in the vga renderer. Removal used stale attributes and didn't try to
merge with the current attribute for cut marking, so special rendering
of cut marking was lost in many cases. The gfb renderer is too broken
to support special rendering of cut marking at all, so this change is
supposed to be just a style fix for it. Remove all traces of the
saveunder method which was used to implement this bug.
Fix drawing of the cursor image in text mode, only in the vga
renderer. This used a stale attribute from the frame buffer instead
of from the saveunder, but did merge with the current attribute for
cut marking so it caused less obvious bugs (subtle misrendering for
the character under the cursor).
The saveunder method may be good in simpler drivers, but in syscons
the 'under' is already saved in a better way in the vtb. Just redraw
it from there, with visible complications for cut marking and
invisible complications for mouse cursors. Almost all drawing
requests are passed a flag 'flip' which currently means to flip to
reverse video for characters in the cut marking region, but should
mean that the the characters are in the cut marking regions so should
be rendered specially, preferably using something better than reverse
video. The gfb renderer always ignores this flag. The vga renderer
ignored it for removal of the text cursor -- the saveunder gave the
stale rendering at the time the cursor was drawn. Mouse cursors need
even more complicated methods. They are handled by drawing them last
and removing them first. Removing them usually redraws many other
characters with the correct cut marking (but transiently loses the
keyboard cursor, which is redrawn soon). This tended to hide the
saveunder bug for forward motions of the keyboard cursor. But slow
backward motions of the keyboard cursor always lost the cut marking,
and fast backwards motions lost in for about 4 in every 5 characters,
depending on races with the scrn_update() timeout handler. This is
because the forward motions are usually into the region redrawn for
the mouse cursor, while backwards motions rarely are.
Text cursor drawing in the vga renderer used also used a
possibly-stale copy of the character and its attribute. The vga
render has the "optimization" of sometimes reading characters from the
screen instead of from the vtb (this was not so good even in 1990 when
main memory was only a few times faster than video RAM). Due to care
in update orders, the character is never stale, but its attribute
might be (just the cut marking part, again due to care in order).
gfb doesn't have the scp->scr pointer used for the "optimization", and
vga only uses this pointer for text mode. So most cases have to
refresh from the vtb, and we can be sure that the ordering of vtb
updates and drawing is as required for this to work.
position. Especially the screen size, and potentially everything except
the input state and attributes. Do this by changing the cursor position
setting method to a general syncing method.
Use proper constructors instead of copying to create kernel terminal
contexts. We really want clones and not new instances, but there is
no method for cloning and there is nothing in the active instance that
needs to be cloned exactly.
Add proper destructors for kernel terminal contexts. I doubt that the
destructor code has every been reached, but if it was then it leaked the
memory of the clones.
Remove freeing of statically allocated memory for the non-kernel terminal
context for the same terminal as the kernel. This is in the nearly
unreachable code. This used to not happen because delicate context
swapping made the user context use the dynamic memory and kernel
context the static memory. I didn't restore this swapping since it
would have been unnatural to have all kernel contexts except 1 dynamic.
The constructor for terminal context has bad layering for reasons
related to the bug. It has to return static memory early before
malloc() works. Callers also can't allocate memory until after the
first constructor selects an emulator and tells upper layers the size
of its context. After that, the cloning hack required the cloning
code to allocate the memory, but for all other constructors it would
be better for the terminal layer to allocate and deallocate the
memory in all cases.
Zero the memory when allocating terminal contexts dynamically.
it to a separate state for each CPU.
Terminal "input" is user or kernel output. Its state includes the current
parser state for escape sequences and multi-byte characters, and some
results of previous parsing (mainly attributes), and in teken the cursor
position, but not completed output. This state must be switched for kernel
output since the kernel can preempt anything, including itself, and this
must not affect the preempted state more than necessary. Since vty0 is
shared, it is necessary to affect the frame buffer and cursor position and
history, but escape sequences must not be affected and attributes for
further output must not be affected.
This used to work. The syscons terminal state contained mainly the parser
state for escape sequences and attributes, but not the cursor position,
and was switched. This was first broken by SMP and/or preemptive kernels.
Then there should really be a separate state for each thread, and one more
for ddb, or locking to prevent preemption. Serialization of printf() helps.
But it is arcane that full syscons escape sequences mostly work in kernel
printf(), and I have never seen them used except by me to test this fix.
They worked perfectly except for the races, since "input" from the kernel
was not special in any way.
This was broken to use teken. The general switch was removed, and the
kernel normal attribute was switched specially. The kernel reverse
attribute (config option SC_CONS_REVERSE_ATTR) became unused, and is
still unusable because teken doesn't support default reverse attributes
(it used to only be used via the ANSI escape sequence to set reverse
video).
The only new difficulty for using teken seems to be that the cursor
position is in the "input" state, so it must be updated in the active
input state for each half of the switch. Do this to complete the
restoration.
The per-CPU state is mainly to make per-CPU coloring work cleanly, at
a cost of some space. Each CPU gets its own full set of attribute
(not just the current attribute) maintained in the usual way. This
also reduces races from unserialized printf()s. However, this gives
races for serialized printf()s that otherwise have none. Nothing
prevents the CPU doing the a printf() changing in the middle of an
escape sequence.
some cases of initialization and resetting of the teken cursor position.
(This bad name is consistent with others, but it is too easy to confuse
with scteken_cursor() which goes in the opposite direction.)
The following cases were broken:
- for booting without a syscons console, the teken and sc positions for
ttyv0 were (0, 0), but are supposed to be somewhere in the middle of
the screen (after carefully preserved BIOS and loader messages) (at
least if there is no mode switch that loses the messages).
- after mode switches, the screen is cleared and the cursor is supposed to
be moved to (0, 0), but it was only moved there for sc.
The following case was hacked to work:
- for booting with a syscons console, it was arranged that scteken_init()
for the console could see a nonzero cursor position and adjust, although
this broke the sc seeing it in the non-console case above.
by the CPU number.
This was originally for debugging near-deadlock conditions where
multiple CPUs either deadlock or scramble each other's output trying
to report the problem, but I found it interesting and sometimes
useful for ordinary kernel messages. Ordinary kernel messages
shouldn't be interleaved, but if they are then the colorization
makes them readable even if the interleaving is for every character
(provided the CPU printing each message doesn't change).
The default colors are 8-15 starting at 15 (bright white on black)
for CPU 0 and repeating every 8 CPUs. This works best with 8 CPUs.
Non-bright colors and nonzero background colors need special
configuration to avoid unreadable and ugly combinations so are not
configured by default. The next bright color after 15 is 8 (bright
black = dark gray) is not very readable but is the only other color
used with 2 CPUs. After that the next bright color is 9 (bright
blue) which is not much brighter than bright black, but is used with
3+ CPUs. Other bright colors are brighter.
Colorization is configured by default so that it gets tested. It can
only be turned off by configuring SC_KERNEL_CONS_ATTR to anything other
than FG_WHITE. After booting, all colors can be changed using the
syscons.kattr sysctl. This is a SYSCTL_OPAQUE, and no utility is
provided to change it (sysctl only displays it).
The default colors work in all VGA modes that I could test. In 2-color
graphics modes, all 8 bright colors are displayed as bright white, so
the colorization has no effect, but anything with a nonzero background
gives white on white unless the foreground is zero. I don't have an
mono or VGA grayscale hardware to test on. Support for mono mode seems
to have never worked right in syscons (I think bright white gives white
underline with either bold or bright), but VGA grayscale should work
better than 2-color graphics.
important detail that sc_cngetc() now opens and closes the keyboard
on every call again. This was moved from sc_cngetc() to scn_cngrab/
ungrab() in r228644, but the change wasn't quite complete. After
fixes for nesting in kbdd_poll() in ukbd and kbdmux, these opens
and closes should have no significant effect if done while grabbed.
They fix unusual cases when cngetc() is called while not grabbed.
This commit is the main fix for screen locking in sc_cnputc():
detect deadlock or likely-deadlock and handle it by buffering the
output atomically and printing it later if the deadlock condition
clears (and sc_cnputc() is called).
The most common deadlock is when the screen lock is held by ourself.
Then it would be safe to acquire the lock recursively if the console
driver is calling printf() in a safe context, but we don't know when
that is. It is not safe to ignore the lock even in kdb or panic mode.
But ignore it in panic mode. The only other known case of deadlock
is when another thread holds the lock but is running on a stopped CPU.
Detect that case approximately by using trylock and retrying for 1000
usec. On a 4 GHz CPU, 100 usec is almost long enough -- screen switches
take slightly longer than that. Not retrying at all is good enough
except for stress tests, and planned future versions will extend the
timeout so that the stress tests work better.
To see the behaviour when deadlock is detected, single step through
sctty_outwakeup() (or sc_puts() to start with deadlock). Another
(serial) console is needed to the buffered-only output, but the
keyboard works in this context to continue or step out of the
deadlocked region. The buffer is not large enough to hold all the
output for this.
Keyboard input needs Giant locking, and that is not possible to do
correctly here. Use mtx_trylock() and proceed unlocked as before if
we can't acquire Giant (non-recursively), except in kdb mode don't
even try to acquire Giant. Everything here is a hack, but it often
works. Even if mtx_trylock() succeeds, this might be a LOR.
Keyboard input also needs screen locking, to handle screen updates
and switches. Add this, using the same simplistic screen locking
as for sc_cnputc().
Giant must be acquired before the screen lock, and the screen lock
must be dropped when calling the keyboard driver (else it would get a
harmless LOR if it tries to acquire Giant). It was intended that sc
cn open/close hide the locking calls, and they do for i/o functions
functions except for this complication.
Non-console keyboard input is still only Giant-locked, with screen
locking in some called functions. This is correct for the keyboard
parts only.
When Giant cannot be acquired properly, atkbd and kbdmux tend to race
and work (they assume that the caller acquired Giant properly and don't
try to acquire it again or check that it has been acquired, and the
races rarely matter), while ukbd tends to deadlock or panic (since it
does the opposite, and has other usb threads to deadlock with).
The keyboard (Giant) locking here does very little, but the screen
locking completes screen locking for console mode except for not
detecting or handling deadlock.
syscons spinlock for the output routine alone. It is better to extend
the coverage of the first syscons spinlock added in r162285. 2 locks
might work with complicated juggling, but no juggling was done. What
the 2 locks actually did was to cover some of the missing locking in
each other and deadlock less often against each other than a single
lock with larger coverage would against itself. Races are preferable
to deadlocks here, but 2 locks are still worse since they are harder
to understand and fix.
Prefer deadlocks to races and merge the second lock into the first one.
Extend the scope of the spinlocking to all of sc_cnputc() instead of
just the sc_puts() part. This further prefers deadlocks to races.
Extend the kdb_active hack from sc_puts() internals for the second lock
to all spinlocking. This reduces deadlocks much more than the other
changes increases them. The s/p,10* test in ddb gets much further now.
Hide this detail in the SC_VIDEO_LOCK() macro. Add namespace pollution
in 1 nested #include and reduce namespace pollution in other nested
#includes to pay for this.
Move the first lock higher in the witness order. The second lock was
unnaturally low and the first lock was unnaturally high. The second
lock had to be above "sleepq chain" and/or "callout" to avoid spurious
LORs for visual bells in sc_puts(). Other console driver locks are
already even higher (but not adjacent like they should be) except when
they are missing from the table. Audio bells also benefit from the
syscons lock being high so that audio mutexes have chance of being
lower. Otherwise, console drviver locks should be as low as possible.
Non-spurious LORs now occur if the bell code calls printf() or is
interrupted (perhaps by an NMI) and the interrupt handler calls
printf(). Previous commits turned off many bells in console i/o but
missed ones done by the teken layer.
indicate (potentially partial) success of the open. Use these to
decide what to close in sccnclose(). Only grab/ungrab use open/close
so far.
Add a per-sc variable to count successful keyboard opens and use
this instead of the grab count to decide if the keyboad state has
been switched.
Start fixing the locking by using atomic ops for the most important
counter -- the grab level one. Other racy counting will eventually
be fixed by normal mutex or kdb locking in most cases.
Use a 2-entry per-sc stack of states for grabbing. 2 is just enough
to debug grabbing, e.g., for gets(). gets() grabs once and might not
be able to do a full (or any) state switch. ddb grabs again and has
a better chance of doing a full state switch and needs a place to
stack the previous state. For more than 3 levels, grabbing just
changes the count. Console drivers should try to switch on every i/o
in case lower levels of nesting failed to switch but the current level
succeeds, but then the switch (back) must be completed on every i/o
and this flaps the state unless the switch is null. The main point
of grabbing is to make it null quite often. Syscons grabbing also
does a carefully chosen screen focus that is not done on every i/o.
Add a large comment about grabbing.
Restore some small lost comments.
Simply change the mode to K_XLATE using a local variable and use the
grab level as a flag to tell screen switches not to change it again,
so that we don't need to switch scp->kbd_mode. We did the latter,
but didn't have the complications to update the keyboard mode switch
for every screen switch. sc->kbd_mode remains at its user setting
for all scp's and ungrabbing restores to it.
Like scr_lock, the grab count needs to be per-physical-device to work.
This bug corrupted the grab count on both vtys if the ungrabbed vty is
different from the console, and failed to restore the keyboard state
on the ungrabbed vty, but not restoring it usually left the keyboard
mode part of the keyboard state uncorrupted at 1 (K_XLATE), while
after this fix the keyboard mode part is usually corrupted to 0 (K_RAW).
While here, rename the grab count from grabbed to grab_level.
virtual-device, but needs to be per-physical-device so that it protects
shared data. Usually, scp->sc->write_in_progress got corrupted first
and further corruption was limited when this variable was left at nonzero
with no write in progress.
Attempt to fix missing lock destruction in r162285. Put it with the
lock destruction for r172250 after moving the latter. Both might be
unreachable.
To demonstrate the bug, find a buggy syscall or sysctl that calls
printf(9) and run this often. Run hd /dev/zero >/dev/ttyvN for any
N != 0. The console spam goes to ttyv0 and the non-console spam goes
to ttyvN, so the lock provided no protection (but it helped for
N == 0).
In my specific case, this fixes the problem of my PowerMac G5 displaying a
4:3 console on a 16:10 display with black bars on the left and right.
PR: kern/180558
Reviewed by: nwhitehorn
MFC after: 5 days
- Switch syscons from timeout() to callout_reset_flags() and specify that
precision is not important there -- anything from 20 to 30Hz will be fine.
- Reduce syscons "refresh" rate to 1-2Hz when console is in graphics mode
and there is nothing to do except some polling for keyboard. Text mode
refresh would also be nice to have adaptive, but this change at least
should help laptop users who running X.
Sponsored by: Google Summer of Code 2012, iXsystems inc.
Tested by: flo, marius, ian, markj, Fabian Keil
- put underlying keyboard(s) into the polling mode for the whole
duration of the grab, instead of the previous behavior of going into
and out of the polling mode around each polling attempt
- ditto for setting K_XLATE mode and enabling a disabled keyboard
Inspired by: bde
MFC after: 2 months
keyboards allow console break sequences (such as ctrl-alt-esc) to be
entered, alternative break can prove useful under virtualisation and
remote console systems where entering control sequences can be
difficult or unreliable.
MFC after: 3 weeks
Approved by: re (bz)
- Add a separate palette data for 8-bit DAC mode when SC_PIXEL_MODE is set
and fill it up with default gray-scale palette data for text. Now we don't
have to set `hint.sc.0.vesa_mode' to get the default palette data.
- Add a new adapter flag, V_ADP_DAC8 to track whether the controller is
using 8-bit palette format and load correct palette when switching modes.
- Set 8-bit DAC mode only for non-VGA compatible graphics mode.
xterm and cons25 have some incompatibilities when it comes to escape
sequences for special keys, such as F1 to F12, home, end, etc. Add a new
te_fkeystr() that can be used to override the strings.
scterm-sck won't do anything with this, but scterm-teken will use
teken_get_sequences() to obtain the proper sequence.
Right now if applications want to use the mouse on the command line,
they use sysmouse(4) and install a signal handler in the kernel to
deliver signals when mouse events arrive. This conflicts with my plan to
change to TERM=xterm, so implement proper VT200-style mouse input.
Because mouse input is now streamed through the TTY, it means you can
now SSH to another system on the console and use the mouse there as
well. The disadvantage of the VT200 mouse protocol, is that it doesn't
seem to generate events when moving the cursor. Only when pressing and
releasing mouse buttons.
There are different protocols as well, but this one seems to be most
commonly supported.
Reported by: Paul B. Mahol <onemda gmail com>
Tested with: vim(1)
"set vesa mode" and higher 16bits of the flag would be the desired mode.
One can now set, for instance, hint.sc.0.flags=0x01680180, which means
that the system should set VESA mode 0x168 upon boot.
Submitted by: paradox <ddkprog yahoo com>, swell k at gmail.com with
some minor changes.
After I imported libteken into the source tree, I noticed syscons didn't
store the cursor position inside the terminal emulator, but inside the
virtual terminal stat. This is not very useful, because when you
implement more complex forms of line wrapping, you need to keep track of
more state than just the cursor position.
Because the kernel messages didn't share the same terminal emulator as
ttyv0, this caused a lot of strange things, like kernel messages being
misplaced and a missing notification to resize the terminal emulator for
kernel messages never to be resized when using vidcontrol.
This patch just removes kernel_console_ts and adds a special parameter
to te_puts to determine whether messages should be printed using regular
colors or the ones for kernel messages.
Reported by: ache
Tested by: nyan, garga (older version)
Some time ago I started working on a library called libteken, which is
terminal emulator. It does not buffer any screen contents, but only
keeps terminal state, such as cursor position, attributes, etc. It
should implement all escape sequences that are implemented by the
cons25 terminal emulator, but also a fair amount of sequences that are
present in VT100 and xterm.
A lot of random notes, which could be of interest to users/developers:
- Even though I'm leaving the terminal type set to `cons25', users can
do experiments with placing `xterm-color' in /etc/ttys. Because we
only implement a subset of features of xterm, this may cause
artifacts. We should consider extending libteken, because in my
opinion xterm is the way to go. Some missing features:
- Keypad application mode (DECKPAM)
- Character sets (SCS)
- libteken is filled with a fair amount of assertions, but unfortunately
we cannot go into the debugger anymore if we fail them. I've done
development of this library almost entirely in userspace. In
sys/dev/syscons/teken there are two applications that can be helpful
when debugging the code:
- teken_demo: a terminal emulator that can be started from a regular
xterm that emulates a terminal using libteken. This application can
be very useful to debug any rendering issues.
- teken_stress: a stress testing application that emulates random
terminal output. libteken has literally survived multiple terabytes
of random input.
- libteken also includes support for UTF-8, but unfortunately our input
layer and font renderer don't support this. If users want to
experiment with UTF-8 support, they can enable `TEKEN_UTF8' in
teken.h. If you recompile your kernel or the teken_demo application,
you can hold some nice experiments.
- I've left PC98 the way it is right now. The PC98 platform has a custom
syscons renderer, which supports some form of localised input. Maybe
we should port PC98 to libteken by the time syscons supports UTF-8?
- I've removed the `dumb' terminal emulator. It has been broken for
years. It hasn't survived the `struct proc' -> `struct thread'
conversion.
- To prevent confusion among people that want to hack on libteken:
unlike syscons, the state machines that parse the escape sequences are
machine generated. This means that if you want to add new escape
sequences, you have to add an entry to the `sequences' file. This will
cause new entries to be added to `teken_state.h'.
- Any rendering artifacts that didn't occur prior to this commit are by
accident. They should be reported to me, so I can fix them.
Discussed on: current@, hackers@
Discussed with: philip (at 25C3)
The last half year I've been working on a replacement TTY layer for the
FreeBSD kernel. The new TTY layer was designed to improve the following:
- Improved driver model:
The old TTY layer has a driver model that is not abstract enough to
make it friendly to use. A good example is the output path, where the
device drivers directly access the output buffers. This means that an
in-kernel PPP implementation must always convert network buffers into
TTY buffers.
If a PPP implementation would be built on top of the new TTY layer
(still needs a hooks layer, though), it would allow the PPP
implementation to directly hand the data to the TTY driver.
- Improved hotplugging:
With the old TTY layer, it isn't entirely safe to destroy TTY's from
the system. This implementation has a two-step destructing design,
where the driver first abandons the TTY. After all threads have left
the TTY, the TTY layer calls a routine in the driver, which can be
used to free resources (unit numbers, etc).
The pts(4) driver also implements this feature, which means
posix_openpt() will now return PTY's that are created on the fly.
- Improved performance:
One of the major improvements is the per-TTY mutex, which is expected
to improve scalability when compared to the old Giant locking.
Another change is the unbuffered copying to userspace, which is both
used on TTY device nodes and PTY masters.
Upgrading should be quite straightforward. Unlike previous versions,
existing kernel configuration files do not need to be changed, except
when they reference device drivers that are listed in UPDATING.
Obtained from: //depot/projects/mpsafetty/...
Approved by: philip (ex-mentor)
Discussed: on the lists, at BSDCan, at the DevSummit
Sponsored by: Snow B.V., the Netherlands
dcons(4) fixed by: kan
implemented with macros. This patch improves code readability. Reasoning
behind kbdd_* is a "keyboard discipline".
List of macros is supposed to be complete--all methods of keyboard_switch
should have their respective macros from now on.
Functionally, this code should be no-op. My intention is to leave current
behaviour of code as is.
Glanced at by: rwatson
Reviewed by: emax, marcel
Approved by: cognet
- The output routine of low level console is not protected by any lock
by default.
- Increment and decrement of sc->write_in_progress are not atomic and
this may cause console hang.
- We also have many other states used by emulator that should be protected
by the lock.
- This change does not fix interspersed messages which PRINTF_BUFR_SIZE
kernel option should fix.
Approved by: re (bmah)
MFC after: 1 week
in syscons. This replaces a simple access semaphore that was assumed to be
protected by Giant but often was not. If two threads that were otherwise
SMP-safe called printf at the same time, there was a high likelyhood that
the semaphore would get corrupted and result in a permanently frozen video
console. This is similar to what is already done in the serial console
drivers.
and do some preparations for handling 12x22 fonts (currently lots of code
implies and/or hardcodes a font width of 8 pixels). This will be required
on sparc64 which uses a default font size of 12x22 in order to add font
loading and saving support as well as to use a syscons(4)-supplied mouse
pointer image.
This API breakage is committed now so it can be MFC'ed in time for 6.0
and later on upcoming framebuffer drivers destined for use on sparc64
and which are expected to rely on using font loading internally and on
a syscons(4)-supplied mouse pointer image can be easily MFC'ed to
RELENG_6 rather than requiring a backport.
Tested on: i386, sparc64, make universe
MFC after: 1 week
by explicitly setting sc->font_width, in the same
places where sc->font_size is set, instead of
relying on the default initialized value of 0 for sc->font_width.
PR: kern/84836
Reported by: Andrey V. Elsukov <bu7cher at yandex dot ru>
MFC after: 2 days
24, and 32 bit modes. To use that, syscons(4) must be built with
the compile time option 'options SC_PIXEL_MODE', and VESA support (a.k.a.
vesa.ko) must be either loaded, or be compiled into the kernel.
Do not return EINVAL when the mouse state is changed to what it already is,
which seems to cause problems when you have two mice attached, and
applications are not likely obtain useful information through the EINVAL
caused by showing the mouse pointer twice.
Teach vidcontrol(8) about mode names like MODE_<NUMBER>, where <NUMBER> is
the video mode number from the vidcontrol -i mode output. Also, revert the
video mode if something fails.
Obtained from: DragonFlyBSD
Discussed at: current@ with patch attached [1]
PR: kern/71142 [2]
Submitted by: Xuefeng DENG <dsnofe at msn com> [1],
Cyrille Lefevre <cyrille dot lefevre at laposte dot net> [2]
syscons(4) and its pseudo-devices don't get confused (including by
other device drivers) with the system controller devices which are
also termed 'sc' in the OFW tree (and which we probably want to
interface with hwpmc(4) one day).
- Move MD files into <arch>/<arch>.
- Move bus dependent files into <arch>/<bus>.
Rename some files to more suitable names.
Repo-copied by: peter
Discussed with: imp
for unknown events.
A number of modules return EINVAL in this instance, and I have left
those alone for now and instead taught MOD_QUIESCE to accept this
as "didn't do anything".
like this can be emulated by VT_SETMODEing to VT_PROCESS and never
releasing the vty, but this has a number of problems, most notably
that a process must stay resident for the lock to be in effect.
Reviewed by: roam, sheldonh
Note ALL MODULES MUST BE RECOMPILED
make the kernel aware that there are smaller units of scheduling than the
process. (but only allow one thread per process at this time).
This is functionally equivalent to teh previousl -current except
that there is a thread associated with each process.
Sorry john! (your next MFC will be a doosie!)
Reviewed by: peter@freebsd.org, dillon@freebsd.org
X-MFC after: ha ha ha ha