opnsense-src/lib/msun/src/e_fmodf.c
Jordan K. Hubbard 3a8617a83f J.T. Conklin's latest version of the Sun math library.
-- Begin comments from J.T. Conklin:
The most significant improvement is the addition of "float" versions
of the math functions that take float arguments, return floats, and do
all operations in floating point.  This doesn't help (performance)
much on the i386, but they are still nice to have.

The float versions were orginally done by Cygnus' Ian Taylor when
fdlibm was integrated into the libm we support for embedded systems.
I gave Ian a copy of my libm as a starting point since I had already
fixed a lot of bugs & problems in Sun's original code.  After he was
done, I cleaned it up a bit and integrated the changes back into my
libm.
-- End comments

Reviewed by:	jkh
Submitted by:	jtc
1994-08-19 09:40:01 +00:00

113 lines
2.8 KiB
C

/* e_fmodf.c -- float version of e_fmod.c.
* Conversion to float by Ian Lance Taylor, Cygnus Support, ian@cygnus.com.
*/
/*
* ====================================================
* Copyright (C) 1993 by Sun Microsystems, Inc. All rights reserved.
*
* Developed at SunPro, a Sun Microsystems, Inc. business.
* Permission to use, copy, modify, and distribute this
* software is freely granted, provided that this notice
* is preserved.
* ====================================================
*/
#ifndef lint
static char rcsid[] = "$Id: e_fmodf.c,v 1.2 1994/08/18 23:05:23 jtc Exp $";
#endif
/*
* __ieee754_fmodf(x,y)
* Return x mod y in exact arithmetic
* Method: shift and subtract
*/
#include "math.h"
#include "math_private.h"
#ifdef __STDC__
static const float one = 1.0, Zero[] = {0.0, -0.0,};
#else
static float one = 1.0, Zero[] = {0.0, -0.0,};
#endif
#ifdef __STDC__
float __ieee754_fmodf(float x, float y)
#else
float __ieee754_fmodf(x,y)
float x,y ;
#endif
{
int32_t n,hx,hy,hz,ix,iy,sx,i;
GET_FLOAT_WORD(hx,x);
GET_FLOAT_WORD(hy,y);
sx = hx&0x80000000; /* sign of x */
hx ^=sx; /* |x| */
hy &= 0x7fffffff; /* |y| */
/* purge off exception values */
if(hy==0||(hx>=0x7f800000)|| /* y=0,or x not finite */
(hy>0x7f800000)) /* or y is NaN */
return (x*y)/(x*y);
if(hx<hy) return x; /* |x|<|y| return x */
if(hx==hy)
return Zero[(u_int32_t)sx>>31]; /* |x|=|y| return x*0*/
/* determine ix = ilogb(x) */
if(hx<0x00800000) { /* subnormal x */
for (ix = -126,i=(hx<<8); i>0; i<<=1) ix -=1;
} else ix = (hx>>23)-127;
/* determine iy = ilogb(y) */
if(hy<0x00800000) { /* subnormal y */
for (iy = -126,i=(hy<<8); i>=0; i<<=1) iy -=1;
} else iy = (hy>>23)-127;
/* set up {hx,lx}, {hy,ly} and align y to x */
if(ix >= -126)
hx = 0x00800000|(0x007fffff&hx);
else { /* subnormal x, shift x to normal */
n = -126-ix;
hx = hx<<n;
}
if(iy >= -126)
hy = 0x00800000|(0x007fffff&hy);
else { /* subnormal y, shift y to normal */
n = -126-iy;
hy = hy<<n;
}
/* fix point fmod */
n = ix - iy;
while(n--) {
hz=hx-hy;
if(hz<0){hx = hx+hx;}
else {
if(hz==0) /* return sign(x)*0 */
return Zero[(u_int32_t)sx>>31];
hx = hz+hz;
}
}
hz=hx-hy;
if(hz>=0) {hx=hz;}
/* convert back to floating value and restore the sign */
if(hx==0) /* return sign(x)*0 */
return Zero[(u_int32_t)sx>>31];
while(hx<0x00800000) { /* normalize x */
hx = hx+hx;
iy -= 1;
}
if(iy>= -126) { /* normalize output */
hx = ((hx-0x00800000)|((iy+127)<<23));
SET_FLOAT_WORD(x,hx|sx);
} else { /* subnormal output */
n = -126 - iy;
hx >>= n;
SET_FLOAT_WORD(x,hx|sx);
x *= one; /* create necessary signal */
}
return x; /* exact output */
}