#ifndef _TYPES_HLUA_H #define _TYPES_HLUA_H #ifdef USE_LUA #include #include #include #include #define CLASS_CORE "Core" #define CLASS_TXN "TXN" #define CLASS_FETCHES "Fetches" #define CLASS_CONVERTERS "Converters" #define CLASS_SOCKET "Socket" #define CLASS_CHANNEL "Channel" #define CLASS_HTTP "HTTP" #define CLASS_MAP "Map" struct stream; #define HLUA_RUN 0x00000001 #define HLUA_CTRLYIELD 0x00000002 #define HLUA_WAKERESWR 0x00000004 #define HLUA_WAKEREQWR 0x00000008 enum hlua_exec { HLUA_E_OK = 0, HLUA_E_AGAIN, /* LUA yield, must resume the stack execution later, when the associatedtask is waked. */ HLUA_E_ERRMSG, /* LUA stack execution failed with a string error message in the top of stack. */ HLUA_E_ERR, /* LUA stack execution failed without error message. */ }; struct hlua { lua_State *T; /* The LUA stack. */ int Tref; /* The reference of the stack in coroutine case. -1 for the main lua stack. */ int Mref; /* The reference of the memory context in coroutine case. -1 if the memory context is not used. */ int nargs; /* The number of arguments in the stack at the start of execution. */ unsigned int flags; /* The current execution flags. */ int wake_time; /* The lua wants to be waked at this time, or before. */ int expire; /* Lua execution must be stopped over this time. */ struct task *task; /* The task associated with the lua stack execution. We must wake this task to continue the task execution */ struct list com; /* The list head of the signals attached to this task. */ struct ebpt_node node; }; struct hlua_com { struct list purge_me; /* Part of the list of signals to be purged in the case of the LUA execution stack crash. */ struct list wake_me; /* Part of list of signals to be targeted if an event occurs. */ struct task *task; /* The task to be wake if an event occurs. */ }; /* This is a part of the list containing references to functions * called at the initialisation time. */ struct hlua_init_function { struct list l; int function_ref; }; /* This struct contains the lua data used to bind * Lua function on HAProxy hook like sample-fetches * or actions. */ struct hlua_function { char *name; int function_ref; }; /* This struct is used with the structs: * - http_req_rule * - http_res_rule * - tcp_rule * It contains the lua execution configuration. */ struct hlua_rule { struct hlua_function fcn; char **args; }; /* This struct contains the pointer provided on the most * of internal HAProxy calls during the processing of * rules, converters and sample-fetches. This struct is * associated with the lua object called "TXN". */ struct hlua_txn { struct stream *s; struct proxy *p; }; /* This struc is used with sample fetches and sample converters. */ struct hlua_smp { struct stream *s; struct proxy *p; int stringsafe; }; /* This struct contains data used with sleep functions. */ struct hlua_sleep { struct task *task; /* task associated with sleep. */ struct list com; /* list of signal to wake at the end of sleep. */ unsigned int wakeup_ms; /* hour to wakeup. */ }; /* This struct is used to create coprocess doing TCP or * SSL I/O. It uses a fake stream. */ struct hlua_socket { struct stream *s; /* Stream used for socket I/O. */ luaL_Buffer b; /* buffer used to prepare strings. */ }; #else /* USE_LUA */ /* Empty struct for compilation compatibility */ struct hlua { }; struct hlua_socket { }; struct hlua_rule { }; #endif /* USE_LUA */ #endif /* _TYPES_HLUA_H */