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176 lines
6.6 KiB
C++
176 lines
6.6 KiB
C++
//===-- Connection.h --------------------------------------------*- C++ -*-===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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#ifndef liblldb_Connection_h_
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#define liblldb_Connection_h_
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// C Includes
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// C++ Includes
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#include <string>
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// Other libraries and framework includes
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// Project includes
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#include "lldb/lldb-private.h"
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namespace lldb_private {
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//----------------------------------------------------------------------
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/// @class Connection Connection.h "lldb/Core/Connection.h"
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/// @brief A communication connection class.
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///
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/// A class that implements that actual communication functions for
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/// connecting/disconnecting, reading/writing, and waiting for bytes
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/// to become available from a two way communication connection.
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///
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/// This class is designed to only do very simple communication
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/// functions. Instances can be instantiated and given to a
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/// Communication class to perform communications where clients can
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/// listen for broadcasts, and perform other higher level communications.
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//----------------------------------------------------------------------
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class Connection
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{
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public:
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//------------------------------------------------------------------
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/// Default constructor
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//------------------------------------------------------------------
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Connection ();
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//------------------------------------------------------------------
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/// Virtual destructor since this class gets subclassed and handed
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/// to a Communication object.
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//------------------------------------------------------------------
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virtual
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~Connection ();
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static Connection *CreateDefaultConnection(const char *url);
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//------------------------------------------------------------------
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/// Connect using the connect string \a url.
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///
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/// @param[in] url
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/// A string that contains all information needed by the
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/// subclass to connect to another client.
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///
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/// @param[out] error_ptr
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/// A pointer to an error object that should be given an
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/// approriate error value if this method returns false. This
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/// value can be NULL if the error value should be ignored.
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///
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/// @return
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/// \b True if the connect succeeded, \b false otherwise. The
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/// internal error object should be filled in with an
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/// appropriate value based on the result of this function.
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///
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/// @see Error& Communication::GetError ();
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//------------------------------------------------------------------
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virtual lldb::ConnectionStatus
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Connect (const char *url, Error *error_ptr) = 0;
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//------------------------------------------------------------------
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/// Disconnect the communications connection if one is currently
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/// connected.
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///
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/// @param[out] error_ptr
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/// A pointer to an error object that should be given an
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/// approriate error value if this method returns false. This
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/// value can be NULL if the error value should be ignored.
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///
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/// @return
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/// \b True if the disconnect succeeded, \b false otherwise. The
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/// internal error object should be filled in with an
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/// appropriate value based on the result of this function.
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///
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/// @see Error& Communication::GetError ();
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//------------------------------------------------------------------
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virtual lldb::ConnectionStatus
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Disconnect (Error *error_ptr) = 0;
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//------------------------------------------------------------------
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/// Check if the connection is valid.
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///
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/// @return
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/// \b True if this object is currently connected, \b false
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/// otherwise.
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//------------------------------------------------------------------
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virtual bool
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IsConnected () const = 0;
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//------------------------------------------------------------------
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/// The read function that attempts to read from the connection.
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///
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/// @param[in] dst
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/// A destination buffer that must be at least \a dst_len bytes
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/// long.
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///
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/// @param[in] dst_len
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/// The number of bytes to attempt to read, and also the max
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/// number of bytes that can be placed into \a dst.
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///
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/// @param[out] error_ptr
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/// A pointer to an error object that should be given an
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/// approriate error value if this method returns zero. This
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/// value can be NULL if the error value should be ignored.
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///
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/// @return
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/// The number of bytes actually read.
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///
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/// @see size_t Communication::Read (void *, size_t, uint32_t);
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//------------------------------------------------------------------
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virtual size_t
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Read (void *dst,
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size_t dst_len,
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uint32_t timeout_usec,
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lldb::ConnectionStatus &status,
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Error *error_ptr) = 0;
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//------------------------------------------------------------------
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/// The actual write function that attempts to write to the
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/// communications protocol.
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///
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/// Subclasses must override this function.
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///
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/// @param[in] dst
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/// A desination buffer that must be at least \a dst_len bytes
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/// long.
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///
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/// @param[in] dst_len
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/// The number of bytes to attempt to write, and also the
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/// number of bytes are currently available in \a dst.
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///
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/// @param[out] error_ptr
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/// A pointer to an error object that should be given an
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/// approriate error value if this method returns zero. This
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/// value can be NULL if the error value should be ignored.
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///
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/// @return
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/// The number of bytes actually Written.
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//------------------------------------------------------------------
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virtual size_t
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Write (const void *dst, size_t dst_len, lldb::ConnectionStatus &status, Error *error_ptr) = 0;
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//------------------------------------------------------------------
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/// Returns a URI that describes this connection object
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///
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/// Subclasses may override this function.
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///
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/// @return
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/// Returns URI or an empty string if disconnecteds
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//------------------------------------------------------------------
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virtual std::string
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GetURI() = 0;
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private:
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//------------------------------------------------------------------
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// For Connection only
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//------------------------------------------------------------------
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DISALLOW_COPY_AND_ASSIGN (Connection);
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};
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} // namespace lldb_private
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#endif // liblldb_Connection_h_
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