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There's currently quite some thread contention in the server struct because frequently fields accessed fields are mixed with those being often written to by any thread. Let's split this a little bit to separate a few areas: - pure config / admin / operating status (almost never changes) - idle and queuing (fast changes, done almost together) - LB (fast changes, not necessarily dependent on the above) - counters (fast changes, at a different instant again) |
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