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* Add read receipt store for burn on read message types * update mocks * fix invalidation target * have consistent case on index creation * Add temporary posts table * add mock * add transaction support * reflect review comments * wip: Add reveal endpoint * user check error id instead * wip: Add ws events and cleanup for burn on read posts * add burn endpoint for explicitly burning messages * add translations * Added logic to associate files of BoR post with the post * Added test * fixes * disable pinning posts and review comments * MM-66594 - Burn on read UI integration (#34647) * MM-66244 - add BoR visual components to message editor * MM-66246 - BoR visual indicator for sender and receiver * MM-66607 - bor - add timer countdown and autodeletion * add the system console max time to live config * use the max expire at and create global scheduler to register bor messages * use seconds for BoR config values in BE * implement the read by text shown in the tooltip logic * unestack the posts from same receiver and BoR and fix styling * avoid opening reply RHS * remove unused dispatchers * persis the BoR label in the drafts * move expiration value to metadata * adjust unit tests to metadata insted of props * code clean up and some performance improvements; add period grace for deletion too * adjust migration serie number * hide bor messages when config is off * performance improvements on post component and code clean up * keep bor existing post functionality if config is disabled * Add read receipt store for burn on read message types * Add temporary posts table * add transaction support * reflect review comments * wip: Add reveal endpoint * user check error id instead * wip: Add ws events and cleanup for burn on read posts * avoid reacting to unrevealed bor messages * adjust migration number * Add read receipt store for burn on read message types * have consistent case on index creation * Add temporary posts table * add mock * add transaction support * reflect review comments * wip: Add reveal endpoint * user check error id instead * wip: Add ws events and cleanup for burn on read posts * add burn endpoint for explicitly burning messages * adjust post reveal and type with backend changes * use real config values, adjust icon usage and style * adjust the delete from from sender and receiver * improve self deleting logic by placing in badge, use burn endpoint * adjust websocket events handling for the read by sender label information * adjust styling for concealed and error state * update burn-on-read post event handling for improved recipient tracking and multi-device sync * replace burn_on_read with type in database migrations and model * remove burn_on_read metadata from PostMetadata and related structures * Added logic to associate files of BoR post with the post * Added test * adjust migration name and fix linter * Add read receipt store for burn on read message types * update mocks * have consistent case on index creation * Add temporary posts table * add mock * add transaction support * reflect review comments * wip: Add reveal endpoint * user check error id instead * wip: Add ws events and cleanup for burn on read posts * add burn endpoint for explicitly burning messages * Added logic to associate files of BoR post with the post * Added test * disable pinning posts and review comments * show attachment on bor reveal * remove unused translation * Enhance burn-on-read post handling and refine previous post ID retrieval logic * adjust the returning chunk to work with bor messages * read temp post from master db * read from master * show the copy link button to the sender * revert unnecessary check * restore correct json tag * remove unused error handling and clarify burn-on-read comment * improve type safety and use proper selectors * eliminate code duplication in deletion handler * optimize performance and add documentation * delete bor message for sender once all receivers reveal it * add burn on read to scheduled posts * add feature enable check * use master to avoid all read recipients race condition --------- Co-authored-by: Mattermost Build <build@mattermost.com> Co-authored-by: Ibrahim Serdar Acikgoz <serdaracikgoz86@gmail.com> Co-authored-by: Harshil Sharma <harshilsharma63@gmail.com> * squash migrations into single file * add configuration for the scheduler * don't run messagehasbeenposted hook * remove parallel tests on burn on read * add clean up for closing opened modals from previous tests * simplify delete menu item rendering * add cleanup step to close open modals after each test to prevent pollution * streamline delete button visibility logic for Burn on Read posts * improve reliability of closing post menu and modals by using body ESC key --------- Co-authored-by: Harshil Sharma <harshilsharma63@gmail.com> Co-authored-by: Pablo Vélez <pablovv2012@gmail.com> Co-authored-by: Mattermost Build <build@mattermost.com>
464 lines
19 KiB
Go
464 lines
19 KiB
Go
// Copyright (c) 2015-present Mattermost, Inc. All Rights Reserved.
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// See LICENSE.txt for license information.
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package model
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import (
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"encoding/json"
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"io"
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"maps"
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"strconv"
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)
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type WebsocketEventType string
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const (
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WebsocketEventTyping WebsocketEventType = "typing"
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WebsocketEventPosted WebsocketEventType = "posted"
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WebsocketEventPostEdited WebsocketEventType = "post_edited"
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WebsocketEventPostDeleted WebsocketEventType = "post_deleted"
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WebsocketEventPostUnread WebsocketEventType = "post_unread"
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WebsocketEventChannelConverted WebsocketEventType = "channel_converted"
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WebsocketEventChannelCreated WebsocketEventType = "channel_created"
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WebsocketEventChannelDeleted WebsocketEventType = "channel_deleted"
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WebsocketEventChannelRestored WebsocketEventType = "channel_restored"
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WebsocketEventChannelUpdated WebsocketEventType = "channel_updated"
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WebsocketEventChannelMemberUpdated WebsocketEventType = "channel_member_updated"
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WebsocketEventChannelSchemeUpdated WebsocketEventType = "channel_scheme_updated"
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WebsocketEventDirectAdded WebsocketEventType = "direct_added"
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WebsocketEventGroupAdded WebsocketEventType = "group_added"
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WebsocketEventNewUser WebsocketEventType = "new_user"
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WebsocketEventAddedToTeam WebsocketEventType = "added_to_team"
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WebsocketEventLeaveTeam WebsocketEventType = "leave_team"
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WebsocketEventUpdateTeam WebsocketEventType = "update_team"
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WebsocketEventDeleteTeam WebsocketEventType = "delete_team"
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WebsocketEventRestoreTeam WebsocketEventType = "restore_team"
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WebsocketEventUpdateTeamScheme WebsocketEventType = "update_team_scheme"
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WebsocketEventUserAdded WebsocketEventType = "user_added"
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WebsocketEventUserUpdated WebsocketEventType = "user_updated"
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WebsocketEventUserRoleUpdated WebsocketEventType = "user_role_updated"
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WebsocketEventMemberroleUpdated WebsocketEventType = "memberrole_updated"
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WebsocketEventUserRemoved WebsocketEventType = "user_removed"
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WebsocketEventPreferenceChanged WebsocketEventType = "preference_changed"
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WebsocketEventPreferencesChanged WebsocketEventType = "preferences_changed"
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WebsocketEventPreferencesDeleted WebsocketEventType = "preferences_deleted"
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WebsocketEventEphemeralMessage WebsocketEventType = "ephemeral_message"
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WebsocketEventStatusChange WebsocketEventType = "status_change"
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WebsocketEventHello WebsocketEventType = "hello"
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WebsocketAuthenticationChallenge WebsocketEventType = "authentication_challenge"
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WebsocketEventReactionAdded WebsocketEventType = "reaction_added"
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WebsocketEventReactionRemoved WebsocketEventType = "reaction_removed"
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WebsocketEventResponse WebsocketEventType = "response"
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WebsocketEventEmojiAdded WebsocketEventType = "emoji_added"
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WebsocketEventChannelViewed WebsocketEventType = "channel_viewed"
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WebsocketEventMultipleChannelsViewed WebsocketEventType = "multiple_channels_viewed"
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WebsocketEventPluginStatusesChanged WebsocketEventType = "plugin_statuses_changed"
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WebsocketEventPluginEnabled WebsocketEventType = "plugin_enabled"
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WebsocketEventPluginDisabled WebsocketEventType = "plugin_disabled"
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WebsocketEventRoleUpdated WebsocketEventType = "role_updated"
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WebsocketEventLicenseChanged WebsocketEventType = "license_changed"
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WebsocketEventConfigChanged WebsocketEventType = "config_changed"
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WebsocketEventOpenDialog WebsocketEventType = "open_dialog"
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WebsocketEventGuestsDeactivated WebsocketEventType = "guests_deactivated"
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WebsocketEventUserActivationStatusChange WebsocketEventType = "user_activation_status_change"
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WebsocketEventReceivedGroup WebsocketEventType = "received_group"
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WebsocketEventReceivedGroupAssociatedToTeam WebsocketEventType = "received_group_associated_to_team"
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WebsocketEventReceivedGroupNotAssociatedToTeam WebsocketEventType = "received_group_not_associated_to_team"
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WebsocketEventReceivedGroupAssociatedToChannel WebsocketEventType = "received_group_associated_to_channel"
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WebsocketEventReceivedGroupNotAssociatedToChannel WebsocketEventType = "received_group_not_associated_to_channel"
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WebsocketEventGroupMemberDelete WebsocketEventType = "group_member_deleted"
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WebsocketEventGroupMemberAdd WebsocketEventType = "group_member_add"
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WebsocketEventSidebarCategoryCreated WebsocketEventType = "sidebar_category_created"
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WebsocketEventSidebarCategoryUpdated WebsocketEventType = "sidebar_category_updated"
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WebsocketEventSidebarCategoryDeleted WebsocketEventType = "sidebar_category_deleted"
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WebsocketEventSidebarCategoryOrderUpdated WebsocketEventType = "sidebar_category_order_updated"
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WebsocketEventCloudPaymentStatusUpdated WebsocketEventType = "cloud_payment_status_updated"
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WebsocketEventCloudSubscriptionChanged WebsocketEventType = "cloud_subscription_changed"
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WebsocketEventThreadUpdated WebsocketEventType = "thread_updated"
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WebsocketEventThreadFollowChanged WebsocketEventType = "thread_follow_changed"
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WebsocketEventThreadReadChanged WebsocketEventType = "thread_read_changed"
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WebsocketFirstAdminVisitMarketplaceStatusReceived WebsocketEventType = "first_admin_visit_marketplace_status_received"
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WebsocketEventDraftCreated WebsocketEventType = "draft_created"
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WebsocketEventDraftUpdated WebsocketEventType = "draft_updated"
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WebsocketEventDraftDeleted WebsocketEventType = "draft_deleted"
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WebsocketEventAcknowledgementAdded WebsocketEventType = "post_acknowledgement_added"
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WebsocketEventAcknowledgementRemoved WebsocketEventType = "post_acknowledgement_removed"
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WebsocketEventPersistentNotificationTriggered WebsocketEventType = "persistent_notification_triggered"
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WebsocketEventHostedCustomerSignupProgressUpdated WebsocketEventType = "hosted_customer_signup_progress_updated"
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WebsocketEventChannelBookmarkCreated WebsocketEventType = "channel_bookmark_created"
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WebsocketEventChannelBookmarkUpdated WebsocketEventType = "channel_bookmark_updated"
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WebsocketEventChannelBookmarkDeleted WebsocketEventType = "channel_bookmark_deleted"
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WebsocketEventChannelBookmarkSorted WebsocketEventType = "channel_bookmark_sorted"
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WebsocketPresenceIndicator WebsocketEventType = "presence"
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WebsocketPostedNotifyAck WebsocketEventType = "posted_notify_ack"
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WebsocketScheduledPostCreated WebsocketEventType = "scheduled_post_created"
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WebsocketScheduledPostUpdated WebsocketEventType = "scheduled_post_updated"
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WebsocketScheduledPostDeleted WebsocketEventType = "scheduled_post_deleted"
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WebsocketEventCPAFieldCreated WebsocketEventType = "custom_profile_attributes_field_created"
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WebsocketEventCPAFieldUpdated WebsocketEventType = "custom_profile_attributes_field_updated"
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WebsocketEventCPAFieldDeleted WebsocketEventType = "custom_profile_attributes_field_deleted"
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WebsocketEventCPAValuesUpdated WebsocketEventType = "custom_profile_attributes_values_updated"
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WebsocketContentFlaggingReportValueUpdated WebsocketEventType = "content_flagging_report_value_updated"
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WebsocketEventPostRevealed WebsocketEventType = "post_revealed"
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WebsocketEventPostBurned WebsocketEventType = "post_burned"
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WebsocketEventBurnOnReadAllRevealed WebsocketEventType = "burn_on_read_all_revealed"
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WebSocketMsgTypeResponse = "response"
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WebSocketMsgTypeEvent = "event"
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)
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type ActiveQueueItem struct {
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Type string `json:"type"` // websocket event or websocket response
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Buf json.RawMessage `json:"buf"`
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}
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type WSQueues struct {
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ActiveQ []ActiveQueueItem `json:"active_queue"` // websocketEvent|websocketResponse
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DeadQ []json.RawMessage `json:"dead_queue"` // websocketEvent
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ReuseCount int `json:"reuse_count"`
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}
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type WebSocketMessage interface {
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ToJSON() ([]byte, error)
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IsValid() bool
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EventType() WebsocketEventType
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}
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type WebsocketBroadcast struct {
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OmitUsers map[string]bool `json:"omit_users"` // broadcast is omitted for users listed here
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UserId string `json:"user_id"` // broadcast only occurs for this user
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ChannelId string `json:"channel_id"` // broadcast only occurs for users in this channel
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TeamId string `json:"team_id"` // broadcast only occurs for users in this team
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ConnectionId string `json:"connection_id"` // broadcast only occurs for this connection
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OmitConnectionId string `json:"omit_connection_id"` // broadcast is omitted for this connection
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ContainsSanitizedData bool `json:"contains_sanitized_data,omitempty"` // broadcast only occurs for non-sysadmins
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ContainsSensitiveData bool `json:"contains_sensitive_data,omitempty"` // broadcast only occurs for sysadmins
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// ReliableClusterSend indicates whether or not the message should
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// be sent through the cluster using the reliable, TCP backed channel.
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ReliableClusterSend bool `json:"-"`
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// BroadcastHooks is a slice of hooks IDs used to process events before sending them on individual connections. The
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// IDs should be understood by the WebSocket code.
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//
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// This field should never be sent to the client.
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BroadcastHooks []string `json:"broadcast_hooks,omitempty"`
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// BroadcastHookArgs is a slice of named arguments for each hook invocation. The index of each entry corresponds to
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// the index of a hook ID in BroadcastHooks
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//
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// This field should never be sent to the client.
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BroadcastHookArgs []map[string]any `json:"broadcast_hook_args,omitempty"`
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}
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func (wb *WebsocketBroadcast) copy() *WebsocketBroadcast {
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if wb == nil {
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return nil
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}
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var c WebsocketBroadcast
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if wb.OmitUsers != nil {
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c.OmitUsers = make(map[string]bool, len(wb.OmitUsers))
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maps.Copy(c.OmitUsers, wb.OmitUsers)
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}
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c.UserId = wb.UserId
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c.ChannelId = wb.ChannelId
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c.TeamId = wb.TeamId
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c.OmitConnectionId = wb.OmitConnectionId
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c.ContainsSanitizedData = wb.ContainsSanitizedData
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c.ContainsSensitiveData = wb.ContainsSensitiveData
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c.BroadcastHooks = wb.BroadcastHooks
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c.BroadcastHookArgs = wb.BroadcastHookArgs
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return &c
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}
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func (wb *WebsocketBroadcast) AddHook(hookID string, hookArgs map[string]any) {
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wb.BroadcastHooks = append(wb.BroadcastHooks, hookID)
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wb.BroadcastHookArgs = append(wb.BroadcastHookArgs, hookArgs)
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}
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type precomputedWebSocketEventJSON struct {
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Event json.RawMessage
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Data json.RawMessage
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Broadcast json.RawMessage
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}
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func (p *precomputedWebSocketEventJSON) copy() *precomputedWebSocketEventJSON {
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if p == nil {
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return nil
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}
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var c precomputedWebSocketEventJSON
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if p.Event != nil {
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c.Event = make([]byte, len(p.Event))
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copy(c.Event, p.Event)
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}
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if p.Data != nil {
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c.Data = make([]byte, len(p.Data))
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copy(c.Data, p.Data)
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}
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if p.Broadcast != nil {
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c.Broadcast = make([]byte, len(p.Broadcast))
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copy(c.Broadcast, p.Broadcast)
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}
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return &c
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}
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// webSocketEventJSON mirrors WebSocketEvent to make some of its unexported fields serializable
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type webSocketEventJSON struct {
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Event WebsocketEventType `json:"event"`
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Data map[string]any `json:"data"`
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Broadcast *WebsocketBroadcast `json:"broadcast"`
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Sequence int64 `json:"seq"`
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}
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type WebSocketEvent struct {
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event WebsocketEventType
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data map[string]any
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broadcast *WebsocketBroadcast
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sequence int64
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precomputedJSON *precomputedWebSocketEventJSON
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rejected bool
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}
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// PrecomputeJSON precomputes and stores the serialized JSON for all fields other than Sequence.
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// This makes ToJSON much more efficient when sending the same event to multiple connections.
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func (ev *WebSocketEvent) PrecomputeJSON() *WebSocketEvent {
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evCopy := ev.Copy()
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event, _ := json.Marshal(evCopy.event)
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data, _ := json.Marshal(evCopy.data)
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broadcast, _ := json.Marshal(evCopy.broadcast)
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evCopy.precomputedJSON = &precomputedWebSocketEventJSON{
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Event: json.RawMessage(event),
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Data: json.RawMessage(data),
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Broadcast: json.RawMessage(broadcast),
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}
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return evCopy
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}
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func (ev *WebSocketEvent) RemovePrecomputedJSON() *WebSocketEvent {
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evCopy := ev.DeepCopy()
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evCopy.precomputedJSON = nil
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return evCopy
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}
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// WithoutBroadcastHooks gets the broadcast hook information from a WebSocketEvent and returns the event without that.
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// If the event has broadcast hooks, a copy of the event is returned. Otherwise, the original event is returned. This
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// is intended to be called before the event is sent to the client.
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func (ev *WebSocketEvent) WithoutBroadcastHooks() (*WebSocketEvent, []string, []map[string]any) {
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hooks := ev.broadcast.BroadcastHooks
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hookArgs := ev.broadcast.BroadcastHookArgs
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if len(hooks) == 0 && len(hookArgs) == 0 {
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return ev, hooks, hookArgs
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}
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evCopy := ev.Copy()
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evCopy.broadcast = ev.broadcast.copy()
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evCopy.broadcast.BroadcastHooks = nil
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evCopy.broadcast.BroadcastHookArgs = nil
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return evCopy, hooks, hookArgs
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}
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func (ev *WebSocketEvent) Add(key string, value any) {
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ev.data[key] = value
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}
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func NewWebSocketEvent(event WebsocketEventType, teamId, channelId, userId string, omitUsers map[string]bool, omitConnectionId string) *WebSocketEvent {
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return &WebSocketEvent{
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event: event,
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data: make(map[string]any),
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broadcast: &WebsocketBroadcast{
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TeamId: teamId,
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ChannelId: channelId,
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UserId: userId,
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OmitUsers: omitUsers,
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OmitConnectionId: omitConnectionId},
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}
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}
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func (ev *WebSocketEvent) Copy() *WebSocketEvent {
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evCopy := &WebSocketEvent{
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event: ev.event,
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data: ev.data,
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broadcast: ev.broadcast,
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sequence: ev.sequence,
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precomputedJSON: ev.precomputedJSON,
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}
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return evCopy
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}
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func (ev *WebSocketEvent) DeepCopy() *WebSocketEvent {
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evCopy := &WebSocketEvent{
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event: ev.event,
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data: maps.Clone(ev.data),
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broadcast: ev.broadcast.copy(),
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sequence: ev.sequence,
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precomputedJSON: ev.precomputedJSON.copy(),
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}
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return evCopy
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}
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func (ev *WebSocketEvent) GetData() map[string]any {
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return ev.data
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}
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func (ev *WebSocketEvent) GetBroadcast() *WebsocketBroadcast {
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return ev.broadcast
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}
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func (ev *WebSocketEvent) GetSequence() int64 {
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return ev.sequence
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}
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func (ev *WebSocketEvent) SetEvent(event WebsocketEventType) *WebSocketEvent {
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evCopy := ev.Copy()
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evCopy.event = event
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return evCopy
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}
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func (ev *WebSocketEvent) SetData(data map[string]any) *WebSocketEvent {
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evCopy := ev.Copy()
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evCopy.data = data
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return evCopy
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}
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func (ev *WebSocketEvent) SetBroadcast(broadcast *WebsocketBroadcast) *WebSocketEvent {
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evCopy := ev.Copy()
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evCopy.broadcast = broadcast
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return evCopy
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}
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func (ev *WebSocketEvent) SetSequence(seq int64) *WebSocketEvent {
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evCopy := ev.Copy()
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evCopy.sequence = seq
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return evCopy
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}
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func (ev *WebSocketEvent) IsValid() bool {
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return ev.event != ""
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}
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func (ev *WebSocketEvent) EventType() WebsocketEventType {
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return ev.event
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}
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func (ev *WebSocketEvent) ToJSON() ([]byte, error) {
|
|
if ev.precomputedJSON != nil {
|
|
return ev.precomputedJSONBuf(), nil
|
|
}
|
|
return json.Marshal(webSocketEventJSON{
|
|
ev.event,
|
|
ev.data,
|
|
ev.broadcast,
|
|
ev.sequence,
|
|
})
|
|
}
|
|
|
|
// Encode encodes the event to the given encoder.
|
|
func (ev *WebSocketEvent) Encode(enc *json.Encoder, buf io.Writer) error {
|
|
if ev.precomputedJSON != nil {
|
|
_, err := buf.Write(ev.precomputedJSONBuf())
|
|
return err
|
|
}
|
|
|
|
return enc.Encode(webSocketEventJSON{
|
|
ev.event,
|
|
ev.data,
|
|
ev.broadcast,
|
|
ev.sequence,
|
|
})
|
|
}
|
|
|
|
// We write optimal code here sacrificing readability for
|
|
// performance.
|
|
func (ev *WebSocketEvent) precomputedJSONBuf() []byte {
|
|
return []byte(`{"event": ` +
|
|
string(ev.precomputedJSON.Event) +
|
|
`, "data": ` +
|
|
string(ev.precomputedJSON.Data) +
|
|
`, "broadcast": ` +
|
|
string(ev.precomputedJSON.Broadcast) +
|
|
`, "seq": ` +
|
|
strconv.Itoa(int(ev.sequence)) +
|
|
`}`)
|
|
}
|
|
|
|
func WebSocketEventFromJSON(data io.Reader) (*WebSocketEvent, error) {
|
|
var ev WebSocketEvent
|
|
var o webSocketEventJSON
|
|
if err := json.NewDecoder(data).Decode(&o); err != nil {
|
|
return nil, err
|
|
}
|
|
ev.event = o.Event
|
|
if u, ok := o.Data["user"]; ok {
|
|
// We need to convert to and from JSON again
|
|
// because the user is in the form of a map[string]any.
|
|
buf, err := json.Marshal(u)
|
|
if err != nil {
|
|
return nil, err
|
|
}
|
|
|
|
var user User
|
|
if err = json.Unmarshal(buf, &user); err != nil {
|
|
return nil, err
|
|
}
|
|
o.Data["user"] = &user
|
|
}
|
|
ev.data = o.Data
|
|
ev.broadcast = o.Broadcast
|
|
ev.sequence = o.Sequence
|
|
return &ev, nil
|
|
}
|
|
|
|
// WebSocketResponse represents a response received through the WebSocket
|
|
// for a request made to the server. This is available through the ResponseChannel
|
|
// channel in WebSocketClient.
|
|
type WebSocketResponse struct {
|
|
Status string `json:"status"` // The status of the response. For example: OK, FAIL.
|
|
SeqReply int64 `json:"seq_reply,omitempty"` // A counter which is incremented for every response sent.
|
|
Data map[string]any `json:"data,omitempty"` // The data contained in the response.
|
|
Error *AppError `json:"error,omitempty"` // A field that is set if any error has occurred.
|
|
}
|
|
|
|
func (m *WebSocketResponse) Add(key string, value any) {
|
|
m.Data[key] = value
|
|
}
|
|
|
|
func NewWebSocketResponse(status string, seqReply int64, data map[string]any) *WebSocketResponse {
|
|
return &WebSocketResponse{Status: status, SeqReply: seqReply, Data: data}
|
|
}
|
|
|
|
func NewWebSocketError(seqReply int64, err *AppError) *WebSocketResponse {
|
|
return &WebSocketResponse{Status: StatusFail, SeqReply: seqReply, Error: err}
|
|
}
|
|
|
|
func (m *WebSocketResponse) IsValid() bool {
|
|
return m.Status != ""
|
|
}
|
|
|
|
func (m *WebSocketResponse) EventType() WebsocketEventType {
|
|
return WebsocketEventResponse
|
|
}
|
|
|
|
func (m *WebSocketResponse) ToJSON() ([]byte, error) {
|
|
return json.Marshal(m)
|
|
}
|
|
|
|
func WebSocketResponseFromJSON(data io.Reader) (*WebSocketResponse, error) {
|
|
var o *WebSocketResponse
|
|
return o, json.NewDecoder(data).Decode(&o)
|
|
}
|
|
|
|
func (ev *WebSocketEvent) Reject() {
|
|
ev.rejected = true
|
|
}
|
|
|
|
func (ev *WebSocketEvent) IsRejected() bool {
|
|
return ev.rejected
|
|
}
|