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287 lines
12 KiB
C++
287 lines
12 KiB
C++
//===-- SystemRuntime.h -----------------------------------------*- C++ -*-===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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#ifndef liblldb_SystemRuntime_h_
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#define liblldb_SystemRuntime_h_
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// C Includes
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// C++ Includes
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// Other libraries and framework includes
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// Project includes
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#include <vector>
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#include "lldb/lldb-public.h"
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#include "lldb/Core/ConstString.h"
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#include "lldb/Core/ModuleList.h"
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#include "lldb/Core/PluginInterface.h"
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#include "lldb/Target/QueueList.h"
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#include "lldb/Target/QueueItem.h"
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#include "lldb/lldb-private.h"
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namespace lldb_private {
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//----------------------------------------------------------------------
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/// @class SystemRuntime SystemRuntime.h "lldb/Target/SystemRuntime.h"
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/// @brief A plug-in interface definition class for system runtimes.
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///
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/// The system runtime plugins can collect information from the system
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/// libraries during a Process' lifetime and provide information about
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/// how objects/threads were originated.
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///
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/// For instance, a system runtime plugin use a breakpoint when threads
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/// are created to record the backtrace of where that thread was created.
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/// Later, when backtracing the created thread, it could extend the backtrace
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/// to show where it was originally created from.
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///
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/// The plugin will insert its own breakpoint when Created and start collecting
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/// information. Later when it comes time to augment a Thread, it can be
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/// asked to provide that information.
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///
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//----------------------------------------------------------------------
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class SystemRuntime :
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public PluginInterface
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{
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public:
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//------------------------------------------------------------------
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/// Find a system runtime plugin for a given process.
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///
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/// Scans the installed SystemRuntime plugins and tries to find
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/// an instance that can be used to track image changes in \a
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/// process.
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///
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/// @param[in] process
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/// The process for which to try and locate a system runtime
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/// plugin instance.
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//------------------------------------------------------------------
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static SystemRuntime*
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FindPlugin (Process *process);
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//------------------------------------------------------------------
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/// Construct with a process.
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// -----------------------------------------------------------------
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SystemRuntime(lldb_private::Process *process);
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//------------------------------------------------------------------
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/// Destructor.
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///
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/// The destructor is virtual since this class is designed to be
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/// inherited by the plug-in instance.
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//------------------------------------------------------------------
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virtual
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~SystemRuntime();
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//------------------------------------------------------------------
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/// Called after attaching to a process.
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///
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/// Allow the SystemRuntime plugin to execute some code after attaching
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/// to a process.
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//------------------------------------------------------------------
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virtual void
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DidAttach ();
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//------------------------------------------------------------------
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/// Called after launching a process.
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///
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/// Allow the SystemRuntime plugin to execute some code after launching
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/// a process.
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//------------------------------------------------------------------
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virtual void
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DidLaunch();
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//------------------------------------------------------------------
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/// Called when modules have been loaded in the process.
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///
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/// Allow the SystemRuntime plugin to enable logging features in the
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/// system runtime libraries.
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//------------------------------------------------------------------
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virtual void
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ModulesDidLoad(lldb_private::ModuleList &module_list);
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//------------------------------------------------------------------
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/// Called before detaching from a process.
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///
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/// This will give a SystemRuntime plugin a chance to free any resources
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/// in the inferior process before we detach.
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//------------------------------------------------------------------
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virtual void
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Detach ();
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//------------------------------------------------------------------
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/// Return a list of thread origin extended backtraces that may
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/// be available.
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///
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/// A System Runtime may be able to provide a backtrace of when this
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/// thread was originally created. Furthermore, it may be able to
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/// provide that extended backtrace for different styles of creation.
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/// On a system with both pthreads and libdispatch, aka Grand Central
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/// Dispatch, queues, the system runtime may be able to provide the
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/// pthread creation of the thread and it may also be able to provide
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/// the backtrace of when this GCD queue work block was enqueued.
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/// The caller may request these different origins by name.
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///
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/// The names will be provided in the order that they are most likely
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/// to be requested. For instance, a most natural order may be to
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/// request the GCD libdispatch queue origin. If there is none, then
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/// request the pthread origin.
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///
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/// @return
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/// A vector of ConstStrings with names like "pthread" or "libdispatch".
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/// An empty vector may be returned if no thread origin extended
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/// backtrace capabilities are available.
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//------------------------------------------------------------------
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virtual const std::vector<ConstString> &
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GetExtendedBacktraceTypes ();
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//------------------------------------------------------------------
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/// Return a Thread which shows the origin of this thread's creation.
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///
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/// This likely returns a HistoryThread which shows how thread was
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/// originally created (e.g. "pthread" type), or how the work that
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/// is currently executing on it was originally enqueued (e.g.
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/// "libdispatch" type).
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///
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/// There may be a chain of thread-origins; it may be informative to
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/// the end user to query the returned ThreadSP for its origins as
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/// well.
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///
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/// @param [in] thread
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/// The thread to examine.
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///
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/// @param [in] type
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/// The type of thread origin being requested. The types supported
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/// are returned from SystemRuntime::GetExtendedBacktraceTypes.
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///
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/// @return
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/// A ThreadSP which will have a StackList of frames. This Thread will
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/// not appear in the Process' list of current threads. Normal thread
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/// operations like stepping will not be available. This is a historical
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/// view thread and may be only useful for showing a backtrace.
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///
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/// An empty ThreadSP will be returned if no thread origin is available.
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//------------------------------------------------------------------
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virtual lldb::ThreadSP
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GetExtendedBacktraceThread (lldb::ThreadSP thread, ConstString type);
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//------------------------------------------------------------------
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/// Get the extended backtrace thread for a QueueItem
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///
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/// A QueueItem represents a function/block that will be executed on
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/// a libdispatch queue in the future, or it represents a function/block
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/// that is currently executing on a thread.
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///
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/// This method will report a thread backtrace of the function that
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/// enqueued it originally, if possible.
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///
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/// @param [in] queue_item_sp
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/// The QueueItem that we are getting an extended backtrace for.
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///
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/// @param [in] type
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/// The type of extended backtrace to fetch. The types supported
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/// are returned from SystemRuntime::GetExtendedBacktraceTypes.
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///
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/// @return
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/// If an extended backtrace is available, it is returned. Else
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/// an empty ThreadSP is returned.
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//------------------------------------------------------------------
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virtual lldb::ThreadSP
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GetExtendedBacktraceForQueueItem (lldb::QueueItemSP queue_item_sp, ConstString type)
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{
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return lldb::ThreadSP();
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}
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//------------------------------------------------------------------
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/// Populate the Process' QueueList with libdispatch / GCD queues that exist.
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///
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/// When process execution is paused, the SystemRuntime may be called to fill
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/// in the list of Queues that currently exist.
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///
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/// @param [out] queue_list
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/// This QueueList will be cleared, and any queues that currently exist
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/// will be added. An empty QueueList will be returned if no queues
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/// exist or if this Systemruntime does not support libdispatch queues.
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//------------------------------------------------------------------
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virtual void
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PopulateQueueList (lldb_private::QueueList &queue_list)
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{
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}
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//------------------------------------------------------------------
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/// Get the queue name for a thread given a thread's dispatch_qaddr.
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///
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/// On systems using libdispatch queues, a thread may be associated with a queue.
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/// There will be a call to get the thread's dispatch_qaddr. At the dispatch_qaddr
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/// we will find the address of this thread's dispatch_queue_t structure.
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/// Given the address of the dispatch_queue_t structure for a thread,
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/// get the queue name and return it.
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///
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/// @param [in] dispatch_qaddr
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/// The address of the dispatch_queue_t structure for this thread.
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///
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/// @return
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/// The string of this queue's name. An empty string is returned if the
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/// name could not be found.
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//------------------------------------------------------------------
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virtual std::string
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GetQueueNameFromThreadQAddress (lldb::addr_t dispatch_qaddr)
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{
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return "";
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}
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//------------------------------------------------------------------
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/// Get the QueueID for the libdispatch queue given the thread's dispatch_qaddr.
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///
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/// On systems using libdispatch queues, a thread may be associated with a queue.
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/// There will be a call to get the thread's dispatch_qaddr. At the dispatch_qaddr
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/// we will find the address of this thread's dispatch_queue_t structure.
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/// Given the address of the dispatch_queue_t structure for a thread,
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/// get the queue ID and return it.
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///
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/// @param [in] dispatch_qaddr
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/// The address of the dispatch_queue_t structure for this thread.
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///
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/// @return
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/// The queue ID, or if it could not be retrieved, LLDB_INVALID_QUEUE_ID.
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//------------------------------------------------------------------
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virtual lldb::queue_id_t
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GetQueueIDFromThreadQAddress (lldb::addr_t dispatch_qaddr)
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{
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return LLDB_INVALID_QUEUE_ID;
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}
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//------------------------------------------------------------------
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/// Get the pending work items for a libdispatch Queue
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///
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/// If this system/process is using libdispatch and the runtime can do so,
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/// retrieve the list of pending work items for the specified Queue and
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/// add it to the Queue.
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///
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/// @param [in] queue
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/// The queue of interest.
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//------------------------------------------------------------------
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virtual void
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PopulatePendingItemsForQueue (lldb_private::Queue *queue)
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{
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}
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protected:
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//------------------------------------------------------------------
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// Member variables.
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//------------------------------------------------------------------
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Process *m_process;
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std::vector<ConstString> m_types;
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private:
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DISALLOW_COPY_AND_ASSIGN (SystemRuntime);
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};
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} // namespace lldb_private
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#endif // liblldb_SystemRuntime_h_
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