caches with data caches after writing to memory. This typically
is required to make breakpoints work on ia64 and powerpc. For
those architectures the function is implemented.
- Rename PCPU_LAZY_INC into PCPU_INC
- Add the PCPU_ADD interface which just does an add on the pcpu member
given a specific value.
Note that for most architectures PCPU_INC and PCPU_ADD are not safe.
This is a point that needs some discussions/work in the next days.
Reviewed by: alc, bde
Approved by: jeff (mentor)
VM_PHYSSEG_SPARSE depending on whether the physical address space is
densely or sparsely populated with memory. The effect of this
definition is to determine which of two implementations of
vm_page_array and PHYS_TO_VM_PAGE() is used. The legacy
implementation is obtained by defining VM_PHYSSEG_DENSE, and a new
implementation that trades off time for space is obtained by defining
VM_PHYSSEG_SPARSE. For now, all architectures except for ia64 and
sparc64 define VM_PHYSSEG_DENSE. Defining VM_PHYSSEG_SPARSE on ia64
allows the entirety of my Itanium 2's memory to be used. Previously,
only the first 1 GB could be used. Defining VM_PHYSSEG_SPARSE on
sparc64 allows USIIIi-based systems to boot without crashing.
This change is a combination of Nathan Whitehorn's patch and my own
work in perforce.
Discussed with: kmacy, marius, Nathan Whitehorn
PR: 112194
- Add a default parent dma tag, similar to what has been done for sparc64.
- Before invalidating the dcache in POSTREAD, save the bits which are in the
same cachelines than our buffers, but not part of it, and restore them after
the invalidation.
Submitted by:
Reviewed by:
Approved by:
Obtained from:
MFC after:
Security:
Move the relocation definitions to the common elf header so that DTrace
can use them on one architecture targeted to a different one.
Add the additional ELF types defines in Sun's "Linker and Libraries"
manual.
whole the physical memory, cached, using 1MB section mappings. This reduces
the address space available for user processes a bit, but given the amount of
memory a typical arm machine has, it is not (yet) a big issue.
It then provides a uma_small_alloc() that works as it does for architectures
which have a direct mapping.
Add a new option, SKYEYE_WORKAROUNDS, which as the name suggests adds
workarounds for things skyeye doesn't simulate. Specifically :
- Use USART0 instead of DBGU as the console, make it not use DMA, and manually provoke an interrupt when we're done in the transmit function.
- Skyeye maintains an internal counter for clock, but apparently there's
no way to access it, so hack the timecounter code to return a value which
is increased at every clock interrupts. This is gross, but I didn't find a
better way to implement timecounters without hacking Skyeye to get the
counter value.
- Force the write-back of PTEs once we're done writing them, even if they
are supposed to be write-through. I don't know why I have to do that.
with malloc() or contigmalloc() as usual, but try to re-map the allocated
memory into a VA outside the KVA, non-cached, thus making the calls to
bus_dmamap_sync() for these buffers useless.