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- The output routine of low level console is not protected by any lock by default. - Increment and decrement of sc->write_in_progress are not atomic and this may cause console hang. - We also have many other states used by emulator that should be protected by the lock. - This change does not fix interspersed messages which PRINTF_BUFR_SIZE kernel option should fix. Approved by: re (bmah) MFC after: 1 week |
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| .. | ||
| apm | ||
| blank | ||
| daemon | ||
| dragon | ||
| fade | ||
| fire | ||
| green | ||
| logo | ||
| rain | ||
| snake | ||
| star | ||
| warp | ||
| scgfbrndr.c | ||
| schistory.c | ||
| scmouse.c | ||
| scterm-dumb.c | ||
| scterm-sc.c | ||
| scterm.c | ||
| sctermvar.h | ||
| scvesactl.c | ||
| scvgarndr.c | ||
| scvidctl.c | ||
| scvtb.c | ||
| syscons.c | ||
| syscons.h | ||
| sysmouse.c | ||