintain
activity counters for various cases.
Note that the unreliable test on thread_mask was removed so that only
the one performed by fd_set_running() is now used, since this one is
reliable.
Let's centralize all that fd-specific logic into the function and make
it return a status among:
FD_UPDT_DONE, // update done, nothing else to be done
FD_UPDT_DEAD, // FD was already dead, ignore it
FD_UPDT_CLOSED, // FD was closed
FD_UPDT_MIGRATED, // FD was migrated, ignore it now
Some pollers already used to call it last and have nothing to do after
it, regardless of the result. epoll has to delete the FD in case a
migration is detected. Overall this removes more code than it adds.
Since 2.4 with commit f50906519 ("MEDIUM: fd: merge fdtab[].ev and state
for FD_EV_* and FD_POLL_* into state") we can merge all flag updates at
once in fd_update_events(). Previously this was performed in 1 to 3 steps,
setting the polling state, then setting READY_R if in/err/hup, and setting
READY_W if out/err. But since the commit above, all flags are stored
together in the same structure field that is being updated with the new
flags, thus we can simply update the flags altogether and avoid multiple
atomic operations. This even removes the need for atomic ops for FDs that
are not shared.
There's a theoretical race (that we failed to trigger) in function
fd_update_events(), which could strike on idle connections. The "locked"
variable will most often be 0 as the FD is bound to the current thread
only. Another thread could take it over once "locked" is set, change
the thread and running masks. Then the first thread updates the FD's
state non-atomically and possibly overwrites what the other thread was
preparing. It still looks like the FD's state will ultimately converge
though.
The solution against this is to set the running flag earlier so that a
takeover() attempt cannot succeed, or that the fd_set_running() attempt
fails, indicating that nothing needs to be done on this FD.
While this is sufficient for a simple fix to be backported, it leaves
the FD actively polled in the calling thread, this will trigger a second
wakeup which will notice the absence of tid_bit in the thread_mask,
getting rid of it.
A more elaborate solution would consist in calling fd_set_running()
directly from the pollers before calling fd_update_events(), getting
rid of the thread_mask test and letting the caller eliminate that FD
from its list if needed.
Interestingly, this code also proves to be suboptimal in that it sets
the FD state twice instead of calculating the new state at once and
always using a CAS to set it. This is a leftover of a simplification
that went into 2.4 and which should be explored in a future patch.
This may be backported as far as 2.2.
The takeover of idle conns between threads is particularly tricky, for
two reasons:
- there's no way to atomically synchronize kernel-side polling with
userspace activity, so late events will always be reported for some
FDs just migrated ;
- upon error, an FD may be immediately reassigned to whatever other
thread since it's process-wide.
The current model uses the FD's thread_mask to figure if an FD still
ought to be reported or not, and a per-thread idle connection queue
from which eligible connections are atomically added/picked. I/Os
coming from the bottom for such a connection must remove it from the
list so that it's not elected. Same for timeout tasks and iocbs. And
these last ones check their context under the idle_conn lock to judge
if they're still allowed to run.
One rare case was omitted: the wake() callback. This one is rare, it
may serve to notify about finalized connect() calls that are not being
polled, as well as unhandled shutdowns and errors. This callback was
not protected till now because it wasn't seen as sensitive, but there
exists a particular case where it may be called without protectoin in
parallel to a takeover. This happens in the following sequence:
- thread T1 wants to establish an outgoing connection
- the connect() call returns EINPROGRESS
- the poller adds it using epoll_ctl()
- epoll_wait() reports it, connect() is done. The connection is
not being marked as actively polled anymore but is still known
from the poller.
- the request is sent over that connection using send(), which
queues to system buffers while data are being delivered
- the scheduler switches to other tasks
- the request is physically sent
- the server responds
- the stream is notified that send() succeeded, and makes progress,
trying to recv() from that connection
- the recv() succeeds, the response is delivered
- the poller doesn't need to be touched (still no active polling)
- the scheduler switches to other tasks
- the server closes the connection
- the poller on T1 is notified of the SHUTR and starts to call mux->wake()
- another thread T2 takes over the connection
- T2 continues to run inside wake() and releases the connection
- T2 is just dereferencing it.
- BAM.
The most logical solution here is to surround the call to wake() with an
atomic removal/insert of the connection from/into the idle conns lists.
This way, wake() is guaranteed to run alone. Any other poller reporting
the FD will not have its tid_bit in the thread_mask si will not bother
it. Another thread trying a takeover will not find this connection. A
task or tasklet being woken up late will either be on the same thread,
or be called on another one with a NULL context since it will be the
consequence of previous successful takeover, and will be ignored. Note
that the extra cost of a lock and tree access here have a low overhead
which is totally amortized given that these ones roughly happen 1-2
times per connection at best.
While it was possible to crash the process after 10-100k req using H2
and a hand-refined configuration achieving perfect synchronism between
a long (20+) chain of proxies and a short timeout (1ms), now with that
fix this never happens even after 10M requests.
Many thanks to Olivier for proposing this solution and explaining why
it works.
This should be backported as far as 2.2 (when inter-thread takeover was
introduced). The code in older versions will be found in conn_fd_handler().
A workaround consists in disabling inter-thread pool sharing using:
tune.idle-pool.shared off
In case of connection failure, a dedicated error message is output,
following the format described in section "Error log format" of the
documentation. These messages cannot be configured through a log-format
option.
This patch adds a new option, "dontloglegacyconnerr", that disables
those error logs when set, and "replaces" them by a regular log line
that follows the configured log-format (thanks to a call to sess_log in
session_kill_embryonic).
The new fc_conn_err sample fetch allows to add the legacy error log
information into a regular log format.
This new option is unset by default so the logging logic will remain the
same until this new option is used.
This new sample fetch along the ssl_fc_hsk_err_str fetch contain the
last SSL error of the error stack that occurred during the SSL
handshake (from the frontend's perspective). The errors happening during
the client's certificate verification will still be given by the
ssl_c_err and ssl_c_ca_err fetches. This new fetch will only hold errors
retrieved by the OpenSSL ERR_get_error function.
The fc_conn_err and fc_conn_err_str sample fetches give information
about the problem that made the connection fail. This information would
previously only have been given by the error log messages meaning that
thanks to these fetches, the error log can now be included in a custom
log format. The log strings were all found in the conn_err_code_str
function.
The CO_ER_SSL_EARLY_FAILED and CO_ER_CIP_TIMEOUT connection error codes
were missing in the conn_err_code_str switch which converts the error
codes into string.
This patch can be backported on all stable branches.
This patch renames the proxy capability "LUA" to "INT" so it could be
used for any internal proxy.
Every proxy that are not user defined should use this flag.
Oss-fuzz reports in issue 36328 that we can recurse too far by passing
extremely deep expressions to the ".if" parser. I thought we were still
limited to the 1024 chars per line, that would be highly sufficient, but
we don't have any limit now :-/
Let's just pass a maximum recursion counter to the recursive parsers.
It's decremented for each call and the expression fails if it reaches
zero. On the most complex paths it can add 3 levels per parenthesis,
so with a limit of 1024, that's roughly 343 nested sub-expressions that
are supported in the worst case. That's more than sufficient, for just
a few kB of RAM.
No backport is needed.
This option had always been broken in HTX, which means that the first
breakage appeared in 1.9, that it was broken by default in 2.0 and that
no workaround existed starting with 2.1. The way this option works is
praticularly unfit to the rest of the configuration and to the internal
architecture. It had some uses when it was introduced 14 years ago but
nowadays it's possible to do much better and more reliable using a
set of "http-request set-dst" and "http-request set-uri" rules, which
additionally are compatible with DNS resolution (via do-resolve) and
are not exclusive to normal load balancing. The "option-http_proxy"
example config file was updated to reflect this.
The option is still parsed so that an error message gives hints about
what to look for.
The cfg_free_cond_{term,and,expr}() functions used to take a pointer to
the pointer to be freed in order to replace it with a NULL once done.
But this doesn't cope well with freeing lists as it would require
recursion which the current code tried to avoid.
Let's just change the API to free the area and let the caller set the NULL.
This leak was reported by oss-fuzz (issue 36265).
Now it's possible to form a term using parenthesis around an expression.
This will soon allow to build more complex expressions. For now they're
still pretty limited but parenthesis do work.
Now evaluating a condition will rely on an expression (or an empty string),
and this expression will support ORing a sub-expression with another
optional expression. The sub-expressions ANDs a term with another optional
sub-expression. With this alone precedence between && and || is respected,
and the following expression:
A && B && C || D || E && F || G
will naturally evaluate as:
(A && B && C) || D || (E && F) || G
It's not convenient to let the caller be responsible for node allocation,
better have the leaf function do that and implement the accompanying free
call. Now only a pointer is needed instead of a struct, and the leaf
function makes sure to leave the situation in a consistent way.
The purpose is to build a descendent parser that will split conditions
into expressions made of terms. There are two phases, a parsing phase
and an evaluation phase. Strictly speaking it's not required to cut
that in two right now, but it's likely that in the future we won't want
certain predicates to be evaluated during the parsing (e.g. file system
checks or execution of some external commands).
The cfg_eval_condition() function is now much simpler, it just tries to
parse a single term, and if OK evaluates it, then returns the result.
Errors are unchanged and may still be reported during parsing or
evaluation.
It's worth noting that some invalid expressions such as streq(a,b)zzz
continue to parse correctly for now (what remains after the parenthesis
is simply ignored as not necessary).
The .if/.else/.endif and condition evaluation code is quite dirty and
was dumped into cfgparse.c because it was easy. But it should be tidied
quite a bit as it will need to evolve.
Let's move all that to cfgcond.{c,h}.
make_arg_list() can create an array of arguments, some of which remain
to be resolved, but all users had to deal with their own roll back on
error. Let's add a free_args() function to release all the array's
elements and let the caller deal with the array itself (sometimes it's
allocated in the stack).
Since 1.9 with commit 673867c35 ("MAJOR: applets: Use tasks, instead
of rolling our own scheduler.") the thread_mask field of the appctx
became unused, but the code hadn't been cleaned for this. The appctx
has its own task and the task's thread_mask is the one to be displayed.
It's worth noting that all calls to appctx_new() pass tid_bit as the
thread_mask. This makes sense, and it could be convenient to decide
that this becomes the norm and to simplify the API.
Define a new global config statement named
"h2-workaround-bogus-websocket-clients".
This statement will disable the automatic announce of h2 websocket
support as specified in the RFC8441. This can be use to overcome clients
which fail to implement the relatively fresh RFC8441. Clients will in
his case automatically downgrade to http/1.1 for the websocket tunnel
if the haproxy configuration allows it.
This feature is relatively simple and can be backported up to 2.4, which
saw the introduction of h2 websocket support.
Replace http_get_path by the http_uri_parser API. The new functions is
renamed http_parse_path. Replace duplicated code for scheme and
authority parsing by invocations to http_parse_scheme/authority.
If no scheme is found for an URI detected as an absolute-uri/authority,
consider it to be an authority format : no path will be found. For an
absolute-uri or absolute-path, use the remaining of the string as the
path. A new http_uri_parser state is declared to mark the path parsing
as done.
Replace http_get_authority by the http_uri_parser API.
The new function is renamed http_parse_authority. Replace duplicated
scheme parsing code by http_parse_scheme invocation. A new
http_uri_parser state is declared to mark the authority parsing as done.
Replace http_get_scheme by the http_uri_parser API. The new function is
renamed http_parse_scheme. A new http_uri_parser state is declared to
mark the scheme parsing as completed.
Implement a http uri parser type. This type will be used as a context to
parse the various elements of an uri.
The goal of this serie of patches is to factorize duplicated code
between the http_get_scheme/authority/path functions. A simple parsing
API is designed to be able to extract once each element of an HTTP URI
in order. The functions will be renamed in the following patches to
reflect the API change with the prefix http_parse_*.
For the parser API, the http_uri_parser type must first be
initialized before usage. It will register the URI to parse and detect
its format according to the rfc 7230.
Implement the scheme-based uri normalization as described in rfc3986
6.3.2. Its purpose is to remove the port of an uri if the default one is
used according to the uri scheme : 80/http and 443/https. All other
ports are not touched.
This method uses an htx message as an input. It requires that the target
URI is in absolute-form with a http/https scheme. This represents most
of h2 requests except CONNECT. On the contrary, most of h1 requests
won't be elligible as origin-form is the standard case.
The normalization is first applied on the target URL of the start line.
Then, it is conducted on every Host headers present, assuming that they
are equivalent to the target URL.
This change will be notably useful to not confuse users who are
accustomed to use the host for routing without specifying default ports.
This problem was recently encountered with Firefox which specify the 443
default port for http2 websocket Extended CONNECT.
This patch adds the definition of two new array data_types:
'gpc': This is an array of 32bits General Purpose Counters.
'gpc_rate': This is an array on increment rates of General Purpose Counters.
Like for all arrays, they are limited to 100 elements.
This patch also adds actions and fetches to handle
elements of those arrays.
Note: As documented, those new actions and fetches won't
apply to the legacy 'gpc0', 'gpc1', 'gpc0_rate' nor 'gpc1_rate'.
This patch adds the definition of a new array data_type
'gpt'. This is an array of 32bits General Purpose Tags.
Like for all arrays, it is limited to 100 elements.
This patch also adds actions and fetches to handle
elements of this array.
Note: As documented, those new actions and fetches won't
apply to the legacy 'gpt0' data type.
This patch adds support of array data_types on the peer protocol.
The table definition message will provide an additionnal parameter
for array data-types: the number of elements of the array.
In case of array of frqp it also provides a second parameter:
the period used to compute freq counter.
The array elements are std_type values linearly encoded in
the update message.
Note: if a remote peer announces an array data_type without
parameters into the table definition message, all updates
on this table will be ignored because we can not
parse update messages consistently.
This patch provides the code to handle arrays of some
standard types (SINT, UINT, ULL and FRQP) in stick table.
This way we could define new "array" data types.
Note: the number of elements of an array was limited
to 100 to put a limit and to ensure that an encoded
update message will continue to fit into a buffer
when the peer protocol will handle such data types.
This patch replaces all advanced data type aliases on
stktable_data_cast calls by standard types.
This way we could call the same stktable_data_cast
regardless of the used advanced data type as long they
are using the same std type.
It also removes all the advanced data type aliases.
It is now possible to set the Netfilter MARK and the TOS field value in all
packets sent to the client from any tcp-request rulesets or the "tcp-response
content" one. To do so, the parsing of "set-mark" and "set-tos" actions are
moved in tcp_act.c and the actions evaluation is handled in dedicated functions.
This patch may be backported as far as 2.2 if necessary.
It is now possible to set the "nice" factor of the current stream from a
"tcp-request content" or "tcp-response content" ruleset. To do so, the
action parsing is moved in stream.c and the action evaluation is handled in
a dedicated function.
This patch may be backported as far as 2.2 if necessary.
It is now possible to set the stream log level from a "tcp-request content"
or "tcp-response content" ruleset. To do so, the action parsing is moved in
stream.c and the action evaluation is handled in a dedicated function.
This patch should fix issue #1306. It may be backported as far as 2.2 if
necessary.
Now we directly use p->queue to get to the queue, which is much more
straightforward. The performance on 100 servers and 16 threads
increased from 560k to 574k RPS, or 2.5%.
A lot more simplifications are possible, but the minimum was done at
this point.
A queue is specific to a server or a proxy, so we don't need to place
this distinction inside all pendconns, it can be in the queue itself.
This commit adds the relevant fields "px" and "sv" into the struct
queue, and initializes them accordingly.
This basically undoes the API changes that were performed by commit
0274286dd ("BUG/MAJOR: server: fix deadlock when changing maxconn via
agent-check") to address the deadlock issue: since process_srv_queue()
doesn't use the server lock anymore, it doesn't need the "server_locked"
argument, so let's get rid of it before it gets used again.
Till now whenever a server or proxy's queue was touched, this server
or proxy's lock was taken. Not only this requires distinct code paths,
but it also causes unnecessary contention with other uses of these locks.
This patch adds a lock inside the "queue" structure that will be used
the same way by the server and the proxy queuing code. The server used
to use a spinlock and the proxy an rwlock, though the queue only used
it for locked writes. This new version uses a spinlock since we don't
need the read lock part here. Tests have not shown any benefit nor cost
in using this one versus the rwlock so we could change later if needed.
The lower contention on the locks increases the performance from 362k
to 374k req/s on 16 threads with 20 servers and leastconn. The gain
with roundrobin even increases by 9%.
This is tagged medium because the lock is changed, but no other part of
the code touches the queues, with nor without locking, so this should
remain invisible.
This reverts commit fcb8bf8650.
The recent changes since 5304669e1 MEDIUM: queue: make
pendconn_process_next_strm() only return the pendconn opened a tiny race
condition between stream_free() and process_srv_queue(), as the pendconn
is accessed outside of the lock, possibly while it's being freed. A
different approach is required.
This reverts commit c83e45e9b0.
The recent changes since 5304669e1 MEDIUM: queue: make
pendconn_process_next_strm() only return the pendconn opened a tiny race
condition between stream_free() and process_srv_queue(), as the pendconn
is accessed outside of the lock, possibly while it's being freed. A
different approach is required.
This basically undoes the API changes that were performed by commit
0274286dd ("BUG/MAJOR: server: fix deadlock when changing maxconn via
agent-check") to address the deadlock issue: since process_srv_queue()
doesn't use the server lock anymore, it doesn't need the "server_locked"
argument, so let's get rid of it before it gets used again.
Till now whenever a server or proxy's queue was touched, this server
or proxy's lock was taken. Not only this requires distinct code paths,
but it also causes unnecessary contention with other uses of these locks.
This patch adds a lock inside the "queue" structure that will be used
the same way by the server and the proxy queuing code. The server used
to use a spinlock and the proxy an rwlock, though the queue only used
it for locked writes. This new version uses a spinlock since we don't
need the read lock part here. Tests have not shown any benefit nor cost
in using this one versus the rwlock so we could change later if needed.
The lower contention on the locks increases the performance from 491k
to 507k req/s on 16 threads with 20 servers and leastconn. The gain
with roundrobin even increases by 6%.
The performance profile changes from this:
13.03% haproxy [.] fwlc_srv_reposition
8.08% haproxy [.] fwlc_get_next_server
3.62% haproxy [.] process_srv_queue
1.78% haproxy [.] pendconn_dequeue
1.74% haproxy [.] pendconn_add
to this:
11.95% haproxy [.] fwlc_srv_reposition
7.57% haproxy [.] fwlc_get_next_server
3.51% haproxy [.] process_srv_queue
1.74% haproxy [.] pendconn_dequeue
1.70% haproxy [.] pendconn_add
At this point the differences are mostly measurement noise.
This is tagged medium because the lock is changed, but no other part of
the code touches the queues, with nor without locking, so this should
remain invisible.
This structure will be common to proxies and servers and will contain
everything needed to handle their respective queues. For now it's only
a tree head, a length and an index.
This essentially reverts commit 2b4370078 ("MINOR: lb/api: let callers
of take_conn/drop_conn tell if they have the lock") that was merged
during 2.4 before the various locks could be eliminated at the lower
layers. Passing that information complicates the cleanup of the queuing
code and it's become useless.
The server_parse_maxconn_change_request locks the server lock. However,
this function can be called via agent-checks or lua code which already
lock it. This bug has been introduced by the following commit :
commit 79a88ba3d0
BUG/MAJOR: server: prevent deadlock when using 'set maxconn server'
This commit tried to fix another deadlock with can occur because
previoulsy server_parse_maxconn_change_request requires the server lock
to be held. However, it may call internally process_srv_queue which also
locks the server lock. The locking policy has thus been updated. The fix
is functional for the CLI 'set maxconn' but fails to address the
agent-check / lua counterparts.
This new issue is fixed in two steps :
- changes from the above commit have been reverted. This means that
server_parse_maxconn_change_request must again be called with the
server lock.
- to counter the deadlock fixed by the above commit, process_srv_queue
now takes an argument to render the server locking optional if the
caller already held it. This is only used by
server_parse_maxconn_change_request.
The above commit was subject to backport up to 1.8. Thus this commit
must be backported in every release where it is already present.
GitHub uses github/linguist to determine the programming language used for each
source file to show statistics and to power the search. In cases of unique file
extensions this is easy, but for `.h` files the situation is less clear as they
are used for C, C++, Objective C and more. In these cases linguist makes use of
heuristics to determine the language.
One of these heuristics for C++ is that the file contains a line beginning with
`try`, only preceded by whitespace indentation. This heuristic matches the long
comment at the bottom of `channel-t.h`, as one sentence includes the word `try`
after a linebreak.
Fix this misdetection by changing the comment to follow the convention that all
lines start with an asterisk.
The function ssl_sock_load_srv_cert will be used at runtime for dynamic
servers. If the cert is not loaded on ckch tree, we try to access it
from the file-system.
Now this access operation is rendered optional by a new function
argument. It is only allowed at parsing time, but will be disabled for
dynamic servers at runtime.
Explicitly call ssl_initialize_random to initialize the random generator
in init() global function. If the initialization fails, the startup is
interrupted.
This commit is in preparation for support of ssl on dynamic servers. To
be able to activate ssl on dynamic servers, it is necessary to ensure
that the random generator is initialized on startup regardless of the
config. It cannot be called at runtime as access to /dev/urandom is
required.
This also has the effect to fix the previous non-consistent behavior.
Indeed, if bind or server in the config are using ssl, the
initialization function was called, and if it failed, the startup was
interrupted. Otherwise, the ssl initialization code could have been
called through the ssl server for lua, but this times without blocking
the startup on error. Or not called at all if lua was deactivated.
The SF_SRV_REUSED flag was set if a stream reused a backend connection.
One of its purpose is to count the total reuse on the backend in
opposition to newly instantiated connection.
However, the flag was diverted from its original purpose since the
following commit :
e8f5f5d8b2
BUG/MEDIUM: servers: Only set SF_SRV_REUSED if the connection if fully ready.
With this change, the flag is not set anymore if the mux is not ready
when a connection is picked for reuse. This can happen for multiplexed
connections which are inserted in the available list as soon as created
in http-reuse always mode. The goal of this change is to not retry
immediately this request in case on an error on the same server if the
reused connection is not fully ready.
This change is justified for the retry timeout handling but it breaks
other places which still uses the flag for its original purpose. Mainly,
in this case the wrong 'connect' backend counter is incremented instead
of the 'reuse' one. The flag is also used in http_return_srv_error and
may have an impact if a http server error is replied for this stream.
To fix this problem, the original purpose of the flag is restored by
setting it unconditionaly when a connection is reused. Additionally, a
new flag SF_SRV_REUSED_ANTICIPATED is created. This flag is set when the
connection is reused but the mux is not ready yet. For the timeout
handling on error, the request is retried immediately only if the stream
reused a connection without this newly anticipated flag.
This must be backported up to 2.1.
When a server relies on a SRV resolution, a task is created to clean it up
(fqdn/port and address) when the SRV resolution is considered as outdated
(based on the resolvers 'timeout' value). It is only possible if the server
inherits outdated info from a state file and is no longer selected to be
attached to a SRV item. Note that most of time, a server is attached to a
SRV item. Thus when the item becomes obsolete, the server is cleaned
up.
It is important to have such task to be sure the server will be free again
to have a chance to be resolved again with fresh information. Of course,
this patch is a workaround to solve a design issue. But there is no other
obvious way to fix it without rewritting all the resolvers part. And it must
be backportable.
This patch relies on following commits:
* MINOR: resolvers: Clean server in a dedicated function when removing a SRV item
* MINOR: resolvers: Remove server from named_servers tree when removing a SRV item
All the series must be backported as far as 2.2 after some observation
period. Backports to 2.0 and 1.8 must be evaluated.
To avoid repeating the same source code, allocating memory and initializing
the per_thr field from the server structure is transferred to a separate
function.
This function appends to a buffer some information from a connection.
This will be used by traces and possibly some debugging as well. A
frontend/backend/server, transport/control layers, source/destination
ip:port, connection pointer and direction are reported depending on
the available information.
With a single process, we don't need to USE_PRIVATE_CACHE, USE_FUTEX
nor USE_PTHREAD_PSHARED anymore. Let's only keep the basic spinlock
to lock between threads.
The relative_pid is always 1. In mworker mode we also have a
child->relative_pid which is always equalt relative_pid, except for a
master (0) or external process (-1), but these types are usually tested
for, except for one place that was amended to carefully check for the
PROC_O_TYPE_WORKER option.
Changes were pretty limited as most usages of relative_pid were for
designating a process in stats output and peers protocol.
Lots of places iterating over nbproc or comparing with nbproc could be
simplified. Further, "bind-process" and "process" parsing that was
already limited to process 1 or "all" or "odd" resulted in a bind_proc
field that was either 0 or 1 during the init phase and later always 1.
All the checks for compatibilities were removed since it's not possible
anymore to run a frontend and a backend on different processes or to
have peers and stick-tables bound on different ones. This is the largest
part of this patch.
The bind_proc field was removed from both the proxy and the receiver
structs.
Since the "process" and "bind-process" directives are still parsed,
configs making use of correct values allowing process 1 will continue
to work.