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In current version of the game, there is a "screen refresh" effect: the screen is cleared before being re-drawn. I moved the clear right after the connection is opened and removed it from rendering time. |
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| .. | ||
| event_handler.lua | ||
| mailers.lua | ||
| README | ||
| trisdemo.lua | ||
These files are example lua scripts that can be customized
if necessary.
They can be loaded with the 'lua-load' keyword like this:
lua-load /path/to/lua_script.lua