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vt is using static buffers for on screen data, the buffer size is calculated based on maximum supported screen size and 8x16 font. When using hi-res graphics and very smaller than 8x16 font, we need to be careful not to overflow static buffers in vt. Testing: I did test by building smaller buffers than vt currently is using, royger was testing on actual 4k capable hardware. MFC after: 1 week Tested by: royger |
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| .. | ||
| colors | ||
| font | ||
| hw | ||
| logo | ||
| vt.h | ||
| vt_buf.c | ||
| vt_consolectl.c | ||
| vt_core.c | ||
| vt_cpulogos.c | ||
| vt_font.c | ||
| vt_sysmouse.c | ||