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https://github.com/monitoring-plugins/monitoring-plugins.git
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git-svn-id: https://nagiosplug.svn.sourceforge.net/svnroot/nagiosplug/nagiosplug/trunk@247 f882894a-f735-0410-b71e-b25c423dba1c
299 lines
8.2 KiB
C
299 lines
8.2 KiB
C
/******************************************************************************
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*
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* CHECK_GAME.C
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*
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* Program: GAME plugin for Nagios
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* License: GPL
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* Copyright (c) 1999 Ian Cass (ian@knowledge.com)
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*
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* Last Modified: $Date$
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*
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* Mod History
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*
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* 25-8-99 Ethan Galstad <nagios@nagios.org>
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* Integrated with common plugin code, minor cleanup stuff
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*
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* 17-8-99 version 1.1b
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*
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* 17-8-99 make port a separate argument so we can use something like
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* check_game q2s!27910 with the probe set up as
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* check_game $ARG1$ $HOSTADDRESS$ $ARG2$
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*
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* 17-8-99 Put in sanity check for ppl who enter the wrong server type
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*
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* 17-8-99 Release version 1.0b
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*
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* Command line: CHECK_GAME <server type> <ip_address> [port]
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*
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* server type = a server type that qstat understands (type qstat & look at the -default line)
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* ip_address = either a dotted address or a FQD name
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* port = defaults game default port
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*
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*
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* Description:
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*
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* Needed to explore writing my own probes for nagios. It looked
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* pretty simple so I thought I'd write one for monitoring the status
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* of game servers. It uses qstat to do the actual monitoring and
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* analyses the result. Doing it this way means I can support all the
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* servers that qstat does and will do in the future.
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*
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*
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* Dependencies:
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*
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* This plugin uses the 'qstat' command If you don't
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* have the package installed you will need to download it from
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* http://www.activesw.com/people/steve/qstat.html or any popular files archive
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* before you can use this plugin.
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*
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* License Information:
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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*
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*****************************************************************************/
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#include "config.h"
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#include "common.h"
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#include "utils.h"
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int process_arguments (int, char **);
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const char *progname = "check_game";
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#define QSTAT_DATA_DELIMITER ","
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#define QSTAT_HOST_ERROR "ERROR"
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#define QSTAT_HOST_DOWN "DOWN"
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#define QSTAT_HOST_TIMEOUT "TIMEOUT"
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#define QSTAT_MAX_RETURN_ARGS 12
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char server_ip[MAX_HOST_ADDRESS_LENGTH];
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char game_type[MAX_INPUT_BUFFER];
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char port[MAX_INPUT_BUFFER];
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int qstat_game_players_max = 4;
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int qstat_game_players = 5;
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int qstat_game_field = 2;
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int qstat_map_field = 3;
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int qstat_ping_field = 5;
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int
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main (int argc, char **argv)
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{
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char command_line[MAX_INPUT_BUFFER];
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int result;
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FILE *fp;
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char input_buffer[MAX_INPUT_BUFFER];
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char response[MAX_INPUT_BUFFER];
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char *temp_ptr;
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int found;
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char *p, *ret[QSTAT_MAX_RETURN_ARGS];
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int i;
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result = process_arguments (argc, argv);
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if (result != OK) {
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printf ("Incorrect arguments supplied\n");
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printf ("\n");
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print_revision (argv[0], "$Revision$");
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printf ("Copyright (c) 1999 Ian Cass, Knowledge Matters Limited\n");
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printf ("License: GPL\n");
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printf ("\n");
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printf
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("Usage: %s <game> <ip_address> [-p port] [-gf game_field] [-mf map_field] [-pf ping_field]\n",
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argv[0]);
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printf ("\n");
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printf ("Options:\n");
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printf
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(" <game> = Game type that is recognised by qstat (without the leading dash)\n");
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printf
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(" <ip_address> = The IP address of the device you wish to query\n");
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printf (" [port] = Optional port of which to connect\n");
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printf
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(" [game_field] = Field number in raw qstat output that contains game name\n");
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printf
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(" [map_field] = Field number in raw qstat output that contains map name\n");
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printf
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(" [ping_field] = Field number in raw qstat output that contains ping time\n");
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printf ("\n");
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printf ("Notes:\n");
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printf
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("- This plugin uses the 'qstat' command, the popular game server status query tool .\n");
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printf
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(" If you don't have the package installed, you will need to download it from\n");
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printf
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(" http://www.activesw.com/people/steve/qstat.html before you can use this plugin.\n");
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printf ("\n");
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return STATE_UNKNOWN;
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}
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result = STATE_OK;
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/* create the command line to execute */
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snprintf (command_line, sizeof (command_line) - 1, "%s -raw %s -%s %s%s",
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PATH_TO_QSTAT, QSTAT_DATA_DELIMITER, game_type, server_ip, port);
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command_line[sizeof (command_line) - 1] = 0;
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/* run the command */
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fp = popen (command_line, "r");
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if (fp == NULL) {
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printf ("Error - Could not open pipe: %s\n", command_line);
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return STATE_UNKNOWN;
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}
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found = 0;
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fgets (input_buffer, MAX_INPUT_BUFFER - 1, fp); /* Only interested in the first line */
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/* strip the newline character from the end of the input */
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input_buffer[strlen (input_buffer) - 1] = 0;
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/* sanity check */
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/* was thinking about running qstat without any options, capturing the
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-default line, parsing it & making an array of all know server types
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but thought this would be too much hassle considering this is a tool
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for intelligent sysadmins (ha). Could put a static array of known
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server types in a header file but then we'd be limiting ourselves
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In the end, I figured I'd simply let an error occur & then trap it
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*/
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if (!strncmp (input_buffer, "unknown option", 14)) {
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printf ("ERROR: Host type parameter incorrect!\n");
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result = STATE_CRITICAL;
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return result;
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}
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/* initialize the returned data buffer */
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for (i = 0; i < QSTAT_MAX_RETURN_ARGS; i++)
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ret[i] = "";
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i = 0;
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p = (char *) strtok (input_buffer, QSTAT_DATA_DELIMITER);
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while (p != NULL) {
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ret[i] = p;
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p = (char *) strtok (NULL, QSTAT_DATA_DELIMITER);
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i++;
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if (i >= QSTAT_MAX_RETURN_ARGS)
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break;
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}
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if (strstr (ret[2], QSTAT_HOST_ERROR)) {
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printf ("ERROR: Host not found\n");
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result = STATE_CRITICAL;
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}
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else if (strstr (ret[2], QSTAT_HOST_DOWN)) {
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printf ("ERROR: Game server down or unavailable\n");
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result = STATE_CRITICAL;
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}
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else if (strstr (ret[2], QSTAT_HOST_TIMEOUT)) {
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printf ("ERROR: Game server timeout\n");
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result = STATE_CRITICAL;
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}
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else {
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printf ("OK: %s/%s %s (%s), Ping: %s ms\n",
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ret[qstat_game_players_max],
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ret[qstat_game_players],
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ret[qstat_game_field],
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ret[qstat_map_field],
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ret[qstat_ping_field]);
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}
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/* close the pipe */
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pclose (fp);
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return result;
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}
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int
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process_arguments (int argc, char **argv)
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{
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int x;
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/* not enough options were supplied */
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if (argc < 3)
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return ERROR;
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/* first option is always the game type */
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strncpy (game_type, argv[1], sizeof (game_type) - 1);
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game_type[sizeof (game_type) - 1] = 0;
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/* Second option is always the server name */
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strncpy (server_ip, argv[2], sizeof (server_ip) - 1);
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server_ip[sizeof (server_ip) - 1] = 0;
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/* process all remaining arguments */
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for (x = 4; x <= argc; x++) {
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/* we got the port number to connect to */
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if (!strcmp (argv[x - 1], "-p")) {
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if (x < argc) {
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snprintf (port, sizeof (port) - 2, ":%s", argv[x]);
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port[sizeof (port) - 1] = 0;
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x++;
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}
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else
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return ERROR;
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}
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/* we got the game field */
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else if (!strcmp (argv[x - 1], "-gf")) {
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if (x < argc) {
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qstat_game_field = atoi (argv[x]);
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if (qstat_game_field < 0 || qstat_game_field > QSTAT_MAX_RETURN_ARGS)
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return ERROR;
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x++;
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}
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else
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return ERROR;
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}
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/* we got the map field */
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else if (!strcmp (argv[x - 1], "-mf")) {
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if (x < argc) {
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qstat_map_field = atoi (argv[x]);
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if (qstat_map_field < 0 || qstat_map_field > QSTAT_MAX_RETURN_ARGS)
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return ERROR;
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x++;
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}
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else
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return ERROR;
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}
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/* we got the ping field */
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else if (!strcmp (argv[x - 1], "-pf")) {
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if (x < argc) {
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qstat_ping_field = atoi (argv[x]);
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if (qstat_ping_field < 0 || qstat_ping_field > QSTAT_MAX_RETURN_ARGS)
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return ERROR;
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x++;
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}
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else
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return ERROR;
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}
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/* else we got something else... */
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else
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return ERROR;
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}
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return OK;
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}
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void print_usage (void)
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{
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return STATE_OK;
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}
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