# Mattermost Client [![npm version](https://img.shields.io/npm/v/@mattermost/client?style=flat)](https://www.npmjs.com/package/@mattermost/client) This package contains the JavaScript/TypeScript client for [Mattermost](https://github.com/mattermost/mattermost). It's used by [the Mattermost web app](https://github.com/mattermost/mattermost/tree/master/webapp/channels) and related projects. ## Installation ### JavaScript ```sh $ npm install @mattermost/client ``` ### TypeScript ```sh $ npm install @mattermost/client @mattermost/types ``` ## Usage ### Rest Client To use this client, create an instance of `Client4`, set the server URL, and log in, and then you can start making requests. ```js import {Client4} from '@mattermost/client'; const client = new Client4(); client.setUrl('https://mymattermostserver.example.com'); client.login('username', 'password').then((user) => { // ... }); ``` If you already have a session token or a user access token, you can call `Client4.setToken` instead of logging in. ```js import {Client4} from '@mattermost/client'; const client = new Client4(); client.setUrl('https://mymattermostserver.example.com'); client.setToken('accesstoken'); ``` If needed, methods exist to set other headers such as the User-Agent (`Client4.setUserAgent`), the CSRF token (`Client4.setCSRF`), or any extra headers you wish to include (`Client4.setHeader`). Methods of `Client4` which make requests to the server return a `Promise` which does the following: - On success, the promise resolves to a `ClientResponse` object which contains the the [Response](https://developer.mozilla.org/en-US/docs/Web/API/Response) (`response`), a [Map](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Map) of headers (`headers`), and the data sent from the server (`data`). - On an error, the promise rejects with a `ClientError` which contains the error message and the URL being requested. If the error happened on the server, the status code and an error ID (`server_error_id`) are included. ```js let user; try { user = (await client.getUser('userid')).data; } catch (e) { console.error(`An error occurred when making a request to ${e.url}: ${e.message}`); } ``` ### WebSocket Client To use the WebSocket client, create an instance of `WebSocketClient` and then call its `initialize` method with the connection URL and an optional session token or user access token. After that, you can call the client's `addMessageListener` method to register a listener which will be called whenever a WebSocket message is received from the server. ```js import {WebSocketClient} from '@mattermost/client'; // If you already have an instance of Client4, you can call its getWebSocketUrl method to get this URL const connectionUrl = 'https://mymattermostserver.example.com/api/v4/websocket'; // In a browser, the token may be passed automatically from a cookie const authToken = process.env.TOKEN; const wsClient = new WebSocketClient(); wsClient.initialize(connectionUrl, authToken); wsClient.addMessageListener((msg) => { if (msg.event === 'posted') { console.log('New post received', JSON.parse(msg.data.post)); } }); ``` #### Node.js Note that `WebSocketClient` expects `globalThis.WebSocket` to be defined as it was originally written for use in the Mattermost web app. If you're using it in a Node.js environment, you should set `globalThis.WebSocket` before instantiating the `WebSocketClient`. ```js import WebSocket from 'ws'; if (!globalThis.WebSocket) { globalThis.WebSocket = WebSocket; } const wsClient = new WebSocketClient(); ``` This can also be done using dynamic imports if you're using them. ```js if (!globalThis.WebSocket) { const {WebSocket} = await import('ws'); globalThis.WebSocket = WebSocket; } const wsClient = new WebSocketClient(); ``` ## Compilation and Packaging As a member of Mattermost with write access to our NPM organization, you can build and publish this package by running the following commands: ```bash npm run build --workspace=platform/client npm publish --workspace=platform/client ``` Make sure to increment the version number in `package.json` first! You can add `-0`, `-1`, etc for pre-release versions.