Carousel storage doesn't need to happen in the menu module, and indeed
storing it there introduces a circular reference between drawer and menu
that only works because of global pollution in loader.lua.
Carousel choices generally map to config entries anyways, making it as good
of place as any to store these. Move {get,set}CarouselIndex functionality
out into config so that drawer and menu may both use it. If we had more
carousel functionality, it might make sense to create a carousel module, but
this is not the case.
We follow pretty closely the following structure of a module:
1. Copyright notice
2. Module requires
3. Module local declarations
4. Module local definitions
5. Module exports
6. return
Re-organize the one-offs (config/drawer) and denote the start of module
exports with a comment.
Declare these adjacent to the local definitions at the top of the module,
and make sure they're actually declared local to pollute global namespace a
little bit less.
This is a bit cleaner than our former method of an if ... else chain of
handlers. Store handlers in the menu.handlers table so that they may be
added to or removed dynamically.
All handlers take the current menu and selected entry as parameters, and
their return value indicates whether the menu processor should continue or
not. An omitted return value or 'true' will indicate that we should
continue, while returning 'false' will indicate that we should exit the
current menu.
The omitted return value behavior is due to continuing the loop being the
more common situation.
Building the swapped welcome menu (first two items swapped) is kind of a
sluggish, because it requires a full (recrusive) shallow copy of the welcome
menu. Cache the result of that and re-use it later, instead of building it
everytime.
While here, don't create temporary locals just for swapping. The following
is just as good:
x, y = y, x;
Reported by: Alexander Nasonov <alnsn@yandex.ru> (swapping)
[Enter] should be moved to the single user menu item when we swap them.
Define a non-standard menu entry function "alternate_name" to use for this
purpose for ultimate flexibility if we change our minds later. When we're
booting single user, make a shallow copy of the menu that we'd normally
display and swap the items and their name functions to use alternate_name
instead. Toggling single user in the options menu and going back to the main
menu will now correctly reflect the current boot setting with the first two
menu options and "[Enter]" will always be on the right one.
This shallow copy technique has the chance of being quite slow since it's
done on every redraw, but in my testing it does not seem to make any obvious
difference.
shallowCopyTable could likely belong better in a general-purpose utility
module, but this (and the key constnats) are the only candidates we have at
the moment so we'll drop it into our core stuff for the moment and consider
re-organization at a later date.
Instead of directly listing them in menu.welcome and menu.boot_options,
store them at menu.welcome.entries and welcome.boot_options.entries.
This will come into play later when we need to re-order the welcome menu if
boot_single is specified.
Menus are actually defined as entries in the 'menu' table. These local
declarations have not been used in the history of our in-tree lua scripts,
so give them the boot.
Loading the kernel and modules can be really slow. Loading before the menu
draws and every time one changes kernel/boot environment is even more
painful.
Defer loading until we either boot, auto-boot, or escape to loader prompt.
We still need to deal with configuration changes as the boot environment
changes, but this is generally much quicker.
This commit strips all ELF loading out of config.load/config.reload so that
these are purely for configuration. config.loadelf has been created to deal
with kernel/module loads. Unloading logic has been ripped out, as we won't
need to deal with it in the menu anymore.
Discussed in part with: allanjude
These are the style points that I'd like to try and maintain in our lua
scripts:
- Parentheses around conditionals
- Trailing semicolons, except on block terminators
- s:method(...) instead of string.method(s, ...) where applicable
There's likely more, but that'll get hammered out as we continue.
autoboot_delay=NO is documented to wait for input and *not* autoboot, which
is the exact opposite of the current behavior.
Additionally, autoboot_delay=-1 is documented to disallow the user from
interrupting the boot (i.e. autoboot immediately), which was not previously
honored.
This also fixes the case insensitive comparison to be truly case
insensitive. This is kind of nit-picky, but the previous version would only
accept "no" and "NO".
Don't move this into config.reload because we may want to force reloads if
/boot changes out from under us later.
As a caution: changing kernels in lualoader at the moment might not be
loading all of your modules (in my testing, at least) from loader.conf(5).
This is a known problem.
This is a pre-cursor to boot environment support in lualoader. Create a new
menu item type, "carousel_entry", that generally provides a callback to get
the list of items, a carousel_id for storing the current value, and the
standard name/func functions that an entry has.
The difference between this and a normal menu item, functionally, is that
selecting a carousel item will automatically rotate through available items
and wrap back at the beginning when the list is exhausted.
The 'name' function takes the choice index, current choice, and the list of
choices as parameters so that the menu item can decorate the name freely as
desired.
The 'func' function takes the current choice as a parameter, so it can act
accordingly.
The kernel menu item has been rewritten to use the carousel_entry type as
both an example and initial test of its functionality before it is used for
boot environment options.
Noting that we're in lualoader is nice, but it's not a difference we raelly
need to expose to Fred. Re-word it to match the 4th wording and reduce
differences.
This removes a redundant alias that has since been converted into a global
alias. It was converted to a global alias before to ensure that we always
have a way to go up one level in the menu.
This submenu is likely going to go away in favor of kernel selection as it
is done in forth at the moment, but for the time being don't descend into it
if we have no kernels available for listing.
These are the .lua files from from Pedro Souza's 2014 Summer of Code
project. Rui Paulo, Pedro Arthur and Wojciech A. Koszek also
contributed.
Obtained from: https://wiki.freebsd.org/SummerOfCode2014/LuaLoader
Sponsored by: Google Summer of Code
Improve the SoC lua menu code to bring it in line with forth
menu functionality
Submitted by: Zakary Nafziger
Sponsored by: FreeBSD Foundation
Use loader.setenv and loader.unsetenv instead of loader.perform
Convert from include("/boot/foo.lua") to foo = require("foo");
to bring in line with latest lua module conventions.
Enforce a uniform style for the new .lua files:
o hard tab indenation for 8 spaces
o don't have if foo then bar; else bas; end on one line
MFC After: 1 month
Relnotes: yes
Differential Review: https://reviews.freebsd.org/D14295