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93 lines
2.5 KiB
C++
93 lines
2.5 KiB
C++
//===-- ValueObjectMemory.h -----------------------------------*- C++ -*-===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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#ifndef liblldb_ValueObjectMemory_h_
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#define liblldb_ValueObjectMemory_h_
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// C Includes
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// C++ Includes
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// Other libraries and framework includes
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// Project includes
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#include "lldb/Core/ValueObject.h"
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#include "lldb/Symbol/CompilerType.h"
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namespace lldb_private {
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//----------------------------------------------------------------------
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// A ValueObject that represents memory at a given address, viewed as some
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// set lldb type.
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//----------------------------------------------------------------------
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class ValueObjectMemory : public ValueObject
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{
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public:
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~ValueObjectMemory() override;
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static lldb::ValueObjectSP
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Create (ExecutionContextScope *exe_scope,
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const char *name,
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const Address &address,
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lldb::TypeSP &type_sp);
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static lldb::ValueObjectSP
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Create (ExecutionContextScope *exe_scope,
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const char *name,
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const Address &address,
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const CompilerType &ast_type);
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uint64_t
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GetByteSize() override;
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ConstString
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GetTypeName() override;
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ConstString
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GetDisplayTypeName() override;
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size_t
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CalculateNumChildren(uint32_t max) override;
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lldb::ValueType
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GetValueType() const override;
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bool
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IsInScope() override;
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lldb::ModuleSP
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GetModule() override;
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protected:
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bool
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UpdateValue() override;
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CompilerType
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GetCompilerTypeImpl() override;
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Address m_address; ///< The variable that this value object is based upon
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lldb::TypeSP m_type_sp;
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CompilerType m_compiler_type;
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private:
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ValueObjectMemory (ExecutionContextScope *exe_scope,
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const char *name,
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const Address &address,
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lldb::TypeSP &type_sp);
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ValueObjectMemory (ExecutionContextScope *exe_scope,
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const char *name,
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const Address &address,
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const CompilerType &ast_type);
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//------------------------------------------------------------------
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// For ValueObject only
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//------------------------------------------------------------------
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DISALLOW_COPY_AND_ASSIGN (ValueObjectMemory);
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};
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} // namespace lldb_private
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#endif // liblldb_ValueObjectMemory_h_
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