haproxy/include/types/hlua.h
Thierry FOURNIER 65f34c6367 MINOR: lua: txn: create class TXN associated with the transaction.
This class of functions permit to access to all the functions
associated with the transaction like http header, HAProxy internal
fetches, etc ...

This patch puts the skeleton of this class. The class will be
enhanced later.
2015-02-28 23:12:34 +01:00

66 lines
2 KiB
C

#ifndef _TYPES_HLUA_H
#define _TYPES_HLUA_H
#include <lua.h>
#define CLASS_CORE "Core"
#define CLASS_TXN "TXN"
struct session;
enum hlua_state {
HLUA_STOP = 0,
HLUA_RUN,
};
enum hlua_exec {
HLUA_E_OK = 0,
HLUA_E_AGAIN, /* LUA yield, must resume the stack execution later, when
the associatedtask is waked. */
HLUA_E_ERRMSG, /* LUA stack execution failed with a string error message
in the top of stack. */
HLUA_E_ERR, /* LUA stack execution failed without error message. */
};
struct hlua {
lua_State *T; /* The LUA stack. */
int Tref; /* The reference of the stack in coroutine case.
-1 for the main lua stack. */
int Mref; /* The reference of the memory context in coroutine case.
-1 if the memory context is not used. */
int nargs; /* The number of arguments in the stack at the start of execution. */
enum hlua_state state; /* The current execution state. */
struct task *task; /* The task associated with the lua stack execution.
We must wake this task to continue the task execution */
struct list com; /* The list head of the signals attached to this task. */
struct ebpt_node node;
};
struct hlua_com {
struct list purge_me; /* Part of the list of signals to be purged in the
case of the LUA execution stack crash. */
struct list wake_me; /* Part of list of signals to be targeted if an
event occurs. */
struct task *task; /* The task to be wake if an event occurs. */
};
/* This is a part of the list containing references to functions
* called at the initialisation time.
*/
struct hlua_init_function {
struct list l;
int function_ref;
};
/* This struct contains the pointer provided on the most
* of internal HAProxy calls during the processing of
* rules, converters and sample-fetches. This struct is
* associated with the lua object called "TXN".
*/
struct hlua_txn {
struct session *s;
struct proxy *p;
void *l7;
};
#endif /* _TYPES_HLUA_H */