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* [MM-66718] Remove unneeded HTML templates watcher The templates package currently supports filesystem watching to automatically reload templates when files change. This feature is unnecessary in production and adds complexity. Changes: - Removed NewWithWatcher() function from templates package - Removed Close() method from Container - Removed watch-related fields (watch, stop, stopped) from Container - Removed fsnotify dependency usage - Updated server.go to use New() instead of NewWithWatcher() - Updated email/helper_test.go to use New() - Removed watcher-related tests from templates_test.go Template updates now require a server restart, which provides clearer behavior and reduces code complexity. * Remove unused fsnotify dependency
74 lines
1.9 KiB
Go
74 lines
1.9 KiB
Go
// Copyright (c) 2015-present Mattermost, Inc. All Rights Reserved.
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// See LICENSE.txt for license information.
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package templates
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import (
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"bytes"
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"html/template"
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"io"
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"path/filepath"
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"sync"
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"github.com/mattermost/mattermost/server/v8/channels/utils/fileutils"
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)
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// Container represents a set of templates that can be render
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type Container struct {
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templates *template.Template
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mutex sync.RWMutex
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}
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// Data contains the data used to populate the template variables, it has Props
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// that can be of any type and HTML that only can be `template.HTML` types.
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type Data struct {
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Props map[string]any
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HTML map[string]template.HTML
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}
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func GetTemplateDirectory() (string, bool) {
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return fileutils.FindDir("templates")
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}
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// NewFromTemplates creates a new templates container using a
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// `template.Template` object
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func NewFromTemplate(templates *template.Template) *Container {
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return &Container{templates: templates}
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}
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// New creates a new templates container scanning a directory.
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func New(directory string) (*Container, error) {
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c := &Container{}
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htmlTemplates, err := template.ParseGlob(filepath.Join(directory, "*.html"))
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if err != nil {
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return nil, err
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}
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c.templates = htmlTemplates
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return c, nil
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}
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// RenderToString renders the template referenced with the template name using
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// the data provided and return a string with the result
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func (c *Container) RenderToString(templateName string, data Data) (string, error) {
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var text bytes.Buffer
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if err := c.Render(&text, templateName, data); err != nil {
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return "", err
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}
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return text.String(), nil
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}
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// RenderToString renders the template referenced with the template name using
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// the data provided and write it to the writer provided
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func (c *Container) Render(w io.Writer, templateName string, data Data) error {
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c.mutex.RLock()
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htmlTemplates := c.templates
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c.mutex.RUnlock()
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if err := htmlTemplates.ExecuteTemplate(w, templateName, data); err != nil {
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return err
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}
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return nil
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}
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