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20 commits

Author SHA1 Message Date
Pedro F. Giffuni
d9c9c81c08 sys: use our roundup2/rounddown2() macros when param.h is available.
rounddown2 tends to produce longer lines than the original code
and when the code has a high indentation level it was not really
advantageous to do the replacement.

This tries to strike a balance between readability using the macros
and flexibility of having the expressions, so not everything is
converted.
2016-04-21 19:57:40 +00:00
Svatopluk Kraus
b352b10400 As <machine/vm.h> is included from <vm/vm.h>, there is no need to
include it explicitly when <vm/vm.h> is already included.

Reviewed by:	alc, kib
Differential Revision:	https://reviews.freebsd.org/D5380
2016-02-22 09:10:23 +00:00
Svatopluk Kraus
a1e1814d76 As <machine/pmap.h> is included from <vm/pmap.h>, there is no need to
include it explicitly when <vm/pmap.h> is already included.

Reviewed by:	alc, kib
Differential Revision:	https://reviews.freebsd.org/D5373
2016-02-22 09:02:20 +00:00
Marcel Moolenaar
296a51148d Improve support for Macs that have a stride not equal to the
horizonal resolution (width). In those cases fb_bpp ended up
completely wrong -- as in 6 bytes per pixel or something like
that. Since we already have a way to calculate fb_depth given
the masks and fb_bpp is effectively the same as fb_depth, all
we need to do is make sure fb_bpp is rounded to the next
multiple of the number of bits in a byte -- we assume we can
divide by the number of bits in a byte throughout vt(4).
While here:
-   simplify how we calculate fb_depth.
-   use fb_bpp instead of fb_depth to calculate fb_stride;
    we know we can divide fb_bpp.
-   don't limit fb_width and fb_height by VT_FB_DEFAULT_WIDTH
    and VT_FB_DEFAULT_HEIGHT (resp.). Those constants have
    not relation to the size of the frame buffer.

This at least fixes "lower-resolution" Macs. We're talking
1280x1024 or so. There still is a problem with 27" Macs,
which typically have a horizontal resolution over 2K.

PR:		193745 (partial)
Ok'd by:	emaste@
2015-08-15 16:13:28 +00:00
Marcel Moolenaar
7ef5e8bc80 Better support memory mapped console devices, such as VGA and EFI
frame buffers and memory mapped UARTs.

1.  Delay calling cninit() until after pmap_bootstrap(). This makes
    sure we have PMAP initialized enough to add translations. Keep
    kdb_init() after cninit() so that we have console when we need
    to break into the debugger on boot.
2.  Unfortunately, the ATPIC code had be moved as well so as to
    avoid a spurious trap #30. The reason for which is not known
    at this time.
3.  In pmap_mapdev_attr(), when we need to map a device prior to the
    VM system being initialized, use virtual_avail as the KVA to map
    the device at. In particular, avoid using the direct map on amd64
    because we can't demote by virtue of not being able to allocate
    yet. Keep track of the translation.
    Re-use the translation after the VM has been initialized to not
    waste KVA and to satisfy the assumption in uart(4) that the handle
    returned for the low-level console is the same as later returned
    when the device is probed and attached.
4.  In pmap_unmapdev() remove the mapping from the table when called
    pre-init. Otherwise keep the mapping. During bus probe and attach
    device resources are mapped and unmapped multiple times, which
    would have us destroy the mapping used by the low-level console.
5.  In pmap_init(), set pmap_initialized to signal that we're not
    pre-init anymore. On amd64, bring the direct map in sync with the
    translations created at that time.
6.  Implement bus_space_map() and bus_space_unmap() for real: when
    the tag corresponds to memory space, call the corresponding
    pmap_mapdev() and pmap_unmapdev() functions to construct and
    actual handle.
7.  In efifb.c and vt_vga.c, remove the crutches and hacks and simply
    call pmap_mapdev_attr() or bus_space_map() as desired.

Notes:
1.  uart(4) already used bus_space_map() during low-level console
    setup but since serial ports have traditionally been I/O port
    based, the lack of a proper implementation for said function
    was not a problem. It has always supported memory mapped UARTs
    for low-level consoles by setting hw.uart.console accordingly.
2.  The use of the direct map on amd64 without setting caching
    attributes has been a bigger problem than previously thought.
    This change has the fortunate (and unexpected) side-effect of
    fixing various EFI frame buffer problems (though not all).

PR: 191564, 194952

Special thanks to:
1.  XipLink, Inc -- generously donated an Intel Bay Trail E3800
    based eval board (ADLE3800PC).
2.  The FreeBSD Foundation, in particular emaste@ -- for UEFI
    support in general and testing.
3.  Everyone who tested the proposed for PR 191564.
4.  jhb@ and kib@ for being a soundboard and applying a clue bat
    if so needed.
2015-08-12 15:26:32 +00:00
Marius Strobl
0309276c28 - Nuke dupe $FreeBSD$.
- Fix whitespace.

MFC after:	3 days
2015-07-27 14:03:34 +00:00
Roger Pau Monné
3761128490 Partially revert "vt: register the memory regions used by the vt drivers"
Revert the EFI part of r276064 until I can test it properly on a real EFI
system. This was causing problems to people booting using UEFI and vt.

Reported by:	O. Hartmann <ohartman@zedat.fu-berlin.de>
2014-12-30 08:50:07 +00:00
Roger Pau Monné
acb332a8a1 vt: register the memory regions used by the vt drivers
Current VT drivers don't register the memory regions they use with the
nexus. This patch makes vt_vga and vt_efifb register the memory regions they
use.

This is needed (at least) for Xen support, since the FreeBSD kernel will try
to use the holes in the memory map to map memory from other domains and
setup it's grant table.

Sponsored by:		Citrix Systems R&D
Reported by:		sbruno
Tested by:		emaste
Reviewed by:		ray
PR:			195537
Differential Revision:	https://reviews.freebsd.org/D1291
2014-12-22 16:46:07 +00:00
Jean-Sébastien Pédron
1365d0770d vt(4): Use vt_fb_drawrect() and vt_fb_setpixel() in all vt_fb-derivative
Review:		https://reviews.freebsd.org/D789
Reviewed by:	nwhitehorn
Approved by:	nwhitehorn
MFC after:	2 days
2014-09-16 18:02:24 +00:00
Jean-Sébastien Pédron
631bb572ba vt(4): Add vd_bitblt_bmp_t callback
The code was already there in all backends, we just expose it. This is
used to display the splash screen.

MFC after:	1 week
2014-08-23 20:35:33 +00:00
Jean-Sébastien Pédron
c285e4a5e9 vt_fb: Implement vd_bitblt_text_t for vt_fb and derivatives
MFC after:	1 week
2014-08-23 15:00:47 +00:00
Jean-Sébastien Pédron
19e2ce2d83 vt(4): Colors are indexed against a console palette, not a VGA palette
Rename vt_generate_vga_palette() to vt_generate_cons_palette() and
change it to build a palette where the color index is the same than in
terminal escape codes, not the VGA index. That's what TCHAR_CREATE()
uses and passes to vt(4).

The main differences between both orders are:
    o  Blue and red are swapped (1 <-> 4)
    o  Yellow and cyan are swapped (3 <-> 6)

The problem remained unnoticed, because the RGB bit indexes passed to
vt_generate_vga_palette() were reversed. This inversion was cancelled
by the colors inversions in the generated palette. For instance, red
(0xff0000) and blue (0x0000ff) have bytes in opposite order, but were
swapped in the palette. But after changing the value of blue (see last
paragraph), the modified color was in fact the red one.

This commit includes a fix to creator_vt.c, submitted by Nathan
Whitehorn: fb_cmsize is set to 16. Before this, the generated palette
would be overwritte. This fixes colors on sparc64 with a Creator3D
adapter.

While here, tune the palette to better match console colors and improve
the readability (especially the dark blue).

Submitted by:	nwhitehorn (fix to creator_vt.c)
MFC after:	1 week
2014-08-10 17:04:10 +00:00
Nathan Whitehorn
0f3ec4da2f Retire vd_maskbitbltchr. The same functionality can be obtained by testing
for mask != NULL in vd_bitbltchr, which all implementations of vd_bitbltchr()
were doing anyway.
2014-08-07 21:00:16 +00:00
Nathan Whitehorn
9ed297c83c Retire various intertwined bits of fbd(4) and vt_fb, in particular the
pixel modification indirection. No actual drivers use it and those that
might (e.g. creatorfb) use custom implementations of vd_bitbltchr().
2014-08-06 00:35:48 +00:00
Nathan Whitehorn
351e92cc2d Allow efifb to be used with xf86-video-scfb. This is important for EFI
systems without either a CSM or real graphics drivers, such as my Lenovo
Haswell laptop.

This provides working X with the small complication of a console cursor
permanently overlaid on the upper-left corner of the screen that will be
dealt with later.

Also remove some redundant screen clearing.
2014-07-16 18:52:21 +00:00
Nathan Whitehorn
b85beee188 On my Lenovo laptop, the firmware maps the EFI framebuffer with MTRRs set
to uncacheable. This leads to execrable console performance. Once PMAP is
up, remap the framebuffer as write-combining. This reduces boot time on my
laptop by 60% when booting with EFI.

MFC after:	2 weeks
2014-07-14 17:42:22 +00:00
Aleksandr Rybalko
4dde16408c Switch fb and efifb drivers to use names and new vt(4) driver probe method.
Sponsored by:	The FreeBSD Foundation
2014-05-05 21:48:19 +00:00
Ed Maste
d1d4f00e9a Update EFI framebuffer handoff from loader
Sponsored by:	The FreeBSD Foundation
2014-03-27 19:43:38 +00:00
Ed Maste
58df20d29d Use the existence of module metadata to indicate framebuffer presence 2014-03-14 19:37:37 +00:00
Aleksandr Rybalko
1a89eaf224 Add efifb driver. Driver uses the data passed by UEFI compatible loader/BIOS and
enable to use framebuffer created by those loader.
2014-03-05 14:37:45 +00:00