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to work at least for the non-hairy stuff. The main wrinkle here is that a whole mess of include files get installed and under different names. An earlier version of this built a shadow include tree first in the obj directory, but this depends on the 'make includes' functionality. More tweaking is certainly going to be needed.
10 lines
486 B
Text
10 lines
486 B
Text
# $FreeBSD$
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io/basic_file_stdio.h bits/basic_file.h
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io/c_io_stdio.h bits/c++io.h
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locale/generic/c_locale.h bits/c++locale.h
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locale/generic/codecvt_specializations.h bits/codecvt_specializations.h
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locale/generic/messages_members.h bits/messages_members.h
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os/bsd/freebsd/bits/ctype_base.h bits/ctype_base.h
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os/bsd/freebsd/bits/ctype_inline.h bits/ctype_inline.h
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os/bsd/freebsd/bits/ctype_noninline.h bits/ctype_noninline.h
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os/bsd/freebsd/bits/os_defines.h bits/os_defines.h
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