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On Windows, waiting on system timers is notoriously inaccurate, with short sleeps taking tens of milliseconds longer than specified. This led to these tests to sporadically fail on the Windows GHAs with `check 5 == counter has failed [5 != 4]`, because it couldn't get the expected five invokations within the given tolerance of 50ms. Currently on master, the tests check if a timer triggers five times in 550ms with a 100ms interval, only leaving those 50ms to spare. This commit extends the tolerance of to 75ms. This is a pretty conservative increase (when we could have gone to 99ms), but it might be enough to satisfy the windows GHAs.
62 lines
1.6 KiB
C++
62 lines
1.6 KiB
C++
// SPDX-FileCopyrightText: 2012 Icinga GmbH <https://icinga.com>
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include "base/timer.hpp"
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#include "base/utility.hpp"
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#include "base/application.hpp"
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#include <BoostTestTargetConfig.h>
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using namespace icinga;
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BOOST_AUTO_TEST_SUITE(base_timer)
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BOOST_AUTO_TEST_CASE(construct)
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{
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Timer::Ptr timer = Timer::Create();
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BOOST_CHECK(timer);
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}
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BOOST_AUTO_TEST_CASE(interval)
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{
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Timer::Ptr timer = Timer::Create();
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timer->SetInterval(1.5);
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BOOST_CHECK(timer->GetInterval() == 1.5);
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}
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BOOST_AUTO_TEST_CASE(invoke)
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{
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int counter = 0;
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Timer::Ptr timer = Timer::Create();
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timer->OnTimerExpired.connect([&counter](const Timer* const&) { counter++; });
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timer->SetInterval(.1);
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timer->Start();
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Utility::Sleep(.575);
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timer->Stop();
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// At this point, the timer should have fired exactly 5 times (0.5 / 0.1) and the sixth time
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// should not have fired yet as we stopped the timer after 0.55 seconds (0.6 would be needed).
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BOOST_CHECK_EQUAL(5, counter);
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}
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BOOST_AUTO_TEST_CASE(scope)
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{
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int counter = 0;
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Timer::Ptr timer = Timer::Create();
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timer->OnTimerExpired.connect([&counter](const Timer* const&) { counter++; });
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timer->SetInterval(.1);
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timer->Start();
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Utility::Sleep(.575);
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timer.reset();
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Utility::Sleep(.1);
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// At this point, the timer should have fired exactly 5 times (0.5 / 0.1) and the sixth time
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// should not have fired yet as we destroyed the timer after 0.55 seconds (0.6 would be needed),
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// and even if we wait another 0.1 seconds after its destruction, it should not fire again.
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BOOST_CHECK_EQUAL(5, counter);
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}
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BOOST_AUTO_TEST_SUITE_END()
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