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This commit merges the latest LLVM sources from the vendor space. It also updates the build glue to match the new sources. Clang's version number is changed to match LLVM's, which means /usr/include/clang/2.0 has been renamed to /usr/include/clang/2.8. Obtained from: projects/clangbsd
153 lines
6 KiB
C++
153 lines
6 KiB
C++
//===- CloneModule.cpp - Clone an entire module ---------------------------===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file implements the CloneModule interface which makes a copy of an
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// entire module.
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//
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//===----------------------------------------------------------------------===//
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#include "llvm/Transforms/Utils/Cloning.h"
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#include "llvm/Module.h"
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#include "llvm/DerivedTypes.h"
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#include "llvm/TypeSymbolTable.h"
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#include "llvm/Constant.h"
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#include "ValueMapper.h"
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using namespace llvm;
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/// CloneModule - Return an exact copy of the specified module. This is not as
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/// easy as it might seem because we have to worry about making copies of global
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/// variables and functions, and making their (initializers and references,
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/// respectively) refer to the right globals.
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///
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Module *llvm::CloneModule(const Module *M) {
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// Create the value map that maps things from the old module over to the new
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// module.
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ValueToValueMapTy VMap;
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return CloneModule(M, VMap);
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}
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Module *llvm::CloneModule(const Module *M,
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ValueToValueMapTy &VMap) {
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// First off, we need to create the new module...
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Module *New = new Module(M->getModuleIdentifier(), M->getContext());
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New->setDataLayout(M->getDataLayout());
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New->setTargetTriple(M->getTargetTriple());
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New->setModuleInlineAsm(M->getModuleInlineAsm());
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// Copy all of the type symbol table entries over.
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const TypeSymbolTable &TST = M->getTypeSymbolTable();
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for (TypeSymbolTable::const_iterator TI = TST.begin(), TE = TST.end();
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TI != TE; ++TI)
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New->addTypeName(TI->first, TI->second);
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// Copy all of the dependent libraries over.
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for (Module::lib_iterator I = M->lib_begin(), E = M->lib_end(); I != E; ++I)
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New->addLibrary(*I);
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// Loop over all of the global variables, making corresponding globals in the
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// new module. Here we add them to the VMap and to the new Module. We
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// don't worry about attributes or initializers, they will come later.
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//
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for (Module::const_global_iterator I = M->global_begin(), E = M->global_end();
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I != E; ++I) {
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GlobalVariable *GV = new GlobalVariable(*New,
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I->getType()->getElementType(),
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false,
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GlobalValue::ExternalLinkage, 0,
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I->getName());
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GV->setAlignment(I->getAlignment());
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VMap[I] = GV;
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}
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// Loop over the functions in the module, making external functions as before
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for (Module::const_iterator I = M->begin(), E = M->end(); I != E; ++I) {
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Function *NF =
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Function::Create(cast<FunctionType>(I->getType()->getElementType()),
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GlobalValue::ExternalLinkage, I->getName(), New);
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NF->copyAttributesFrom(I);
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VMap[I] = NF;
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}
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// Loop over the aliases in the module
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for (Module::const_alias_iterator I = M->alias_begin(), E = M->alias_end();
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I != E; ++I)
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VMap[I] = new GlobalAlias(I->getType(), GlobalAlias::ExternalLinkage,
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I->getName(), NULL, New);
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// Now that all of the things that global variable initializer can refer to
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// have been created, loop through and copy the global variable referrers
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// over... We also set the attributes on the global now.
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//
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for (Module::const_global_iterator I = M->global_begin(), E = M->global_end();
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I != E; ++I) {
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GlobalVariable *GV = cast<GlobalVariable>(VMap[I]);
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if (I->hasInitializer())
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GV->setInitializer(cast<Constant>(MapValue(I->getInitializer(),
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VMap)));
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GV->setLinkage(I->getLinkage());
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GV->setThreadLocal(I->isThreadLocal());
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GV->setConstant(I->isConstant());
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}
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// Similarly, copy over function bodies now...
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//
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for (Module::const_iterator I = M->begin(), E = M->end(); I != E; ++I) {
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Function *F = cast<Function>(VMap[I]);
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if (!I->isDeclaration()) {
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Function::arg_iterator DestI = F->arg_begin();
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for (Function::const_arg_iterator J = I->arg_begin(); J != I->arg_end();
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++J) {
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DestI->setName(J->getName());
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VMap[J] = DestI++;
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}
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SmallVector<ReturnInst*, 8> Returns; // Ignore returns cloned.
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CloneFunctionInto(F, I, VMap, Returns);
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}
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F->setLinkage(I->getLinkage());
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}
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// And aliases
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for (Module::const_alias_iterator I = M->alias_begin(), E = M->alias_end();
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I != E; ++I) {
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GlobalAlias *GA = cast<GlobalAlias>(VMap[I]);
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GA->setLinkage(I->getLinkage());
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if (const Constant* C = I->getAliasee())
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GA->setAliasee(cast<Constant>(MapValue(C, VMap)));
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}
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// And named metadata....
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for (Module::const_named_metadata_iterator I = M->named_metadata_begin(),
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E = M->named_metadata_end(); I != E; ++I) {
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const NamedMDNode &NMD = *I;
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SmallVector<MDNode*, 4> MDs;
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for (unsigned i = 0, e = NMD.getNumOperands(); i != e; ++i)
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MDs.push_back(cast<MDNode>(MapValue(NMD.getOperand(i), VMap)));
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NamedMDNode::Create(New->getContext(), NMD.getName(),
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MDs.data(), MDs.size(), New);
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}
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// Update metadata attach with instructions.
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for (Module::iterator MI = New->begin(), ME = New->end(); MI != ME; ++MI)
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for (Function::iterator FI = MI->begin(), FE = MI->end();
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FI != FE; ++FI)
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for (BasicBlock::iterator BI = FI->begin(), BE = FI->end();
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BI != BE; ++BI) {
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SmallVector<std::pair<unsigned, MDNode *>, 4 > MDs;
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BI->getAllMetadata(MDs);
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for (SmallVector<std::pair<unsigned, MDNode *>, 4>::iterator
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MDI = MDs.begin(), MDE = MDs.end(); MDI != MDE; ++MDI) {
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Value *MappedValue = MapValue(MDI->second, VMap);
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if (MDI->second != MappedValue && MappedValue)
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BI->setMetadata(MDI->first, cast<MDNode>(MappedValue));
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}
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}
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return New;
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}
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