pointers, to ensure that compilers won't rearrange accesses to occur
while we're not holding the buffer header spinlock. It's probably
not necessary to mark volatile in every single place in bufmgr.c,
but better safe than sorry. Per trouble report from Kevin Grittner.
whether we seem to be running in a uniprocessor or multiprocessor.
The adjustment rules could probably still use further tweaking, but
I'm convinced this should be a win overall.
to 'Size' (that is, size_t), and install overflow detection checks in it.
This allows us to remove the former arbitrary restrictions on NBuffers
etc. It won't make any difference in a 32-bit machine, but in a 64-bit
machine you could theoretically have terabytes of shared buffers.
(How efficiently we could manage 'em remains to be seen.) Similarly,
num_temp_buffers, work_mem, and maintenance_work_mem can be set above
2Gb on a 64-bit machine. Original patch from Koichi Suzuki, additional
work by moi.
computation. On modern machines this is as fast if not faster, and we
don't have to clog the CPU's L2 cache with a tens-of-KB pointer array.
If we ever decide to adopt a more dynamic allocation method for shared
buffers, we'll probably have to revert this patch, but in the meantime
we might as well save a few bytes and nanoseconds. Per Qingqing Zhou.
exit, instead of trying to take shortcuts. Introduce some additional
shutdown callback routines to eliminate kluges like having ProcKill
be responsible for shutting down the buffer manager. Ensure that the
order of operations during shutdown is predictable and what you would
expect given the module layering.
syntactic conflicts, both privilege and role GRANT/REVOKE commands have
to use the same production for scanning the list of tokens that might
eventually turn out to be privileges or role names. So, change the
existing GRANT/REVOKE code to expect a list of strings not pre-reduced
AclMode values. Fix a couple other minor issues while at it, such as
InitializeAcl function name conflicting with a Windows system function.
includes error checking and an appropriate ereport(ERROR) message.
This gets rid of rather tedious and error-prone manipulation of errno,
as well as a Windows-specific bug workaround, at more than a dozen
call sites. After an idea in a recent patch by Heikki Linnakangas.
it is sufficient to track whether a backend holds a lock or not, and
store information about transaction vs. session locks only in the
inside-the-backend LocalLockTable. Since there can now be but one
PROCLOCK per lock per backend, LockCountMyLocks() is no longer needed,
thus eliminating some O(N^2) behavior when a backend holds many locks.
Also simplify the LockAcquire/LockRelease API by passing just a
'sessionLock' boolean instead of a transaction ID. The previous API
was designed with the idea that per-transaction lock holding would be
important for subtransactions, but now that we have subtransactions we
know that this is unwanted. While at it, add an 'isTempObject' parameter
to LockAcquire to indicate whether the lock is being taken on a temp
table. This is not used just yet, but will be needed shortly for
two-phase commit.
a descriptor that uses the current transaction snapshot, rather than
SnapshotNow as it did before (and still does if INV_WRITE is set).
This means pg_dump will now dump a consistent snapshot of large object
contents, as it never could do before. Also, add a lo_create() function
that is similar to lo_creat() but allows the desired OID of the large
object to be specified. This will simplify pg_restore considerably
(but I'll fix that in a separate commit).
are now reported via elog, eliminating the need to test the result code
at most call sites. Make it possible for the caller to distinguish a
freshly acquired lock from one already held in the current transaction.
Use that capability to avoid redundant AcceptInvalidationMessages() calls
in LockRelation().
Also, remove the rather useless return value of LockReleaseAll. Change
response to detection of corruption in the shared lock tables to PANIC,
since that is the only way of cleaning up fully.
Originally an idea of Heikki Linnakangas, variously hacked on by
Alvaro Herrera and Tom Lane.
communication structure, and make it its own module with its own lock.
This should reduce contention at least a little, and it definitely makes
the code seem cleaner. Per my recent proposal.
is contention for a tuple-level lock. This solves the problem of a
would-be exclusive locker being starved out by an indefinite succession
of share-lockers. Per recent discussion with Alvaro.
Essentially, we shoehorn in a lockable-object-type field by taking
a byte away from the lockmethodid, which can surely fit in one byte
instead of two. This allows less artificial definitions of all the
other fields of LOCKTAG; we can get rid of the special pg_xactlock
pseudo-relation, and also support locks on individual tuples and
general database objects (including shared objects). None of those
possibilities are actually exploited just yet, however.
I removed pg_xactlock from pg_class, but did not force initdb for
that change. At this point, relkind 's' (SPECIAL) is unused and
could be removed entirely.
to eliminate unnecessary deadlocks. This commit adds SELECT ... FOR SHARE
paralleling SELECT ... FOR UPDATE. The implementation uses a new SLRU
data structure (managed much like pg_subtrans) to represent multiple-
transaction-ID sets. When more than one transaction is holding a shared
lock on a particular row, we create a MultiXactId representing that set
of transactions and store its ID in the row's XMAX. This scheme allows
an effectively unlimited number of row locks, just as we did before,
while not costing any extra overhead except when a shared lock actually
has to be shared. Still TODO: use the regular lock manager to control
the grant order when multiple backends are waiting for a row lock.
Alvaro Herrera and Tom Lane.
PageIndexTupleDelete() with a single pass of compactification ---
logic mostly lifted from PageRepairFragmentation. I noticed while
profiling that a VACUUM that's cleaning up a whole lot of deleted
tuples would spend as much as a third of its CPU time in
PageIndexTupleDelete; not too surprising considering the loop method
was roughly O(N^2) in the number of tuples involved.
to write out data that we are about to tell the filesystem to drop.
smgr_internal_unlink already had a DropRelFileNodeBuffers call to
get rid of dead buffers without a write after it's no longer possible
to roll back the deleting transaction. Adding a similar call in
smgrtruncate simplifies callers and makes the overall division of
labor clearer. This patch removes the former behavior that VACUUM
would write all dirty buffers of a relation unconditionally.
the freelist, plus per-buffer spinlocks that protect access to individual
shared buffer headers. This requires abandoning a global freelist (since
the freelist is a global contention point), which shoots down ARC and 2Q
as well as plain LRU management. Adopt a clock sweep algorithm instead.
Preliminary results show substantial improvement in multi-backend situations.
so that we can get the size of a shared inval message back down to what it
was in 7.4 (and simplify the logic too). Phase 2 of fixing the
'SMgrRelation hashtable corrupted' problem.
is the minimum required fix. I want to look next at taking advantage of
it by simplifying the message semantics in the shared inval message queue,
but that part can be held over for 8.1 if it turns out too ugly.
Also performed an initial run through of upgrading our Copyright date to
extend to 2005 ... first run here was very simple ... change everything
where: grep 1996-2004 && the word 'Copyright' ... scanned through the
generated list with 'less' first, and after, to make sure that I only
picked up the right entries ...
to shared memory as soon as possible, ie, right after read_backend_variables.
The effective difference from the original code is that this happens
before instead of after read_nondefault_variables(), which loads GUC
information and is apparently capable of expanding the backend's memory
allocation more than you'd think it should. This should fix the
failure-to-attach-to-shared-memory reports we've been seeing on Windows.
Also clean up a few bits of unnecessarily grotty EXEC_BACKEND code.
shared memory segment ID. If we can't access the existing shmem segment,
it must not be relevant to our data directory. If we can access it,
then attach to it and check for an actual match to the data directory.
This should avoid some cases of failure-to-restart-after-boot without
introducing any significant risk of failing to detect a still-running
old backend.
pins at end of transaction, and reduce AtEOXact_Buffers to an Assert
cross-check that this was done correctly. When not USE_ASSERT_CHECKING,
AtEOXact_Buffers is a complete no-op. This gets rid of an O(NBuffers)
bottleneck during transaction commit/abort, which recent testing has shown
becomes significant above a few tens of thousands of shared buffers.
(if any) currently waited for by LockBufferForCleanup(), which is all
that we were using it for anymore. Saves some space and eliminates
proportional-to-NBuffers slowdown in UnlockBuffers().
http://archives.postgresql.org/pgsql-hackers/2004-10/msg00464.php.
This fix is intended to be permanent: it moves the responsibility for
calling SetBufferCommitInfoNeedsSave() into the tqual.c routines,
eliminating the requirement for callers to test whether t_infomask changed.
Also, tighten validity checking on buffer IDs in bufmgr.c --- several
routines were paranoid about out-of-range shared buffer numbers but not
about out-of-range local ones, which seems a tad pointless.