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422 lines
16 KiB
C++
422 lines
16 KiB
C++
//===-- GRExprEngine.h - Path-Sensitive Expression-Level Dataflow ---*- C++ -*-=
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file defines a meta-engine for path-sensitive dataflow analysis that
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// is built on GRCoreEngine, but provides the boilerplate to execute transfer
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// functions and build the ExplodedGraph at the expression level.
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_CLANG_ANALYSIS_GREXPRENGINE
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#define LLVM_CLANG_ANALYSIS_GREXPRENGINE
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#include "clang/Checker/PathSensitive/AnalysisManager.h"
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#include "clang/Checker/PathSensitive/GRSubEngine.h"
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#include "clang/Checker/PathSensitive/GRCoreEngine.h"
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#include "clang/Checker/PathSensitive/GRState.h"
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#include "clang/Checker/PathSensitive/GRSimpleAPICheck.h"
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#include "clang/Checker/PathSensitive/GRTransferFuncs.h"
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#include "clang/Checker/BugReporter/BugReporter.h"
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#include "clang/AST/Type.h"
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#include "clang/AST/ExprObjC.h"
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#include "clang/AST/ExprCXX.h"
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namespace clang {
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class PathDiagnosticClient;
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class Diagnostic;
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class ObjCForCollectionStmt;
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class Checker;
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class GRExprEngine : public GRSubEngine {
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AnalysisManager &AMgr;
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GRCoreEngine CoreEngine;
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/// G - the simulation graph.
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ExplodedGraph& G;
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/// Builder - The current GRStmtNodeBuilder which is used when building the
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/// nodes for a given statement.
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GRStmtNodeBuilder* Builder;
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/// StateMgr - Object that manages the data for all created states.
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GRStateManager StateMgr;
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/// SymMgr - Object that manages the symbol information.
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SymbolManager& SymMgr;
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/// ValMgr - Object that manages/creates SVals.
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ValueManager &ValMgr;
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/// SVator - SValuator object that creates SVals from expressions.
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SValuator &SVator;
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/// EntryNode - The immediate predecessor node.
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ExplodedNode* EntryNode;
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/// CleanedState - The state for EntryNode "cleaned" of all dead
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/// variables and symbols (as determined by a liveness analysis).
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const GRState* CleanedState;
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/// CurrentStmt - The current block-level statement.
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Stmt* CurrentStmt;
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// Obj-C Class Identifiers.
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IdentifierInfo* NSExceptionII;
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// Obj-C Selectors.
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Selector* NSExceptionInstanceRaiseSelectors;
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Selector RaiseSel;
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llvm::OwningPtr<GRSimpleAPICheck> BatchAuditor;
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typedef llvm::DenseMap<void *, unsigned> CheckerMap;
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CheckerMap CheckerM;
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typedef std::vector<std::pair<void *, Checker*> > CheckersOrdered;
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CheckersOrdered Checkers;
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/// BR - The BugReporter associated with this engine. It is important that
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// this object be placed at the very end of member variables so that its
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// destructor is called before the rest of the GRExprEngine is destroyed.
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GRBugReporter BR;
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llvm::OwningPtr<GRTransferFuncs> TF;
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public:
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GRExprEngine(AnalysisManager &mgr, GRTransferFuncs *tf);
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~GRExprEngine();
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void ExecuteWorkList(const LocationContext *L, unsigned Steps = 150000) {
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CoreEngine.ExecuteWorkList(L, Steps);
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}
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/// getContext - Return the ASTContext associated with this analysis.
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ASTContext& getContext() const { return G.getContext(); }
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AnalysisManager &getAnalysisManager() const { return AMgr; }
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SValuator &getSValuator() { return SVator; }
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GRTransferFuncs& getTF() { return *TF; }
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BugReporter& getBugReporter() { return BR; }
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GRStmtNodeBuilder &getBuilder() { assert(Builder); return *Builder; }
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// FIXME: Remove once GRTransferFuncs is no longer referenced.
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void setTransferFunction(GRTransferFuncs* tf);
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/// ViewGraph - Visualize the ExplodedGraph created by executing the
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/// simulation.
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void ViewGraph(bool trim = false);
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void ViewGraph(ExplodedNode** Beg, ExplodedNode** End);
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/// getInitialState - Return the initial state used for the root vertex
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/// in the ExplodedGraph.
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const GRState* getInitialState(const LocationContext *InitLoc);
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ExplodedGraph& getGraph() { return G; }
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const ExplodedGraph& getGraph() const { return G; }
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template <typename CHECKER>
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void registerCheck(CHECKER *check) {
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unsigned entry = Checkers.size();
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void *tag = CHECKER::getTag();
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Checkers.push_back(std::make_pair(tag, check));
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CheckerM[tag] = entry;
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}
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Checker *lookupChecker(void *tag) const;
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template <typename CHECKER>
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CHECKER *getChecker() const {
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return static_cast<CHECKER*>(lookupChecker(CHECKER::getTag()));
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}
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void AddCheck(GRSimpleAPICheck* A, Stmt::StmtClass C);
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void AddCheck(GRSimpleAPICheck* A);
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/// ProcessStmt - Called by GRCoreEngine. Used to generate new successor
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/// nodes by processing the 'effects' of a block-level statement.
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void ProcessStmt(CFGElement E, GRStmtNodeBuilder& builder);
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/// ProcessBlockEntrance - Called by GRCoreEngine when start processing
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/// a CFGBlock. This method returns true if the analysis should continue
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/// exploring the given path, and false otherwise.
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bool ProcessBlockEntrance(CFGBlock* B, const GRState* St,
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GRBlockCounter BC);
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/// ProcessBranch - Called by GRCoreEngine. Used to generate successor
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/// nodes by processing the 'effects' of a branch condition.
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void ProcessBranch(Stmt* Condition, Stmt* Term, GRBranchNodeBuilder& builder);
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/// ProcessIndirectGoto - Called by GRCoreEngine. Used to generate successor
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/// nodes by processing the 'effects' of a computed goto jump.
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void ProcessIndirectGoto(GRIndirectGotoNodeBuilder& builder);
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/// ProcessSwitch - Called by GRCoreEngine. Used to generate successor
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/// nodes by processing the 'effects' of a switch statement.
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void ProcessSwitch(GRSwitchNodeBuilder& builder);
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/// ProcessEndPath - Called by GRCoreEngine. Used to generate end-of-path
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/// nodes when the control reaches the end of a function.
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void ProcessEndPath(GREndPathNodeBuilder& builder);
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/// EvalAssume - Callback function invoked by the ConstraintManager when
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/// making assumptions about state values.
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const GRState *ProcessAssume(const GRState *state, SVal cond, bool assumption);
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GRStateManager& getStateManager() { return StateMgr; }
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const GRStateManager& getStateManager() const { return StateMgr; }
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StoreManager& getStoreManager() { return StateMgr.getStoreManager(); }
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ConstraintManager& getConstraintManager() {
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return StateMgr.getConstraintManager();
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}
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// FIXME: Remove when we migrate over to just using ValueManager.
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BasicValueFactory& getBasicVals() {
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return StateMgr.getBasicVals();
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}
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const BasicValueFactory& getBasicVals() const {
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return StateMgr.getBasicVals();
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}
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ValueManager &getValueManager() { return ValMgr; }
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const ValueManager &getValueManager() const { return ValMgr; }
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// FIXME: Remove when we migrate over to just using ValueManager.
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SymbolManager& getSymbolManager() { return SymMgr; }
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const SymbolManager& getSymbolManager() const { return SymMgr; }
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protected:
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const GRState* GetState(ExplodedNode* N) {
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return N == EntryNode ? CleanedState : N->getState();
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}
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public:
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ExplodedNode* MakeNode(ExplodedNodeSet& Dst, Stmt* S, ExplodedNode* Pred,
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const GRState* St,
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ProgramPoint::Kind K = ProgramPoint::PostStmtKind,
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const void *tag = 0);
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protected:
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/// CheckerVisit - Dispatcher for performing checker-specific logic
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/// at specific statements.
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void CheckerVisit(Stmt *S, ExplodedNodeSet &Dst, ExplodedNodeSet &Src,
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bool isPrevisit);
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bool CheckerEvalCall(const CallExpr *CE,
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ExplodedNodeSet &Dst,
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ExplodedNode *Pred);
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void CheckerEvalNilReceiver(const ObjCMessageExpr *ME,
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ExplodedNodeSet &Dst,
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const GRState *state,
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ExplodedNode *Pred);
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void CheckerVisitBind(const Stmt *AssignE, const Stmt *StoreE,
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ExplodedNodeSet &Dst, ExplodedNodeSet &Src,
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SVal location, SVal val, bool isPrevisit);
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/// Visit - Transfer function logic for all statements. Dispatches to
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/// other functions that handle specific kinds of statements.
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void Visit(Stmt* S, ExplodedNode* Pred, ExplodedNodeSet& Dst);
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/// VisitLValue - Evaluate the lvalue of the expression. For example, if Ex is
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/// a DeclRefExpr, it evaluates to the MemRegionVal which represents its
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/// storage location. Note that not all kinds of expressions has lvalue.
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void VisitLValue(Expr* Ex, ExplodedNode* Pred, ExplodedNodeSet& Dst);
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/// VisitArraySubscriptExpr - Transfer function for array accesses.
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void VisitArraySubscriptExpr(ArraySubscriptExpr* Ex, ExplodedNode* Pred,
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ExplodedNodeSet& Dst, bool asLValue);
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/// VisitAsmStmt - Transfer function logic for inline asm.
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void VisitAsmStmt(AsmStmt* A, ExplodedNode* Pred, ExplodedNodeSet& Dst);
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void VisitAsmStmtHelperOutputs(AsmStmt* A,
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AsmStmt::outputs_iterator I,
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AsmStmt::outputs_iterator E,
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ExplodedNode* Pred, ExplodedNodeSet& Dst);
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void VisitAsmStmtHelperInputs(AsmStmt* A,
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AsmStmt::inputs_iterator I,
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AsmStmt::inputs_iterator E,
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ExplodedNode* Pred, ExplodedNodeSet& Dst);
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/// VisitBlockExpr - Transfer function logic for BlockExprs.
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void VisitBlockExpr(BlockExpr *BE, ExplodedNode *Pred, ExplodedNodeSet &Dst);
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/// VisitBinaryOperator - Transfer function logic for binary operators.
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void VisitBinaryOperator(BinaryOperator* B, ExplodedNode* Pred,
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ExplodedNodeSet& Dst, bool asLValue);
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/// VisitCall - Transfer function for function calls.
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void VisitCall(CallExpr* CE, ExplodedNode* Pred,
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CallExpr::arg_iterator AI, CallExpr::arg_iterator AE,
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ExplodedNodeSet& Dst, bool asLValue);
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/// VisitCast - Transfer function logic for all casts (implicit and explicit).
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void VisitCast(CastExpr *CastE, Expr *Ex, ExplodedNode *Pred,
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ExplodedNodeSet &Dst, bool asLValue);
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/// VisitCompoundLiteralExpr - Transfer function logic for compound literals.
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void VisitCompoundLiteralExpr(CompoundLiteralExpr* CL, ExplodedNode* Pred,
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ExplodedNodeSet& Dst, bool asLValue);
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/// VisitDeclRefExpr - Transfer function logic for DeclRefExprs.
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void VisitDeclRefExpr(DeclRefExpr* DR, ExplodedNode* Pred,
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ExplodedNodeSet& Dst, bool asLValue);
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/// VisitBlockDeclRefExpr - Transfer function logic for BlockDeclRefExprs.
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void VisitBlockDeclRefExpr(BlockDeclRefExpr* DR, ExplodedNode* Pred,
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ExplodedNodeSet& Dst, bool asLValue);
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void VisitCommonDeclRefExpr(Expr* DR, const NamedDecl *D,ExplodedNode* Pred,
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ExplodedNodeSet& Dst, bool asLValue);
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/// VisitDeclStmt - Transfer function logic for DeclStmts.
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void VisitDeclStmt(DeclStmt* DS, ExplodedNode* Pred, ExplodedNodeSet& Dst);
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/// VisitGuardedExpr - Transfer function logic for ?, __builtin_choose
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void VisitGuardedExpr(Expr* Ex, Expr* L, Expr* R, ExplodedNode* Pred,
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ExplodedNodeSet& Dst);
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/// VisitCondInit - Transfer function for handling the initialization
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/// of a condition variable in an IfStmt, SwitchStmt, etc.
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void VisitCondInit(VarDecl *VD, Stmt *S, ExplodedNode *Pred,
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ExplodedNodeSet& Dst);
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void VisitInitListExpr(InitListExpr* E, ExplodedNode* Pred,
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ExplodedNodeSet& Dst);
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/// VisitLogicalExpr - Transfer function logic for '&&', '||'
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void VisitLogicalExpr(BinaryOperator* B, ExplodedNode* Pred,
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ExplodedNodeSet& Dst);
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/// VisitMemberExpr - Transfer function for member expressions.
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void VisitMemberExpr(MemberExpr* M, ExplodedNode* Pred, ExplodedNodeSet& Dst,
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bool asLValue);
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/// VisitObjCIvarRefExpr - Transfer function logic for ObjCIvarRefExprs.
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void VisitObjCIvarRefExpr(ObjCIvarRefExpr* DR, ExplodedNode* Pred,
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ExplodedNodeSet& Dst, bool asLValue);
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/// VisitObjCForCollectionStmt - Transfer function logic for
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/// ObjCForCollectionStmt.
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void VisitObjCForCollectionStmt(ObjCForCollectionStmt* S, ExplodedNode* Pred,
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ExplodedNodeSet& Dst);
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void VisitObjCForCollectionStmtAux(ObjCForCollectionStmt* S,
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ExplodedNode* Pred,
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ExplodedNodeSet& Dst, SVal ElementV);
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/// VisitObjCMessageExpr - Transfer function for ObjC message expressions.
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void VisitObjCMessageExpr(ObjCMessageExpr* ME, ExplodedNode* Pred,
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ExplodedNodeSet& Dst, bool asLValue);
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/// VisitReturnStmt - Transfer function logic for return statements.
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void VisitReturnStmt(ReturnStmt* R, ExplodedNode* Pred, ExplodedNodeSet& Dst);
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/// VisitSizeOfAlignOfExpr - Transfer function for sizeof.
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void VisitSizeOfAlignOfExpr(SizeOfAlignOfExpr* Ex, ExplodedNode* Pred,
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ExplodedNodeSet& Dst);
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/// VisitUnaryOperator - Transfer function logic for unary operators.
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void VisitUnaryOperator(UnaryOperator* B, ExplodedNode* Pred,
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ExplodedNodeSet& Dst, bool asLValue);
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void VisitCXXThisExpr(CXXThisExpr *TE, ExplodedNode *Pred,
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ExplodedNodeSet & Dst);
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/// Create a C++ temporary object for an rvalue.
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void CreateCXXTemporaryObject(Expr *Ex, ExplodedNode *Pred,
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ExplodedNodeSet &Dst);
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/// EvalEagerlyAssume - Given the nodes in 'Src', eagerly assume symbolic
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/// expressions of the form 'x != 0' and generate new nodes (stored in Dst)
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/// with those assumptions.
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void EvalEagerlyAssume(ExplodedNodeSet& Dst, ExplodedNodeSet& Src, Expr *Ex);
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SVal EvalMinus(SVal X) {
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return X.isValid() ? SVator.EvalMinus(cast<NonLoc>(X)) : X;
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}
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SVal EvalComplement(SVal X) {
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return X.isValid() ? SVator.EvalComplement(cast<NonLoc>(X)) : X;
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}
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public:
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SVal EvalBinOp(const GRState *state, BinaryOperator::Opcode op,
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NonLoc L, NonLoc R, QualType T) {
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return SVator.EvalBinOpNN(state, op, L, R, T);
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}
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SVal EvalBinOp(const GRState *state, BinaryOperator::Opcode op,
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NonLoc L, SVal R, QualType T) {
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return R.isValid() ? SVator.EvalBinOpNN(state,op,L, cast<NonLoc>(R), T) : R;
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}
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SVal EvalBinOp(const GRState *ST, BinaryOperator::Opcode Op,
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SVal LHS, SVal RHS, QualType T) {
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return SVator.EvalBinOp(ST, Op, LHS, RHS, T);
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}
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protected:
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void EvalObjCMessageExpr(ExplodedNodeSet& Dst, ObjCMessageExpr* ME,
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ExplodedNode* Pred, const GRState *state) {
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assert (Builder && "GRStmtNodeBuilder must be defined.");
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getTF().EvalObjCMessageExpr(Dst, *this, *Builder, ME, Pred, state);
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}
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const GRState* MarkBranch(const GRState* St, Stmt* Terminator,
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bool branchTaken);
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/// EvalBind - Handle the semantics of binding a value to a specific location.
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/// This method is used by EvalStore, VisitDeclStmt, and others.
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void EvalBind(ExplodedNodeSet& Dst, Stmt *AssignE,
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Stmt* StoreE, ExplodedNode* Pred,
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const GRState* St, SVal location, SVal Val,
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bool atDeclInit = false);
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public:
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// FIXME: 'tag' should be removed, and a LocationContext should be used
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// instead.
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void EvalLoad(ExplodedNodeSet& Dst, Expr* Ex, ExplodedNode* Pred,
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const GRState* St, SVal location, const void *tag = 0,
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QualType LoadTy = QualType());
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// FIXME: 'tag' should be removed, and a LocationContext should be used
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// instead.
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void EvalStore(ExplodedNodeSet& Dst, Expr* AssignE, Expr* StoreE,
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ExplodedNode* Pred, const GRState* St, SVal TargetLV, SVal Val,
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const void *tag = 0);
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private:
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void EvalLoadCommon(ExplodedNodeSet& Dst, Expr* Ex, ExplodedNode* Pred,
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const GRState* St, SVal location, const void *tag,
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QualType LoadTy);
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// FIXME: 'tag' should be removed, and a LocationContext should be used
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// instead.
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void EvalLocation(ExplodedNodeSet &Dst, Stmt *S, ExplodedNode* Pred,
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const GRState* St, SVal location,
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const void *tag, bool isLoad);
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};
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} // end clang namespace
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#endif
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