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- Slightly rearrange VGLCheckSwitch() to ensure the display content will be correctly restored when switching back to the vty where the vgl program is running. - VGLEnd() should clear the screen only when the vty is in the foreground. Discussed with: sos |
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| .. | ||
| bitmap.c | ||
| keyboard.c | ||
| main.c | ||
| Makefile | ||
| mouse.c | ||
| simple.c | ||
| text.c | ||
| vgl.3 | ||
| vgl.h | ||