Now that the previous changes were made, we can add a struct task
pointer to stream_complete() and get rid of it in struct session.
The new relation between connection, session and task are like this :
orig -- sess <-- context
| |
v |
conn -- owner ---> task
Some session-specific parts should now move away from stream.
The function now only initializes a session, calls the tcp req connection
rules, and calls stream_complete() to finish initialization. If a handshake
is needed, it is done without allocating the stream at all.
Temporarily, in order to limit the amount of changes, the task allocated
is put into sess->task, and it is used by the connection for the handshake
or is offered to the stream. At this point we set the relation between
sess/task/conn this way :
orig -- sess <-- context
| ^ +- task -+ |
v | v |
conn -- owner task
The task must not remain in the session and ultimately it is planned to
remove this task pointer from the session because it can be found by
having conn->owner = task, and looping back from sess to conn, and to
find the session from the connection via the task.
The stick counters in the session will be used for everything not related
to contents, hence the connections / concurrent sessions / etc. They will
be usable by "tcp-request connection" rules even without a stream. For now
they're just allocated and initialized.
Doing so ensures we don't need to use the stream anymore to prepare the
log information to report a failed handshake on an embryonic session.
Thus, prepare_mini_sess_log_prefix() now takes a session in argument.
Just like for the listener, the frontend is session-wide so let's move
it to the session. There are a lot of places which were changed but the
changes are minimal in fact.
There is now a pointer to the session in the stream, which is NULL
for now. The session pool is created as well. Some parts will move
from the stream to the session now.
With HTTP/2, we'll have to support multiplexed streams. A stream is in
fact the largest part of what we currently call a session, it has buffers,
logs, etc.
In order to catch any error, this commit removes any reference to the
struct session and tries to rename most "session" occurrences in function
names to "stream" and "sess" to "strm" when that's related to a session.
The files stream.{c,h} were added and session.{c,h} removed.
The session will be reintroduced later and a few parts of the stream
will progressively be moved overthere. It will more or less contain
only what we need in an embryonic session.
Sample fetch functions and converters will have to change a bit so
that they'll use an L5 (session) instead of what's currently called
"L4" which is in fact L6 for now.
Once all changes are completed, we should see approximately this :
L7 - http_txn
L6 - stream
L5 - session
L4 - connection | applet
There will be at most one http_txn per stream, and a same session will
possibly be referenced by multiple streams. A connection will point to
a session and to a stream. The session will hold all the information
we need to keep even when we don't yet have a stream.
Some more cleanup is needed because some code was already far from
being clean. The server queue management still refers to sessions at
many places while comments talk about connections. This will have to
be cleaned up once we have a server-side connection pool manager.
Stream flags "SN_*" still need to be renamed, it doesn't seem like
any of them will need to move to the session.
The channels were pointers to outside structs and this is not needed
anymore since the buffers have moved, but this complicates operations.
Move them back into the session so that both channels and stream interfaces
are always allocated for a session. Some places (some early sample fetch
functions) used to validate that a channel was NULL prior to dereferencing
it. Now instead we check if chn->buf is NULL and we force it to remain NULL
until the channel is initialized.
This class of functions permit to access to all the functions
associated with the transaction like http header, HAProxy internal
fetches, etc ...
This patch puts the skeleton of this class. The class will be
enhanced later.
Later, the processing of some actions needs to be interrupted and resumed
later. This patch permit to resume the actions. The actions that needs
to run with the resume mode are not yet avalaible. It will be soon with
Lua patches. So the code added by this patch is untestable for the moment.
The list of "tcp_exec_req_rules" cannot resme because is called by the
unresumable function "accept_session".
When a session_alloc_buffers() fails to allocate one or two buffers,
it subscribes the session to buffer_wq, and waits for another session
to release buffers. It's then removed from the queue and woken up with
TASK_WAKE_RES, and can attempt its allocation again.
We decide to try to wake as many waiters as we release buffers so
that if we release 2 and two waiters need only once, they both have
their chance. We must never come to the situation where we don't wake
enough tasks up.
It's common to release buffers after the completion of an I/O callback,
which can happen even if the I/O could not be performed due to half a
failure on memory allocation. In this situation, we don't want to move
out of the wait queue the session that was just added, otherwise it
will never get any buffer. Thus, we only force ourselves out of the
queue when freeing the session.
Note: at the moment, since session_alloc_buffers() is not used, no task
is subscribed to the wait queue.
Finn Arne Gangstad reported that commit 6b726adb35 ("MEDIUM: http: do
not report connection errors for second and further requests") breaks
support for serving static files by abusing the errorfile 503 statement.
Indeed, a second request over a connection sent to any server or backend
returning 503 would silently be dropped.
The proper solution consists in adding a flag on the session indicating
that the server connection was reused, and to only avoid the error code
in this case.
Till now, we had one flag per stick counter to indicate if it was
tracked in a backend or in a frontend. We just had to add another
flag per stick-counter to indicate if it relies on contents or just
connection. These flags are quite painful to maintain and tend to
easily conflict with other flags if their number is changed.
The correct solution consists in moving the flags to the stkctr struct
itself, but currently this struct is made of 2 pointers, so adding a
new entry there to store only two bits will cause at least 16 more bytes
to be eaten per counter due to alignment issues, and we definitely don't
want to waste tens to hundreds of bytes per session just for things that
most users don't use.
Since we only need to store two bits per counter, an intermediate
solution consists in replacing the entry pointer with a composite
value made of the original entry pointer and the two flags in the
2 unused lower bits. If later a need for other flags arises, we'll
have to store them in the struct.
A few inline functions have been added to abstract the retrieval
and assignment of the pointers and flags, resulting in very few
changes. That way there is no more dependence on the number of
stick-counters and their position in the session flags.
One year ago, commit 5d5b5d8 ("MEDIUM: proto_tcp: add support for tracking
L7 information") brought support for tracking L7 information in tcp-request
content rules. Two years earlier, commit 0a4838c ("[MEDIUM] session-counters:
correctly unbind the counters tracked by the backend") used to flush the
backend counters after processing a request.
While that earliest patch was correct at the time, it became wrong after
the second patch was merged. The code does what it says, but the concept
is flawed. "TCP request content" rules are evaluated for each HTTP request
over a single connection. So if such a rule in the frontend decides to
track any L7 information or to track L4 information when an L7 condition
matches, then it is applied to all requests over the same connection even
if they don't match. This means that a rule such as :
tcp-request content track-sc0 src if { path /index.html }
will count one request for index.html, and another one for each of the
objects present on this page that are fetched over the same connection
which sent the initial matching request.
Worse, it is possible to make the code do stupid things by using multiple
counters:
tcp-request content track-sc0 src if { path /foo }
tcp-request content track-sc1 src if { path /bar }
Just sending two requests first, one with /foo, one with /bar, shows
twice the number of requests for all subsequent requests. Just because
both of them persist after the end of the request.
So the decision to flush backend-tracked counters was not the correct
one. In practice, what is important is to flush countent-based rules
since they are the ones evaluated for each request.
Doing so requires new flags in the session however, to keep track of
which stick-counter was tracked by what ruleset. A later change might
make this easier to maintain over time.
This bug is 1.5-specific, no backport to stable is needed.
In order to reduce the dependency over stream-interfaces, we now
attach the incoming connection to the embryonic session's target
instead of the stream-interface's connection. This means we won't
need to initialize stream interfaces anymore after we implement
dynamic connection allocation. The session's target is reset to
NULL after the session has been converted to a complete session.
The store[] array in the session holds a flag which probably aimed to
differenciate store entries learned from the request from those learned
from the response, and allowing responses to overwrite only the request
ones (eg: have a server set a response cookie which overwrites the request
one).
But this flag is set when a response data is stored, and is never cleared.
So in practice, haproxy always runs with this flag set, meaning that
responses prevent themselves from overriding the request data.
It is desirable anyway to keep the ability not to override data, because
the override is performed only based on the table and not on the key, so
that would mean that it would be impossible to retrieve two different
keys to store into a same table. For example, if a client sets a cookie
and a server another one, both need to be updated in the table in the
proper order. This is especially true when multiple keys may be tracked
on each side into the same table (eg: list of IP addresses in a header).
So the correct fix which also maintains the current behaviour consists in
simply removing this flag and never try to optimize for the overwrite case.
This fix also has the benefit of significantly reducing the session size,
by 64 bytes due to alignment issues caused by this flag!
The bug has been there forever (since 1.4-dev7), so a backport to 1.4
would be appropriate.
In preparation of more flexibility in the stick counters, make their
number configurable. It still defaults to 3 which is the minimum
accepted value. Changing the value alone is not sufficient to get
more counters, some bitfields still need to be updated and the TCP
actions need to be updated as well, but this update tries to be
easier, which is nice for experimentation purposes.
Remove event_accept() in include/proto/proto_http.h and use correct function
name in other two files instead of event_accept().
Signed-off-by: Godbach <nylzhaowei@gmail.com>
It was a bit inconsistent to have gpc start at 0 and sc start at 1,
so make sc start at zero like gpc. No previous release was issued
with sc3 anyway, so no existing setup should be affected.
People who use "option dontlog-normal" are bothered with redirects and
stats being logged and reported as errors in the logs ("PR" = proxy
blocked the request).
This patch introduces a new flag 'L' for when a request is locally
processed, that is not considered as an error by the log filters. That
way we know a request was intercepted and processed by haproxy without
logging the line when "option dontlog-normal" is in effect.
We're often missin a third counter to track base, src and base+src at
the same time. Here we introduce track_sc3 to have this third counter.
It would be wise not to add much more counters because that slightly
increases the session size and processing time though the real issue
is more the declaration of the keywords in the code and in the doc.
By properly affecting the flags and values, it becomes easier to add
more tracked counters, for example for experimentation. It also slightly
reduces the code and the number of tests. No counters were added with
this patch.
The stick counters were in two distinct sets of struct members,
causing some code to be duplicated. Now we use an array, which
enables some processing to be performed in loops. This allowed
the code to be shrunk by 700 bytes.
Until now it was only possible to use track-sc1/sc2 with "src" which
is the IPv4 source address. Now we can use track-sc1/sc2 with any fetch
as well as any transformation type. It works just like the "stick"
directive.
Samples are automatically converted to the correct types for the table.
Only "tcp-request content" rules may use L7 information, and such information
must already be present when the tracking is set up. For example it becomes
possible to track the IP address passed in the X-Forwarded-For header.
HTTP request processing now also considers tracking from backend rules
because we want to be able to update the counters even when the request
was already parsed and tracked.
Some more controls need to be performed (eg: samples do not distinguish
between L4 and L6).
Instead of storing a couple of (int, ptr) in the struct connection
and the struct session, we use a different method : we only store a
pointer to an integer which is stored inside the target object and
which contains a unique type identifier. That way, the pointer allows
us to retrieve the object type (by dereferencing it) and the object's
address (by computing the displacement in the target structure). The
NULL pointer always corresponds to OBJ_TYPE_NONE.
This reduces the size of the connection and session structs. It also
simplifies target assignment and compare.
In order to improve the generated code, we try to put the obj_type
element at the beginning of all the structs (listener, server, proxy,
si_applet), so that the original and target pointers are always equal.
A lot of code was touched by massive replaces, but the changes are not
that important.
The build was dependent of the zlib.h header, regardless of the USE_ZLIB
option. The fix consists of several #ifdef in the source code.
It removes the overhead of the zstream structure in the session when you
don't use the option.
This commit introduces HTTP compression using the zlib library.
http_response_forward_body has been modified to call the compression
functions.
This feature includes 3 algorithms: identity, gzip and deflate:
* identity: this is mostly for debugging, and it was useful for
developping the compression feature. With Content-Length in input, it
is making each chunk with the data available in the current buffer.
With chunks in input, it is rechunking, the output chunks will be
bigger or smaller depending of the size of the input chunk and the
size of the buffer. Identity does not apply any change on data.
* gzip: same as identity, but applying a gzip compression. The data
are deflated using the Z_NO_FLUSH flag in zlib. When there is no more
data in the input buffer, it flushes the data in the output buffer
(Z_SYNC_FLUSH). At the end of data, when it receives the last chunk in
input, or when there is no more data to read, it writes the end of
data with Z_FINISH and the ending chunk.
* deflate: same as gzip, but with deflate algorithm and zlib format.
Note that this algorithm has ambiguous support on many browsers and
no support at all from recent ones. It is strongly recommended not
to use it for anything else than experimentation.
You can't choose the compression ratio at the moment, it will be set to
Z_BEST_SPEED (1), as tests have shown very little benefit in terms of
compression ration when going above for HTML contents, at the cost of
a massive CPU impact.
Compression will be activated depending of the Accept-Encoding request
header. With identity, it does not take care of that header.
To build HAProxy with zlib support, use USE_ZLIB=1 in the make
parameters.
This work was initially started by David Du Colombier at Exceliance.
This field was used to trace precisely where a session was terminated
but it did not survive code rearchitecture and was not used at all
anymore. Let's get rid of it.
When an incoming connection request is accepted, a connection
structure is needed to store its state. However we don't want to
fully initialize a session until the data layer is about to be
ready.
As long as the connection is physically stored into the session,
it's not easy to split both allocations.
As such, we only initialize the minimum requirements of a session,
which results in what we call an embryonic session. Then once the
data layer is ready, we can complete the function's initialization.
Doing so avoids buffers allocation and ensures that a session only
sees ready connections.
The frontend's client timeout is used as the handshake timeout. It
is likely that another timeout will be used in the future.
This is a massive rename. We'll then split channel and buffer.
This change needs a lot of cleanups. At many locations, the parameter
or variable is still called "buf" which will become ambiguous. Also,
the "struct channel" is still defined in buffers.h.
This implements the feature discussed in the earlier thread of killing
connections on backup servers when a non-backup server comes back up. For
example, you can use this to route to a mysql master & slave and ensure
clients don't stay on the slave after the master goes from down->up. I've done
some minimal testing and it seems to work.
[WT: added session flag & doc, moved the killing after logging the server UP,
and ensured that the new server is really usable]
These callbacks are used to retrieve the source and destination address
of a socket. The address flags are not hold on the stream interface and
not on the session anymore. The addresses are collected when needed.
This still needs to be improved to store the IP and port separately so
that it is not needed to perform a getsockname() when only the IP address
is desired for outgoing traffic.
The Unique ID, is an ID generated with several informations. You can use
a log-format string to customize it, with the "unique-id-format" keyword,
and insert it in the request header, with the "unique-id-header" keyword.
%Bi return the backend source IP
%Bp return the backend source port
Add a function pointer in logformat_type to do additional configuration
during the log-format variable parsing.
We already had the ability to kill a connection, but it was only
for the checks. Now we can do this for any session, and for this we
add a specific flag "K" to the logs.
If a connection is closed by because the backend became unavailable
then log 'D' as the termination condition.
Signed-off-by: Simon Horman <horms@verge.net.au>
The motivation for this is to allow iteration of all the connections
of a server without the expense of iterating over the global list
of connections.
The first use of this will be to implement an option to close connections
associated with a server when is is marked as being down or in maintenance
mode.
This one has been removed and is now totally superseded by ->target.
To get the server, one must use target_srv(&s->target) instead of
s->srv now.
The function ensures that non-server targets still return NULL.