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164 lines
6.1 KiB
C++
164 lines
6.1 KiB
C++
//===--- CompilationDatabase.h - --------------------------------*- C++ -*-===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file provides an interface and multiple implementations for
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// CompilationDatabases.
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//
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// While C++ refactoring and analysis tools are not compilers, and thus
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// don't run as part of the build system, they need the exact information
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// of a build in order to be able to correctly understand the C++ code of
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// the project. This information is provided via the CompilationDatabase
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// interface.
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//
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// To create a CompilationDatabase from a build directory one can call
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// CompilationDatabase::loadFromDirectory(), which deduces the correct
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// compilation database from the root of the build tree.
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//
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// See the concrete subclasses of CompilationDatabase for currently supported
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// formats.
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_CLANG_TOOLING_COMPILATION_DATABASE_H
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#define LLVM_CLANG_TOOLING_COMPILATION_DATABASE_H
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#include "clang/Basic/LLVM.h"
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#include "llvm/ADT/ArrayRef.h"
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#include "llvm/ADT/OwningPtr.h"
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#include "llvm/ADT/StringMap.h"
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#include "llvm/ADT/StringRef.h"
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#include "llvm/Support/MemoryBuffer.h"
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#include <string>
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#include <vector>
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namespace llvm {
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class MemoryBuffer;
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} // end namespace llvm
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namespace clang {
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namespace tooling {
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/// \brief Specifies the working directory and command of a compilation.
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struct CompileCommand {
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CompileCommand() {}
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CompileCommand(StringRef Directory, ArrayRef<std::string> CommandLine)
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: Directory(Directory), CommandLine(CommandLine) {}
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/// \brief The working directory the command was executed from.
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std::string Directory;
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/// \brief The command line that was executed.
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std::vector<std::string> CommandLine;
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};
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/// \brief Interface for compilation databases.
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///
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/// A compilation database allows the user to retrieve all compile command lines
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/// that a specified file is compiled with in a project.
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/// The retrieved compile command lines can be used to run clang tools over
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/// a subset of the files in a project.
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class CompilationDatabase {
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public:
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virtual ~CompilationDatabase();
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/// \brief Loads a compilation database from a build directory.
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///
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/// Looks at the specified 'BuildDirectory' and creates a compilation database
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/// that allows to query compile commands for source files in the
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/// corresponding source tree.
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///
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/// Returns NULL and sets ErrorMessage if we were not able to build up a
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/// compilation database for the build directory.
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///
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/// FIXME: Currently only supports JSON compilation databases, which
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/// are named 'compile_commands.json' in the given directory. Extend this
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/// for other build types (like ninja build files).
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static CompilationDatabase *loadFromDirectory(StringRef BuildDirectory,
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std::string &ErrorMessage);
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/// \brief Returns all compile commands in which the specified file was
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/// compiled.
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///
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/// This includes compile comamnds that span multiple source files.
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/// For example, consider a project with the following compilations:
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/// $ clang++ -o test a.cc b.cc t.cc
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/// $ clang++ -o production a.cc b.cc -DPRODUCTION
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/// A compilation database representing the project would return both command
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/// lines for a.cc and b.cc and only the first command line for t.cc.
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virtual std::vector<CompileCommand> getCompileCommands(
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StringRef FilePath) const = 0;
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};
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/// \brief A JSON based compilation database.
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///
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/// JSON compilation database files must contain a list of JSON objects which
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/// provide the command lines in the attributes 'directory', 'command' and
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/// 'file':
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/// [
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/// { "directory": "<working directory of the compile>",
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/// "command": "<compile command line>",
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/// "file": "<path to source file>"
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/// },
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/// ...
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/// ]
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/// Each object entry defines one compile action. The specified file is
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/// considered to be the main source file for the translation unit.
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///
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/// JSON compilation databases can for example be generated in CMake projects
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/// by setting the flag -DCMAKE_EXPORT_COMPILE_COMMANDS.
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class JSONCompilationDatabase : public CompilationDatabase {
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public:
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/// \brief Loads a JSON compilation database from the specified file.
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///
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/// Returns NULL and sets ErrorMessage if the database could not be
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/// loaded from the given file.
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static JSONCompilationDatabase *loadFromFile(StringRef FilePath,
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std::string &ErrorMessage);
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/// \brief Loads a JSON compilation database from a data buffer.
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///
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/// Returns NULL and sets ErrorMessage if the database could not be loaded.
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static JSONCompilationDatabase *loadFromBuffer(StringRef DatabaseString,
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std::string &ErrorMessage);
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/// \brief Returns all compile comamnds in which the specified file was
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/// compiled.
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///
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/// FIXME: Currently FilePath must be an absolute path inside the
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/// source directory which does not have symlinks resolved.
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virtual std::vector<CompileCommand> getCompileCommands(
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StringRef FilePath) const;
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private:
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/// \brief Constructs a JSON compilation database on a memory buffer.
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JSONCompilationDatabase(llvm::MemoryBuffer *Database)
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: Database(Database) {}
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/// \brief Parses the database file and creates the index.
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///
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/// Returns whether parsing succeeded. Sets ErrorMessage if parsing
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/// failed.
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bool parse(std::string &ErrorMessage);
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// Tuple (directory, commandline) where 'commandline' is a JSON escaped bash
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// escaped command line.
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typedef std::pair<StringRef, StringRef> CompileCommandRef;
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// Maps file paths to the compile command lines for that file.
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llvm::StringMap< std::vector<CompileCommandRef> > IndexByFile;
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llvm::OwningPtr<llvm::MemoryBuffer> Database;
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};
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} // end namespace tooling
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} // end namespace clang
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#endif // LLVM_CLANG_TOOLING_COMPILATION_DATABASE_H
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