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This patch adds the "maxqueue" parameter to the server. This allows new sessions to be immediately rebalanced when the server's queue is filled. It's useful when session stickiness is just a performance boost (even a huge one) but not a requirement. This should only be used if session affinity isn't a hard functional requirement but provides performance boost by keeping server-local caches hot and compact). Absence of 'maxqueue' option means unlimited queue. When queue gets filled up to 'maxqueue' client session is moved from server-local queue to a global one. |
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| .. | ||
| acl.h | ||
| backend.h | ||
| buffers.h | ||
| capture.h | ||
| client.h | ||
| fd.h | ||
| global.h | ||
| hdr_idx.h | ||
| httperr.h | ||
| log.h | ||
| polling.h | ||
| proto_http.h | ||
| protocols.h | ||
| proxy.h | ||
| queue.h | ||
| server.h | ||
| session.h | ||
| task.h | ||
| template.h | ||