Create a wrapper for newbus to take giant and for busses to take it too.
bus_topo_lock() should be called before interacting with newbus routines
and unlocked with bus_topo_unlock(). If you need the topology lock for
some reason, bus_topo_mtx() will provide that.
Sponsored by: Netflix
Reviewed by: mav
Differential Revision: https://reviews.freebsd.org/D31831
(cherry picked from commit c6df6f5322)
In the clean_mr() error path the 'mr' should be freed.
Linux commit:
5942d8ae411775b76e5e1ab0cce57b0666516f2d
PR: 264653
Sponsored by: NVIDIA Networking
(cherry picked from commit e4d178d093)
The page size specified for RQ, SQ and CQ is always in units of 4KBytes.
Make sure we subtract MLX5_ADAPTER_PAGE_SHIFT, 12, instead of PAGE_SHIFT
which may vary. This fixes support for using the mlx5en driver on systems
having non-4K page size.
Linux commit:
68cdf5d6e91068c98d6091b193dc7a5ab7dcf5eb
Sponsored by: NVIDIA Networking
(cherry picked from commit d735d604f0)
The IBTA specification has new speed - NDR. That speed supports signaling
rate of 100Gb. mlx5 IB driver translates link modes reported by ConnectX
device to IB speed and width. Added translation of new 100Gb, 200Gb and
400Gb link modes to NDR IB type and width of x1, x2 or x4 respectively.
Linux commits:
f946e45f59ef01ff54ffb3b1eba3a8e7915e7326
Sponsored by: NVIDIA Networking
(cherry picked from commit 91c8ffd7e6)
These zones are cache zones used to allocate TLS offload contexts from
firmware. Releasing items from the cache is a sleepable operation due
to the need to await a response from the firmware command freeing the
tag, so items cannot be reclaimed from the zone in non-sleepable
contexts. Since the cache size is limited by firmware limits, avoid
this by setting UMA_ZONE_UNMANAGED to avoid reclamation by uma_timeout()
and the low memory handler.
Reviewed by: hselasky, kib
Sponsored by: The FreeBSD Foundation
Differential Revision: https://reviews.freebsd.org/D34142
(cherry picked from commit 235ed6a486)
Instead of allocating directly from a normal zone. This way
import and release are guaranteed to process all allocated and then
deallocated items. Also, the release occurs in a sleepable context when
caller of uma_zfree() or uma_zdestroy() can sleep itself.
Sponsored by: NVIDIA Networking
(cherry picked from commit 0f7b6e11c0)
Create a dedicated free state, in case the taskqueue worker is still pending,
to avoid re-activation of a freed send tag.
Sponsored by: NVIDIA Networking
(cherry picked from commit 015f22f5d0)
Use the send tag refcounting mechanism to refcount the RX- and TX- TLS
send tags. Then it is no longer needed to wait for refcounts to reach
zero when destroying RX- and TX- TLS send tags as a result of pending
data or WQE commands.
This also ensures that when TX-TLS and rate limiting is used at the same
time, the underlying SQ is not prematurely destroyed.
Sponsored by: NVIDIA Networking
(cherry picked from commit ebdb700649)
If the driver_version capability bit is enabled, send the driver
version to firmware after the init HCA command, for display purposes.
Example of driver version: "FreeBSD,mlx5_core,14.0.0,3.x-xxx"
Linux commits:
012e50e109fd27ff989492ad74c50ca7ab21e6a1
Sponsored by: NVIDIA Networking
(cherry picked from commit e6d7ac1d03)
Currently, unicast/multicast loopback raw ethernet (non-RDMA) packets
are sent back to the vport. A unicast loopback packet is the packet
with destination MAC address the same as the source MAC address. For
multicast, the destination MAC address is in the vport's multicast
filter list.
Moreover, the local loopback is not needed if there is one or none
user space context.
After this patch, the raw ethernet unicast and multicast local
loopback are disabled by default. When there is more than one user
space context, the local loopback is enabled.
Note that when local loopback is disabled, raw ethernet packets are
not looped back to the vport and are forwarded to the next routing
level (eswitch, or multihost switch, or out to the wire depending on
the configuration).
Linux commits:
c85023e153e3824661d07307138fdeff41f6d86a
8978cc921fc7fad3f4d6f91f1da01352aeeeff25
Sponsored by: NVIDIA Networking
(cherry picked from commit ea00d7e8ca)
This change adds convenience functions to setup a flow steering rule based on
a TCP socket. The helper function gets all the address information from the
socket and returns a steering rule, to be used with HW TLS RX offload.
Sponsored by: NVIDIA Networking
(cherry picked from commit 2c0ade806a)
This namespace will be used for TCP offloads, like hardware decryption
of TLS TCP data.
Sponsored by: NVIDIA Networking
(cherry picked from commit 0ee1b09eaa)
Previously flow steering tables and rules were only created and destroyed
at link up and down events, respectivly. Due to new requirements for adding
TLS RX flow tables and rules, the main flow steering table must always be
available as there are permanent redirections from the TLS RX flow table
to the vlan flow table.
Sponsored by: NVIDIA Networking
(cherry picked from commit e059c120b4)
Add a refcount for posted WQEs to avoid a race between
post WQE and FW command flows.
Sponsored by: NVIDIA Networking
(cherry picked from commit a8e715d21b)
All packets must go through the indirection table, RQT,
because it is not possible to modify the RQN of the TIR
for direct dispatchment after it is created, typically
when the link goes up and down.
Sponsored by: NVIDIA Networking
(cherry picked from commit 06c2bd1872)
Add support to map an SQ to a specific schedule queue using a
special WQE as performance enhancement.
SQ remap operation is handled by a privileged internal queue, IQ,
and the mapping is enabled from one rate to another.
The transition from paced to non-paced should however always go
through FW.
Sponsored by: NVIDIA Networking
(cherry picked from commit 266c81aae3)
Internal send queues are regular sendqueues which are reserved for WQE commands
towards the hardware and firmware. These queues typically carry resync
information for ongoing TLS RX connections and when changing schedule queues
for rate limited connections.
The internal queue, IQ, code is more or less a stripped down copy
of the existing SQ managing code with exception of:
1) An optional single segment memory buffer which can be read or
written as a whole by the hardware, may be provided.
2) An optional completion callback for all transmit operations, may
be provided.
3) Does not support mbufs.
Sponsored by: NVIDIA Networking
(cherry picked from commit 694263572f)
The TLS RX support also needs to be able to allocate DEK objects.
Share the available objects 1:1.
Sponsored by: NVIDIA Networking
(cherry picked from commit 75767cb889)
Allocate the RQT once, pointing all initial entries to the drop RQN.
When opening the channels simplify modify the RQT, directing all traffic
to the new RQNs. Similarly when closing the channels point all RQT entries
back to the so-called drop RQN.
Sponsored by: NVIDIA Networking
(cherry picked from commit 33a6a7a72a)
What is a drop RQ and why is it needed?
The RSS indirection table, also called the RQT, selects the
destination RQ based on the receive queue number, RQN. The RQT is
frequently referred to by flow steering rules to distribute traffic
among multiple RQs. The problem is that the RQs cannot be destroyed
before the RQT referring them is destroyed too. Further, TLS RX
rules may still be referring to the RQT even if the link went
down. Because there is no magic RQN for dropping packets, we create
a dummy RQ, also called drop RQ, which sole purpose is to drop all
received packets. When the link goes down this RQN is filled in all
RQT entries, of the main RQT, so the real RQs which are about to be
destroyed can be released and the TLS RX rules can be sustained.
Sponsored by: NVIDIA Networking
(cherry picked from commit 27b778ae55)
During packet reception the network stack frequently transmit data in
response to TCP window updates. To reduce the number of transmit doorbells
needed, inhibit all transmit doorbells designated for the same channel until
after the reception of packets for the given channel is completed.
While at it slightly refactor the mlx5e_tx_notify_hw() function:
1) The doorbell information is always stored into sq->doorbell.d64 .
No need to pass a separate pointer to this variable.
2) Move checks for skipping doorbell writes inside this function.
Sponsored by: NVIDIA Networking
(cherry picked from commit 2d5e5a0d75)