As reported in issue #419, a "clear map" operation on a very large map
can take a lot of time and freeze the entire process for several seconds.
This patch makes sure that pat_ref_prune() can regularly yield after
clearing some entries so that the rest of the process continues to work.
The first part, the removal of the patterns, can take quite some time
by itself in one run but it's still relatively fast. It may block for
up to 100ms for 16M IP addresses in a tree typically. This change needed
to declare an I/O handler for the clear operation so that we can get
back to it after yielding.
The second part can be much slower because it deconstructs the elements
and its users, but it iterates progressively so we can yield less often
here.
The patch was tested with traffic in parallel sollicitating the map being
released and showed no problem. Some traffic will definitely notice an
incomplete map but the filling is already not atomic anyway thus this is
not different.
It may be backported to stable versions once sufficiently tested for side
effects, at least as far as 2.0 in order to avoid the watchdog triggering
when the process is frozen there. For a better behaviour, all these
prune_* functions should support yielding so that the callers have a
chance to continue also yield in turn.
The struct sample_data is used by pattern, map and vars, and currently
requires to include sample-t which comes with many other dependencies.
Let's move sample_data into its own file to shorten the dependency tree.
This revealed a number of issues in adjacent files which were hidden by
the fact that sample-t.h brought everything that was missing.
It was moved as-is, except for extern declaration of pattern_reference.
A few C files used to include it but didn't need it anymore after having
been split apart so this was cleaned.