icinga2/lib/icinga/checkresult.cpp
Johannes Schmidt 503e23e723 Freeze perfdata arrays and remove locks in code using them
Since perfdata is set once when a check result is created and
never changed again, locking this is unnecessary. This avoids
components unnecessarily waiting on each other when processing
perfdata.

This fixes the locking cascade observed sometimes when the perfdata
writer work queue blocks, where it extends to a lock on the entire
check result eventually, affecting even more components.
2026-06-17 15:15:46 +02:00

43 lines
1.1 KiB
C++

// SPDX-FileCopyrightText: 2012 Icinga GmbH <https://icinga.com>
// SPDX-License-Identifier: GPL-2.0-or-later
#include "icinga/checkresult.hpp"
#include "icinga/checkresult-ti.cpp"
#include "base/scriptglobal.hpp"
using namespace icinga;
REGISTER_TYPE(CheckResult);
INITIALIZE_ONCE([]() {
ScriptGlobal::Set("Icinga.ServiceOK", ServiceOK);
ScriptGlobal::Set("Icinga.ServiceWarning", ServiceWarning);
ScriptGlobal::Set("Icinga.ServiceCritical", ServiceCritical);
ScriptGlobal::Set("Icinga.ServiceUnknown", ServiceUnknown);
ScriptGlobal::Set("Icinga.HostUp", HostUp);
ScriptGlobal::Set("Icinga.HostDown", HostDown);
})
double CheckResult::CalculateExecutionTime() const
{
return GetExecutionEnd() - GetExecutionStart();
}
double CheckResult::CalculateLatency() const
{
double latency = (GetScheduleEnd() - GetScheduleStart()) - CalculateExecutionTime();
if (latency < 0)
latency = 0;
return latency;
}
void CheckResult::SetPerformanceData(const Array::Ptr& value, bool suppress_events, const Value& cookie)
{
if (value) {
value->Freeze();
}
ObjectImpl<CheckResult>::SetPerformanceData(value, suppress_events, cookie);
}