opnsense-src/contrib/compiler-rt/lib/floatunsisf.c
Ed Schouten ef8821e5db Upgrade libcompiler_rt from revision 117047 to 132478.
It seems there have only been a small amount to the compiler-rt source
code in the mean time. I'd rather have the code in sync as much as
possible by the time we release 9.0. Changes:

- The libcompiler_rt library is now dual licensed under both the
  University of Illinois "BSD-Like" license and the MIT license.

- Our local modifications for using .hidden instead of .private_extern
  have been upstreamed, meaning our changes to lib/assembly.h can now be
  reverted.

- A possible endless recursion in __modsi3() has been fixed.

- Support for ARM EABI has been added, but it has no effect on FreeBSD
  (yet).

- The functions __udivmodsi4 and __divmodsi4 have been added.

Requested by:	many, including bf@ and Pedro Giffuni
2011-06-03 17:49:16 +00:00

50 lines
1.6 KiB
C

//===-- lib/floatunsisf.c - uint -> single-precision conversion ---*- C -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is dual licensed under the MIT and the University of Illinois Open
// Source Licenses. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file implements unsigned integer to single-precision conversion for the
// compiler-rt library in the IEEE-754 default round-to-nearest, ties-to-even
// mode.
//
//===----------------------------------------------------------------------===//
#include "abi.h"
#define SINGLE_PRECISION
#include "fp_lib.h"
#include "int_lib.h"
ARM_EABI_FNALIAS(ui2f, floatunsisf);
fp_t __floatunsisf(unsigned int a) {
const int aWidth = sizeof a * CHAR_BIT;
// Handle zero as a special case to protect clz
if (a == 0) return fromRep(0);
// Exponent of (fp_t)a is the width of abs(a).
const int exponent = (aWidth - 1) - __builtin_clz(a);
rep_t result;
// Shift a into the significand field, rounding if it is a right-shift
if (exponent <= significandBits) {
const int shift = significandBits - exponent;
result = (rep_t)a << shift ^ implicitBit;
} else {
const int shift = exponent - significandBits;
result = (rep_t)a >> shift ^ implicitBit;
rep_t round = (rep_t)a << (typeWidth - shift);
if (round > signBit) result++;
if (round == signBit) result += result & 1;
}
// Insert the exponent
result += (rep_t)(exponent + exponentBias) << significandBits;
return fromRep(result);
}