opnsense-src/contrib/kyua/utils/config/tree.cpp
Brooks Davis b0d29bc47d Import the kyua test framework.
Having kyua in the base system will simplify automated testing in CI and
eliminates bootstrapping issues on new platforms.

The build of kyua is controlled by WITH(OUT)_TESTS_SUPPORT.

Reviewed by:	emaste
Obtained from:	CheriBSD
Sponsored by:	DARPA
Differential Revision:	https://reviews.freebsd.org/D24103
2020-03-23 19:01:23 +00:00

338 lines
12 KiB
C++

// Copyright 2012 The Kyua Authors.
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above copyright
// notice, this list of conditions and the following disclaimer in the
// documentation and/or other materials provided with the distribution.
// * Neither the name of Google Inc. nor the names of its contributors
// may be used to endorse or promote products derived from this software
// without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "utils/config/tree.ipp"
#include "utils/config/exceptions.hpp"
#include "utils/config/keys.hpp"
#include "utils/config/nodes.ipp"
#include "utils/format/macros.hpp"
namespace config = utils::config;
/// Constructor.
///
/// \param strict Whether keys must be validated at "set" time.
config::tree::tree(const bool strict) :
_strict(strict), _root(new detail::static_inner_node())
{
}
/// Constructor with a non-empty root.
///
/// \param strict Whether keys must be validated at "set" time.
/// \param root The root to the tree to be owned by this instance.
config::tree::tree(const bool strict, detail::static_inner_node* root) :
_strict(strict), _root(root)
{
}
/// Destructor.
config::tree::~tree(void)
{
}
/// Generates a deep copy of the input tree.
///
/// \return A new tree that is an exact copy of this tree.
config::tree
config::tree::deep_copy(void) const
{
detail::static_inner_node* new_root =
dynamic_cast< detail::static_inner_node* >(_root->deep_copy());
return config::tree(_strict, new_root);
}
/// Combines two trees.
///
/// By combination we understand a new tree that contains the full key space of
/// the two input trees and, for the keys that match, respects the value of the
/// right-hand side (aka "other") tree.
///
/// Any nodes marked as dynamic "win" over non-dynamic nodes and the resulting
/// tree will have the dynamic property set on those.
///
/// \param overrides The tree to use as value overrides.
///
/// \return The combined tree.
///
/// \throw bad_combination_error If the two trees cannot be combined; for
/// example, if a single key represents an inner node in one tree but a leaf
/// node in the other one.
config::tree
config::tree::combine(const tree& overrides) const
{
const detail::static_inner_node* other_root =
dynamic_cast< const detail::static_inner_node * >(
overrides._root.get());
detail::static_inner_node* new_root =
dynamic_cast< detail::static_inner_node* >(
_root->combine(detail::tree_key(), other_root));
return config::tree(_strict, new_root);
}
/// Registers a node as being dynamic.
///
/// This operation creates the given key as an inner node. Further set
/// operations that trespass this node will automatically create any missing
/// keys.
///
/// This method does not raise errors on invalid/unknown keys or other
/// tree-related issues. The reasons is that define() is a method that does not
/// depend on user input: it is intended to pre-populate the tree with a
/// specific structure, and that happens once at coding time.
///
/// \param dotted_key The key to be registered in dotted representation.
void
config::tree::define_dynamic(const std::string& dotted_key)
{
try {
const detail::tree_key key = detail::parse_key(dotted_key);
_root->define(key, 0, detail::new_node< detail::dynamic_inner_node >);
} catch (const error& e) {
UNREACHABLE_MSG("define() failing due to key errors is a programming "
"mistake: " + std::string(e.what()));
}
}
/// Checks if a given node is set.
///
/// \param dotted_key The key to be checked.
///
/// \return True if the key is set to a specific value (not just defined).
/// False if the key is not set or if the key does not exist.
///
/// \throw invalid_key_error If the provided key has an invalid format.
bool
config::tree::is_set(const std::string& dotted_key) const
{
const detail::tree_key key = detail::parse_key(dotted_key);
try {
const detail::base_node* raw_node = _root->lookup_ro(key, 0);
try {
const leaf_node& child = dynamic_cast< const leaf_node& >(
*raw_node);
return child.is_set();
} catch (const std::bad_cast& unused_error) {
return false;
}
} catch (const unknown_key_error& unused_error) {
return false;
}
}
/// Pushes a leaf node's value onto the Lua stack.
///
/// \param dotted_key The key to be pushed.
/// \param state The Lua state into which to push the key's value.
///
/// \throw invalid_key_error If the provided key has an invalid format.
/// \throw unknown_key_error If the provided key is unknown.
void
config::tree::push_lua(const std::string& dotted_key, lutok::state& state) const
{
const detail::tree_key key = detail::parse_key(dotted_key);
const detail::base_node* raw_node = _root->lookup_ro(key, 0);
try {
const leaf_node& child = dynamic_cast< const leaf_node& >(*raw_node);
child.push_lua(state);
} catch (const std::bad_cast& unused_error) {
throw unknown_key_error(key);
}
}
/// Sets a leaf node's value from a value in the Lua stack.
///
/// \param dotted_key The key to be set.
/// \param state The Lua state from which to retrieve the value.
/// \param value_index The position in the Lua stack holding the value.
///
/// \throw invalid_key_error If the provided key has an invalid format.
/// \throw invalid_key_value If the value mismatches the node type.
/// \throw unknown_key_error If the provided key is unknown.
void
config::tree::set_lua(const std::string& dotted_key, lutok::state& state,
const int value_index)
{
const detail::tree_key key = detail::parse_key(dotted_key);
try {
detail::base_node* raw_node = _root->lookup_rw(
key, 0, detail::new_node< string_node >);
leaf_node& child = dynamic_cast< leaf_node& >(*raw_node);
child.set_lua(state, value_index);
} catch (const unknown_key_error& e) {
if (_strict)
throw e;
} catch (const value_error& e) {
throw invalid_key_value(key, e.what());
} catch (const std::bad_cast& unused_error) {
throw invalid_key_value(key, "Type mismatch");
}
}
/// Gets the value of a node as a plain string.
///
/// \param dotted_key The key to be looked up.
///
/// \return The value of the located node as a string.
///
/// \throw invalid_key_error If the provided key has an invalid format.
/// \throw unknown_key_error If the provided key is unknown.
std::string
config::tree::lookup_string(const std::string& dotted_key) const
{
const detail::tree_key key = detail::parse_key(dotted_key);
const detail::base_node* raw_node = _root->lookup_ro(key, 0);
try {
const leaf_node& child = dynamic_cast< const leaf_node& >(*raw_node);
return child.to_string();
} catch (const std::bad_cast& unused_error) {
throw unknown_key_error(key);
}
}
/// Sets the value of a leaf addressed by its key from a string value.
///
/// This respects the native types of all the nodes that have been predefined.
/// For new nodes under a dynamic subtree, this has no mechanism of determining
/// what type they need to have, so they are created as plain string nodes.
///
/// \param dotted_key The key to be registered in dotted representation.
/// \param raw_value The string representation of the value to set the node to.
///
/// \throw invalid_key_error If the provided key has an invalid format.
/// \throw invalid_key_value If the value mismatches the node type.
/// \throw unknown_key_error If the provided key is unknown.
void
config::tree::set_string(const std::string& dotted_key,
const std::string& raw_value)
{
const detail::tree_key key = detail::parse_key(dotted_key);
try {
detail::base_node* raw_node = _root->lookup_rw(
key, 0, detail::new_node< string_node >);
leaf_node& child = dynamic_cast< leaf_node& >(*raw_node);
child.set_string(raw_value);
} catch (const unknown_key_error& e) {
if (_strict)
throw e;
} catch (const value_error& e) {
throw invalid_key_value(key, e.what());
} catch (const std::bad_cast& unused_error) {
throw invalid_key_value(key, "Type mismatch");
}
}
/// Converts the tree to a collection of key/value string pairs.
///
/// \param dotted_key Subtree from which to start the export.
/// \param strip_key If true, remove the dotted_key prefix from the resulting
/// properties.
///
/// \return A map of keys to values in their textual representation.
///
/// \throw invalid_key_error If the provided key has an invalid format.
/// \throw unknown_key_error If the provided key is unknown.
/// \throw value_error If the provided key points to a leaf.
config::properties_map
config::tree::all_properties(const std::string& dotted_key,
const bool strip_key) const
{
PRE(!strip_key || !dotted_key.empty());
properties_map properties;
detail::tree_key key;
const detail::base_node* raw_node;
if (dotted_key.empty()) {
raw_node = _root.get();
} else {
key = detail::parse_key(dotted_key);
raw_node = _root->lookup_ro(key, 0);
}
try {
const detail::inner_node& child =
dynamic_cast< const detail::inner_node& >(*raw_node);
child.all_properties(properties, key);
} catch (const std::bad_cast& unused_error) {
INV(!dotted_key.empty());
throw value_error(F("Cannot export properties from a leaf node; "
"'%s' given") % dotted_key);
}
if (strip_key) {
properties_map stripped;
for (properties_map::const_iterator iter = properties.begin();
iter != properties.end(); ++iter) {
stripped[(*iter).first.substr(dotted_key.length() + 1)] =
(*iter).second;
}
properties = stripped;
}
return properties;
}
/// Equality comparator.
///
/// \param other The other object to compare this one to.
///
/// \return True if this object and other are equal; false otherwise.
bool
config::tree::operator==(const tree& other) const
{
// TODO(jmmv): Would be nicer to perform the comparison directly on the
// nodes, instead of exporting the values to strings first.
return _root == other._root || all_properties() == other.all_properties();
}
/// Inequality comparator.
///
/// \param other The other object to compare this one to.
///
/// \return True if this object and other are different; false otherwise.
bool
config::tree::operator!=(const tree& other) const
{
return !(*this == other);
}