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174 lines
3.9 KiB
C
174 lines
3.9 KiB
C
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/*-
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* Copyright (C) 2010 Nathan Whitehorn
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
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* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
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* OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
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* IN NO EVENT SHALL TOOLS GMBH BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
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* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
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* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
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* OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#include <sys/cdefs.h>
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__FBSDID("$FreeBSD$");
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#include <stand.h>
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#include "bootstrap.h"
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#include "font.h"
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#include "lv1call.h"
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#include "ps3.h"
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#define FONT_SIZE 14
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#define FONT dflt_font_14
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#define XMARGIN 40
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#define YMARGIN 30
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#define BG_COLOR 0x00000000
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#define FG_COLOR 0xffffffff
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#define FB_SIZE (16*1024*1024)
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uint64_t fb_paddr = 0;
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uint32_t *fb_vaddr;
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int fb_width, fb_height;
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int x, y;
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static void ps3cons_probe(struct console *cp);
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static int ps3cons_init(int arg);
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static void ps3cons_putchar(int c);
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static int ps3cons_getchar();
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static int ps3cons_poll();
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struct console ps3console = {
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"ps3",
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"Playstation 3 Framebuffer",
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0,
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ps3cons_probe,
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ps3cons_init,
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ps3cons_putchar,
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ps3cons_getchar,
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ps3cons_poll,
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};
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static void
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ps3cons_probe(struct console *cp)
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{
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/* XXX: Get from HV */
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fb_width = 720;
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fb_height = 480;
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cp->c_flags |= C_PRESENTIN|C_PRESENTOUT;
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}
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static int
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ps3cons_init(int arg)
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{
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uint64_t fbhandle, fbcontext;
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int i;
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lv1_gpu_open(0);
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lv1_gpu_context_attribute(0, L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_MODE_SET,
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0,0,0,0);
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lv1_gpu_context_attribute(0, L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_MODE_SET,
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0,0,1,0);
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lv1_gpu_context_attribute(0, L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_SYNC,
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0,L1GPU_DISPLAY_SYNC_VSYNC,0,0);
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lv1_gpu_context_attribute(0, L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_SYNC,
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1,L1GPU_DISPLAY_SYNC_VSYNC,0,0);
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lv1_gpu_memory_allocate(FB_SIZE, 0, 0, 0, 0, &fbhandle, &fb_paddr);
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lv1_gpu_context_allocate(fbhandle, 0, &fbcontext);
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lv1_gpu_context_attribute(fbcontext,
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L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_FLIP, 0, 0, 0, 0);
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lv1_gpu_context_attribute(fbcontext,
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L1GPU_CONTEXT_ATTRIBUTE_DISPLAY_FLIP, 1, 0, 0, 0);
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fb_vaddr = ps3mmu_mapdev(fb_paddr, FB_SIZE);
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x = y = 0;
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/* Blank console */
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for (i = 0; i < fb_width*fb_height; i++)
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fb_vaddr[i] = BG_COLOR;
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return (0);
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}
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static void
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ps3cons_putchar(int c)
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{
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uint32_t fg, bg;
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uint32_t *addr;
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int i, j, k;
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u_char *p;
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fg = FG_COLOR;
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bg = BG_COLOR;
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switch (c) {
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case '\0':
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break;
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case '\r':
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x = 0;
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break;
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case '\n':
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y += FONT_SIZE;
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break;
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case '\b':
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x = max(0, x - 8);
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break;
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default:
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/* Wrap long lines */
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if (x + XMARGIN + FONT_SIZE > fb_width - XMARGIN) {
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y += FONT_SIZE;
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x = 0;
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}
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if (y + YMARGIN + FONT_SIZE > fb_height - YMARGIN)
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y = 0;
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addr = fb_vaddr + (y + YMARGIN)*fb_width + (x + XMARGIN);
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p = FONT + c*FONT_SIZE;
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for (i = 0; i < FONT_SIZE; i++) {
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for (j = 0, k = 7; j < 8; j++, k--) {
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if ((p[i] & (1 << k)) == 0)
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*(addr + j) = bg;
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else
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*(addr + j) = fg;
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}
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addr += fb_width;
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}
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x += 8;
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break;
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}
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}
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static int
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ps3cons_getchar()
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{
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return (-1);
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}
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static int
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ps3cons_poll()
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{
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return (0);
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}
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