// Copyright IBM Corp. 2013, 2025 // SPDX-License-Identifier: BUSL-1.1 package function import ( "bytes" "compress/gzip" "encoding/base64" "fmt" "github.com/zclconf/go-cty/cty" "github.com/zclconf/go-cty/cty/function" ) // Base64GzipFunc constructs a function that compresses a string with gzip and then encodes the result in // Base64 encoding. var Base64GzipFunc = function.New(&function.Spec{ Params: []function.Parameter{ { Name: "str", Type: cty.String, }, }, Type: function.StaticReturnType(cty.String), Impl: func(args []cty.Value, retType cty.Type) (cty.Value, error) { s := args[0].AsString() var b bytes.Buffer gz := gzip.NewWriter(&b) if _, err := gz.Write([]byte(s)); err != nil { return cty.UnknownVal(cty.String), fmt.Errorf("failed to write gzip raw data: %w", err) } if err := gz.Flush(); err != nil { return cty.UnknownVal(cty.String), fmt.Errorf("failed to flush gzip writer: %w", err) } if err := gz.Close(); err != nil { return cty.UnknownVal(cty.String), fmt.Errorf("failed to close gzip writer: %w", err) } return cty.StringVal(base64.StdEncoding.EncodeToString(b.Bytes())), nil }, }) // Base64Gzip compresses a string with gzip and then encodes the result in // Base64 encoding. // // Packer uses the "standard" Base64 alphabet as defined in RFC 4648 section 4. // // Strings in the Packer language are sequences of unicode characters rather // than bytes, so this function will first encode the characters from the string // as UTF-8, then apply gzip compression, and then finally apply Base64 encoding. func Base64Gzip(str cty.Value) (cty.Value, error) { return Base64GzipFunc.Call([]cty.Value{str}) }