haproxy/include/types/hlua.h
Thierry FOURNIER c4eebc8157 BUG/MEDIUM: lua: sample fetches based on response doesn't work
The direction (request or response) is not propagated in the
sample fecthes called throught Lua. This patch adds the direction
status in some structs (hlua_txn and hlua_smp) to make sure that
the sample fetches will be called with all the information.

The converters can not access to a TXN object, so there are not
impacted the direction. However, the samples used as input of the
Lua converter wrapper are initiliazed with the direction. Thereby,
the struct smp stay consistent.
[wt: needs to be backported to 1.6]
2015-11-03 10:50:14 +01:00

145 lines
4.2 KiB
C

#ifndef _TYPES_HLUA_H
#define _TYPES_HLUA_H
#ifdef USE_LUA
#include <lua.h>
#include <lauxlib.h>
#include <types/proxy.h>
#include <types/server.h>
#define CLASS_CORE "Core"
#define CLASS_TXN "TXN"
#define CLASS_FETCHES "Fetches"
#define CLASS_CONVERTERS "Converters"
#define CLASS_SOCKET "Socket"
#define CLASS_CHANNEL "Channel"
#define CLASS_HTTP "HTTP"
#define CLASS_MAP "Map"
#define CLASS_APPLET_TCP "AppletTCP"
#define CLASS_APPLET_HTTP "AppletHTTP"
struct stream;
#define HLUA_RUN 0x00000001
#define HLUA_CTRLYIELD 0x00000002
#define HLUA_WAKERESWR 0x00000004
#define HLUA_WAKEREQWR 0x00000008
#define HLUA_EXIT 0x00000010
#define HLUA_MUST_GC 0x00000020
enum hlua_exec {
HLUA_E_OK = 0,
HLUA_E_AGAIN, /* LUA yield, must resume the stack execution later, when
the associatedtask is waked. */
HLUA_E_ERRMSG, /* LUA stack execution failed with a string error message
in the top of stack. */
HLUA_E_ERR, /* LUA stack execution failed without error message. */
};
struct hlua {
lua_State *T; /* The LUA stack. */
int Tref; /* The reference of the stack in coroutine case.
-1 for the main lua stack. */
int Mref; /* The reference of the memory context in coroutine case.
-1 if the memory context is not used. */
int nargs; /* The number of arguments in the stack at the start of execution. */
unsigned int flags; /* The current execution flags. */
int wake_time; /* The lua wants to be waked at this time, or before. */
unsigned int max_time; /* The max amount of execution time for an Lua process, in ms. */
unsigned int start_time; /* The ms time when the Lua starts the last execution. */
unsigned int run_time; /* Lua total execution time in ms. */
struct task *task; /* The task associated with the lua stack execution.
We must wake this task to continue the task execution */
struct list com; /* The list head of the signals attached to this task. */
struct ebpt_node node;
};
struct hlua_com {
struct list purge_me; /* Part of the list of signals to be purged in the
case of the LUA execution stack crash. */
struct list wake_me; /* Part of list of signals to be targeted if an
event occurs. */
struct task *task; /* The task to be wake if an event occurs. */
};
/* This is a part of the list containing references to functions
* called at the initialisation time.
*/
struct hlua_init_function {
struct list l;
int function_ref;
};
/* This struct contains the lua data used to bind
* Lua function on HAProxy hook like sample-fetches
* or actions.
*/
struct hlua_function {
char *name;
int function_ref;
};
/* This struct is used with the structs:
* - http_req_rule
* - http_res_rule
* - tcp_rule
* It contains the lua execution configuration.
*/
struct hlua_rule {
struct hlua_function fcn;
char **args;
};
/* This struct contains the pointer provided on the most
* of internal HAProxy calls during the processing of
* rules, converters and sample-fetches. This struct is
* associated with the lua object called "TXN".
*/
struct hlua_txn {
struct stream *s;
struct proxy *p;
int dir; /* SMP_OPT_DIR_{REQ,RES} */
};
/* This struct contains the applet context. */
struct hlua_appctx {
struct appctx *appctx;
luaL_Buffer b; /* buffer used to prepare strings. */
struct hlua_txn htxn;
};
/* This struc is used with sample fetches and sample converters. */
struct hlua_smp {
struct stream *s;
struct proxy *p;
int stringsafe;
int dir; /* SMP_OPT_DIR_{REQ,RES} */
};
/* This struct contains data used with sleep functions. */
struct hlua_sleep {
struct task *task; /* task associated with sleep. */
struct list com; /* list of signal to wake at the end of sleep. */
unsigned int wakeup_ms; /* hour to wakeup. */
};
/* This struct is used to create coprocess doing TCP or
* SSL I/O. It uses a fake stream.
*/
struct hlua_socket {
struct stream *s; /* Stream used for socket I/O. */
luaL_Buffer b; /* buffer used to prepare strings. */
};
#else /* USE_LUA */
/* Empty struct for compilation compatibility */
struct hlua { };
struct hlua_socket { };
struct hlua_rule { };
#endif /* USE_LUA */
#endif /* _TYPES_HLUA_H */