mirror of
https://github.com/Icinga/icinga2.git
synced 2026-02-03 20:40:17 -05:00
I've used the following command to replace the original copyright header
lines in a C-style comment block:
```
$ find . \( -type d \( -name '\..*' -o -name third-party -o -name scripts -o -name prefix -o -name malloc -o -name server -o -name docker -o -name build -o -name doc \) -prune \) -o -type f -exec perl -pi -e 's{/\*[^*]*\(\s*c\s*\)\s*(\d{4})\s*Icinga\s+GmbH[^*]*\*/}{// SPDX-FileCopyrightText: \1 Icinga GmbH <https://icinga.com>\n// SPDX-License-Identifier: GPL-2.0-or-later}gi' {} +
```
For files that use shell-style comments (#) like CMakeLists.txt, I've
used this command:
```
$ find . \( -type d \( -name '\..*' -o -name third-party -o -name scripts -o -name prefix -o -name malloc -o -name server -o -name docker -o -name build -o -name doc \) -prune \) -o -type f -exec perl -pi -e 's{#.*\(\s*c\s*\)\s(\d{4})\sIcinga\s+GmbH.*}{# SPDX-FileCopyrightText: \1 Icinga GmbH <https://icinga.com>\n# SPDX-License-Identifier: GPL-2.0-or-later}gi' {} +
```
And for SQL files:
```
$ find . \( -type d \( -name '\..*' -o -name third-party -o -name scripts -o -name prefix -o -name malloc -o -name server -o -name docker -o -name build -o -name doc \) -prune \) -o -type f \( -name '*.sql' \) -exec perl -pi -e 's{--.*\(c\)\s(\d{4})\sIcinga\sGmbH.*}{-- SPDX-FileCopyrightText: \1 Icinga GmbH <https://icinga.com>\n-- SPDX-License-Identifier: GPL-2.0-or-later}gi' {} +
$ find . \( -type d \( -name '\..*' -o -name third-party -o -name scripts -o -name prefix -o -name malloc -o -name server -o -name docker -o -name build -o -name doc \) -prune \) -o -type f \( -name '*.sql' \) -exec perl -pi -e 's{-- Copyright \(c\)\s(\d{4})\sIcinga\s+Development\sTeam.*}{-- SPDX-FileCopyrightText: \1 Icinga GmbH <https://icinga.com>\n-- SPDX-License-Identifier: GPL-2.0-or-later}gi' {} +
```
80 lines
1.5 KiB
C++
80 lines
1.5 KiB
C++
// SPDX-FileCopyrightText: 2012 Icinga GmbH <https://icinga.com>
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include "base/objectlock.hpp"
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#include <thread>
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using namespace icinga;
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#define I2MUTEX_UNLOCKED 0
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#define I2MUTEX_LOCKED 1
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ObjectLock::~ObjectLock()
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{
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Unlock();
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}
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ObjectLock::ObjectLock(const Object::Ptr& object)
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: ObjectLock(object.get())
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{
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}
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/**
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* Constructs a lock for the given object without locking it immediately.
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*
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* The user must call Lock() explicitly when needed.
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*
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* @param object The object to lock.
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*/
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ObjectLock::ObjectLock(const Object::Ptr& object, std::defer_lock_t)
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: m_Object(object.get()), m_Locked(false)
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{
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}
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ObjectLock::ObjectLock(const Object *object)
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: m_Object(object), m_Locked(false)
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{
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if (m_Object)
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Lock();
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}
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void ObjectLock::Lock()
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{
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ASSERT(!m_Locked && m_Object);
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m_Object->m_Mutex.lock();
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m_Locked = true;
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#ifdef I2_DEBUG
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if (++m_Object->m_LockCount == 1u) {
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m_Object->m_LockOwner.store(std::this_thread::get_id());
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}
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#endif /* I2_DEBUG */
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}
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void ObjectLock::Unlock()
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{
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#ifdef I2_DEBUG
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if (m_Locked && !--m_Object->m_LockCount) {
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m_Object->m_LockOwner.store(decltype(m_Object->m_LockOwner.load())());
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}
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#endif /* I2_DEBUG */
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if (m_Locked) {
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m_Object->m_Mutex.unlock();
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m_Locked = false;
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}
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}
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/**
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* Returns true if the object is locked, false otherwise.
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*
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* This operator allows using ObjectLock in boolean contexts.
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*
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* @returns true if the object is locked, false otherwise.
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*/
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ObjectLock::operator bool() const
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{
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return m_Locked;
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}
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