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After I removed all the unit2minor()/minor2unit() calls from the kernel yesterday, I realised calling minor() everywhere is quite confusing. Character devices now only have the ability to store a unit number, not a minor number. Remove the confusion by using dev2unit() everywhere. This commit could also be considered as a bug fix. A lot of drivers call minor(), while they should actually be calling dev2unit(). In -CURRENT this isn't a problem, but it turns out we never had any problem reports related to that issue in the past. I suspect not many people connect more than 256 pieces of the same hardware. Reviewed by: kib |
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| .. | ||
| if_plip.c | ||
| immio.c | ||
| lpbb.c | ||
| lpt.c | ||
| lpt.h | ||
| lptio.h | ||
| pcfclock.c | ||
| ppb_1284.c | ||
| ppb_1284.h | ||
| ppb_base.c | ||
| ppb_msq.c | ||
| ppb_msq.h | ||
| ppbconf.c | ||
| ppbconf.h | ||
| ppbio.h | ||
| ppbus_if.m | ||
| ppi.c | ||
| ppi.h | ||
| pps.c | ||
| vpo.c | ||
| vpoio.c | ||
| vpoio.h | ||