opnsense-src/contrib/llvm-project/compiler-rt/lib/builtins/floatuntitf.c
Dimitry Andric 0b57cec536 Move all sources from the llvm project into contrib/llvm-project.
This uses the new layout of the upstream repository, which was recently
migrated to GitHub, and converted into a "monorepo".  That is, most of
the earlier separate sub-projects with their own branches and tags were
consolidated into one top-level directory, and are now branched and
tagged together.

Updating the vendor area to match this layout is next.
2019-12-20 19:53:05 +00:00

75 lines
2.6 KiB
C

//===-- lib/floatuntitf.c - uint128 -> quad-precision conversion --*- C -*-===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
//
// This file implements tu_int to quad-precision conversion for the
// compiler-rt library in the IEEE-754 default round-to-nearest, ties-to-even
// mode.
//
//===----------------------------------------------------------------------===//
#define QUAD_PRECISION
#include "fp_lib.h"
#include "int_lib.h"
// Returns: convert a tu_int to a fp_t, rounding toward even.
// Assumption: fp_t is a IEEE 128 bit floating point type
// tu_int is a 128 bit integral type
// seee eeee eeee eeee mmmm mmmm mmmm mmmm | mmmm mmmm mmmm mmmm mmmm mmmm mmmm
// mmmm | mmmm mmmm mmmm mmmm mmmm mmmm mmmm mmmm | mmmm mmmm mmmm mmmm mmmm
// mmmm mmmm mmmm
#if defined(CRT_HAS_128BIT) && defined(CRT_LDBL_128BIT)
COMPILER_RT_ABI fp_t __floatuntitf(tu_int a) {
if (a == 0)
return 0.0;
const unsigned N = sizeof(tu_int) * CHAR_BIT;
int sd = N - __clzti2(a); // number of significant digits
int e = sd - 1; // exponent
if (sd > LDBL_MANT_DIG) {
// start: 0000000000000000000001xxxxxxxxxxxxxxxxxxxxxxPQxxxxxxxxxxxxxxxxxx
// finish: 000000000000000000000000000000000000001xxxxxxxxxxxxxxxxxxxxxxPQR
// 12345678901234567890123456
// 1 = msb 1 bit
// P = bit LDBL_MANT_DIG-1 bits to the right of 1
// Q = bit LDBL_MANT_DIG bits to the right of 1
// R = "or" of all bits to the right of Q
switch (sd) {
case LDBL_MANT_DIG + 1:
a <<= 1;
break;
case LDBL_MANT_DIG + 2:
break;
default:
a = (a >> (sd - (LDBL_MANT_DIG + 2))) |
((a & ((tu_int)(-1) >> ((N + LDBL_MANT_DIG + 2) - sd))) != 0);
};
// finish:
a |= (a & 4) != 0; // Or P into R
++a; // round - this step may add a significant bit
a >>= 2; // dump Q and R
// a is now rounded to LDBL_MANT_DIG or LDBL_MANT_DIG+1 bits
if (a & ((tu_int)1 << LDBL_MANT_DIG)) {
a >>= 1;
++e;
}
// a is now rounded to LDBL_MANT_DIG bits
} else {
a <<= (LDBL_MANT_DIG - sd);
// a is now rounded to LDBL_MANT_DIG bits
}
long_double_bits fb;
fb.u.high.all = (du_int)(e + 16383) << 48 // exponent
| ((a >> 64) & 0x0000ffffffffffffLL); // significand
fb.u.low.all = (du_int)(a);
return fb.f;
}
#endif