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It seems there have only been a small amount to the compiler-rt source code in the mean time. I'd rather have the code in sync as much as possible by the time we release 9.0. Changes: - The libcompiler_rt library is now dual licensed under both the University of Illinois "BSD-Like" license and the MIT license. - Our local modifications for using .hidden instead of .private_extern have been upstreamed, meaning our changes to lib/assembly.h can now be reverted. - A possible endless recursion in __modsi3() has been fixed. - Support for ARM EABI has been added, but it has no effect on FreeBSD (yet). - The functions __udivmodsi4 and __divmodsi4 have been added. Requested by: many, including bf@ and Pedro Giffuni
50 lines
1.6 KiB
C
50 lines
1.6 KiB
C
//===-- lib/floatunsisf.c - uint -> single-precision conversion ---*- C -*-===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is dual licensed under the MIT and the University of Illinois Open
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// Source Licenses. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file implements unsigned integer to single-precision conversion for the
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// compiler-rt library in the IEEE-754 default round-to-nearest, ties-to-even
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// mode.
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//
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//===----------------------------------------------------------------------===//
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#include "abi.h"
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#define SINGLE_PRECISION
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#include "fp_lib.h"
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#include "int_lib.h"
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ARM_EABI_FNALIAS(ui2f, floatunsisf);
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fp_t __floatunsisf(unsigned int a) {
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const int aWidth = sizeof a * CHAR_BIT;
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// Handle zero as a special case to protect clz
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if (a == 0) return fromRep(0);
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// Exponent of (fp_t)a is the width of abs(a).
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const int exponent = (aWidth - 1) - __builtin_clz(a);
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rep_t result;
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// Shift a into the significand field, rounding if it is a right-shift
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if (exponent <= significandBits) {
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const int shift = significandBits - exponent;
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result = (rep_t)a << shift ^ implicitBit;
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} else {
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const int shift = exponent - significandBits;
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result = (rep_t)a >> shift ^ implicitBit;
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rep_t round = (rep_t)a << (typeWidth - shift);
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if (round > signBit) result++;
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if (round == signBit) result += result & 1;
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}
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// Insert the exponent
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result += (rep_t)(exponent + exponentBias) << significandBits;
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return fromRep(result);
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}
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