opnsense-src/lib/System/DynamicLibrary.cpp

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//===-- DynamicLibrary.cpp - Runtime link/load libraries --------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This header file implements the operating system DynamicLibrary concept.
//
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// FIXME: This file leaks the ExplicitSymbols and OpenedHandles vector, and is
// not thread safe!
//
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//===----------------------------------------------------------------------===//
#include "llvm/System/DynamicLibrary.h"
#include "llvm/Config/config.h"
#include <cstdio>
#include <cstring>
#include <map>
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#include <vector>
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// Collection of symbol name/value pairs to be searched prior to any libraries.
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static std::map<std::string, void*> *ExplicitSymbols = 0;
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namespace {
struct ExplicitSymbolsDeleter {
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~ExplicitSymbolsDeleter() {
if (ExplicitSymbols)
delete ExplicitSymbols;
}
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};
}
static ExplicitSymbolsDeleter Dummy;
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void llvm::sys::DynamicLibrary::AddSymbol(const char* symbolName,
void *symbolValue) {
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if (ExplicitSymbols == 0)
ExplicitSymbols = new std::map<std::string, void*>();
(*ExplicitSymbols)[symbolName] = symbolValue;
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}
#ifdef LLVM_ON_WIN32
#include "Win32/DynamicLibrary.inc"
#else
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#if HAVE_DLFCN_H
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#include <dlfcn.h>
using namespace llvm;
using namespace llvm::sys;
//===----------------------------------------------------------------------===//
//=== WARNING: Implementation here must contain only TRULY operating system
//=== independent code.
//===----------------------------------------------------------------------===//
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static std::vector<void *> *OpenedHandles = 0;
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bool DynamicLibrary::LoadLibraryPermanently(const char *Filename,
std::string *ErrMsg) {
void *H = dlopen(Filename, RTLD_LAZY|RTLD_GLOBAL);
if (H == 0) {
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if (ErrMsg) *ErrMsg = dlerror();
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return true;
}
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if (OpenedHandles == 0)
OpenedHandles = new std::vector<void *>();
OpenedHandles->push_back(H);
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return false;
}
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#else
using namespace llvm;
using namespace llvm::sys;
bool DynamicLibrary::LoadLibraryPermanently(const char *Filename,
std::string *ErrMsg) {
if (ErrMsg) *ErrMsg = "dlopen() not supported on this platform";
return true;
}
#endif
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namespace llvm {
void *SearchForAddressOfSpecialSymbol(const char* symbolName);
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}
void* DynamicLibrary::SearchForAddressOfSymbol(const char* symbolName) {
// First check symbols added via AddSymbol().
if (ExplicitSymbols) {
std::map<std::string, void *>::iterator I =
ExplicitSymbols->find(symbolName);
std::map<std::string, void *>::iterator E = ExplicitSymbols->end();
if (I != E)
return I->second;
}
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#if HAVE_DLFCN_H
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// Now search the libraries.
if (OpenedHandles) {
for (std::vector<void *>::iterator I = OpenedHandles->begin(),
E = OpenedHandles->end(); I != E; ++I) {
//lt_ptr ptr = lt_dlsym(*I, symbolName);
void *ptr = dlsym(*I, symbolName);
if (ptr) {
return ptr;
}
}
}
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#endif
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if (void *Result = llvm::SearchForAddressOfSpecialSymbol(symbolName))
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return Result;
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// This macro returns the address of a well-known, explicit symbol
#define EXPLICIT_SYMBOL(SYM) \
if (!strcmp(symbolName, #SYM)) return &SYM
// On linux we have a weird situation. The stderr/out/in symbols are both
// macros and global variables because of standards requirements. So, we
// boldly use the EXPLICIT_SYMBOL macro without checking for a #define first.
#if defined(__linux__)
{
EXPLICIT_SYMBOL(stderr);
EXPLICIT_SYMBOL(stdout);
EXPLICIT_SYMBOL(stdin);
}
#else
// For everything else, we want to check to make sure the symbol isn't defined
// as a macro before using EXPLICIT_SYMBOL.
{
#ifndef stdin
EXPLICIT_SYMBOL(stdin);
#endif
#ifndef stdout
EXPLICIT_SYMBOL(stdout);
#endif
#ifndef stderr
EXPLICIT_SYMBOL(stderr);
#endif
}
#endif
#undef EXPLICIT_SYMBOL
return 0;
}
#endif // LLVM_ON_WIN32